DA2 Preview by The Escapist
#426
Posté 21 décembre 2010 - 04:16
And the othe ris that neither are permanent party members and defies something that I was hoping would be an element in the game as we do not see that very often and it would imply that they work pretty much the same as KOTOR and Dragon Age: Origins which isn't something that I am actively seeking in a video game, as I never go "hooray tutorial characters". Then it would be much ado about nothing, however given the Sibling aspect it would seem that it would have a bit of potential and personal relationship that was lacking from Dragon Age Origins and its army of red shirts.
#427
Posté 21 décembre 2010 - 04:23
Something that we didn't have, cruelly snatched away.Onyx Jaguar wrote...
my problem with what appears to be the setup still stands.
#428
Posté 21 décembre 2010 - 04:25
What happens to the other sibling then? When do they die if they aren't in the opening?David Gaider wrote...
Saibh wrote...
So, I'm curious--will Carver be there instead of Bethany in the opening prologue? The exaggerated part, I mean.
Yes-- if you play a mage then Carver is present in the exaggerated opening instead of Bethany.
#429
Posté 21 décembre 2010 - 04:26
Apollo Starflare wrote...
Still, another spanner in the argument that the game will be too easy. I have a feeling when those guys show up those using tactical pause and play will find it much harder not to get overwhelmed. Whereas if you are just fighting basic mobs you can push on through without having to micromanage everything all the time.
This, to me, would be ideal. I really, really hate having to micromanage when fighting "white" mobs because there just happened to be 50 of them. That made me long for the days of "let me introduce you to my good buddy FIREBALL".
That one fight in Lothering when you get mobbed by unarmored refugees still bugs the crap out of me because I think you killed more people right there than you saw in the entire rest of the village.
#430
Posté 21 décembre 2010 - 04:26
David Gaider wrote...
That's assuming:
a) That Carver or Bethany are permanent party members.That you won't get the mages you need elsewhere.
c) That we ever intended for this to be anything other than a story mechanic.
Maybe it's just me, but that's a lot of assumptions-- all based on your desire to metagame your party composition rather than play the game we're presenting.
I so want to see how this turns out. This is, right now, the question I'm most eagerly anticipating the answer to.
I'm betting it's a sibling rivalry over magic use - that makes most sense - but it could also be the Templars after one sibling and the other having to play non-magic defender.
And a possible hint to most people really fretting on this, even partially alluded to above by Mr. Gaider -
BioWare starting companions, whether through death or the MC moving on, almost never stick around. Only Jade Empire, since the BG series, I believe. NWN thru ME2 have you running with at least 1 person who dies / leaves in the tutorial section. DA:O does this several times before Ostagar ends. It's a BioWare trope - like Joss Whedon killing off a main character in the first season of a tv series to shock the viewers.
Modifié par MerinTB, 21 décembre 2010 - 04:28 .
#431
Guest_Guest12345_*
Posté 21 décembre 2010 - 04:26
Guest_Guest12345_*
Onyx Jaguar wrote...
But it is a choice, it is a meta choice, that will show up only as a cool easter egg for those who do not know about it.
It is a meta-choice, but its one the human player is responsible for and not one the game protagonist is aware of.
I do like the concept, I would have just liked to seen it implemented differently.
#432
Posté 21 décembre 2010 - 04:29
Nothing "happens," really. They just aren't there. Neither is MamaHawke, and you don't meet Aveline/Wesley. No one dies; the Ogre goes down relatively easily. At least that's how it was in the demo at PAX.Malevolence65 wrote...
David Gaider wrote...
Saibh wrote...
So, I'm curious--will Carver be there instead of Bethany in the opening prologue? The exaggerated part, I mean.
Yes-- if you play a mage then Carver is present in the exaggerated opening instead of Bethany.
What happens to the other sibling then? When do they die if they aren't in the opening?
#433
Posté 21 décembre 2010 - 04:32
SirOccam wrote...
Nothing "happens," really. They just aren't there. Neither is MamaHawke, and you don't meet Aveline/Wesley. No one dies; the Ogre goes down relatively easily. At least that's how it was in the demo at PAX.Malevolence65 wrote...
David Gaider wrote...
Saibh wrote...
So, I'm curious--will Carver be there instead of Bethany in the opening prologue? The exaggerated part, I mean.
Yes-- if you play a mage then Carver is present in the exaggerated opening instead of Bethany.
What happens to the other sibling then? When do they die if they aren't in the opening?
Yeah this was the same for me when I played the demo in October. I'm guessing the escape sequence has undergone some changes though, as it stands I don't see how it could play out any differently just based upon Hawke being a Mage for instance.
#434
Posté 21 décembre 2010 - 04:34
MerinTB wrote...
like Joss Whedon killing off a main character in the first season of a tv series to shock the viewers.
This is one of my main problems with Whedon. It's not that he kills characters - even main characters. It's that he does it for no reason at all.
#435
Guest_Puddi III_*
Posté 21 décembre 2010 - 04:35
Guest_Puddi III_*
Of course, this is all a lot of conjecture, whether they die in the same circumstance or different circumstances, whether it's arbitrary or not arbitrary (and I wouldn't really have a problem with it being arbitrary), whether they die at all...
#436
Posté 21 décembre 2010 - 04:36
#437
Guest_Puddi III_*
Posté 21 décembre 2010 - 04:38
Guest_Puddi III_*
David Gaider wrote...
Saibh wrote...
So, I'm curious--will Carver be there instead of Bethany in the opening prologue? The exaggerated part, I mean.
Yes-- if you play a mage then Carver is present in the exaggerated opening instead of Bethany.
In that other thread that other previewer talked about his emerald-eyed fire-haired rogue being paired up with Carver in the exaggerated portion. ???
Modifié par filaminstrel, 21 décembre 2010 - 04:40 .
#438
Posté 21 décembre 2010 - 04:42
filaminstrel wrote...
In that other thread that other previewer talked about his emerald-eyed fire-haired rogue being paired up with Carver in the exaggerated portion. ???
Either you're mistaken or that other previewer is wrong.
#439
Posté 21 décembre 2010 - 04:43
Malevolence65 wrote...
Oh, so the character that gets killed off isn't even present in the exaggerated portion? Also, I'm guessing that the exaggerated part has very little story content.
As I understand it, the exaggerated bit is just there so the player can have fun WTFPWNing darkspawn and using all the cool powers you usually don't get until higher levels.
#440
Posté 21 décembre 2010 - 04:43
It sort of makes sense. Varric will never have had a chance to meet the deceased sibling, so, to put it bluntly, they won't be much more than an easily-forgotten detail. The people who have made a significant impact on Varric (and are therefore more likely to figure into his retelling) would be Hawke and the other (surviving) sibling. Then when pressed, he'd be like "oh yeah, he/she had another sibling" and so forth.Malevolence65 wrote...
Oh, so the character that gets killed off isn't even present in the exaggerated portion? Also, I'm guessing that the exaggerated part has very little story content.
I wouldn't say it has very little story content, it's just that it's the story from Varric's point of view. So some details might not seem so important. But he still hits the most important part (or starts to, before Cassandra interrupts and tells him to tell it all).
Edit: from the player's perspective, I think you're right though. I don't think any monumental events are going to be handled in the exaggerated bits; at least none that aren't then re-played normally.
Modifié par SirOccam, 21 décembre 2010 - 04:45 .
#441
Posté 21 décembre 2010 - 04:48
#442
Posté 21 décembre 2010 - 04:49
Uhh.. Jonah wrote...
Is there a way for both siblings to live?
No.
#443
Posté 21 décembre 2010 - 04:50
Uhh.. Jonah wrote...
Is there a way for both siblings to live?

Edit:
Modifié par SirOccam, 21 décembre 2010 - 04:56 .
#444
Posté 21 décembre 2010 - 04:54
David Gaider wrote...
filaminstrel wrote...
In that other thread that other previewer talked about his emerald-eyed fire-haired rogue being paired up with Carver in the exaggerated portion. ???
Either you're mistaken or that other previewer is wrong.
The previewer must be mistaken then -- he definitely refers to Hawke as a female rogue, and says her companion is Carver. When reading, I thought perhaps it was a gender-based thing -- if you play a female, your companion is your brother, if male, your sister. It makes much more sense for it to be based on class, though.
#445
Posté 21 décembre 2010 - 05:00
Generally, unless you are constantly flirting with that person, then you probably will end up sleeping iwth them eventually if you keep on picking the flirting option. Once or twice may not matter but I found in general, you don't want to flirt with a party member if you want to safely stay out of a relationship with them.xyzmkrysvr wrote...
"During my playthrough, I wanted to just tell someone I thought they were cute and ended up inviting them to bed, but flirting is open to all manner of interpretation, I suppose"
This is disconcerting. I wasn't that worried about the dialogue wheel... that is, up until now. The paraphrase/"icon" system is gonna really suck if I accidentally sleep with someone when I just wanted to flirt with them.
That's my guess as well. It may end up being more of a strategy kind of thing based on your class. I.E. Hawke will be with the sibling that doesn't die and the one that does is too far away to save but who knows we may be able to choose instead.filaminstrel wrote...
I'm curious if it's an entirely arbitrary thing-- like, the Ogre just happens to pick up Bethany rather than Carver this time-- or if it's related directly to your class choice. So, for instance, if you're a mage, sister heads off with another group because they need her help more than you do, and then that group gets smushed by an ogre.
Of course, this is all a lot of conjecture, whether they die in the same circumstance or different circumstances, whether it's arbitrary or not arbitrary (and I wouldn't really have a problem with it being arbitrary), whether they die at all...
Modifié par Urazz, 21 décembre 2010 - 05:06 .
#446
Posté 21 décembre 2010 - 05:16
Bryy_Miller wrote...
MerinTB wrote...
like Joss Whedon killing off a main character in the first season of a tv series to shock the viewers.
This is one of my main problems with Whedon. It's not that he kills characters - even main characters. It's that he does it for no reason at all.
I beg to differ, he always has his reasons whether its tragedy and pushing Willow to a dark place or upping the stakes in Serenity.
#447
Posté 21 décembre 2010 - 05:46
Ooh, do you think he gets to wear a super-shiny warrior outfit, similar to Bethany's befeathered mage robes?
#448
Posté 21 décembre 2010 - 05:59
Saibh wrote...
Oh, so Carver will replace Bethany? Now, that's interesting. I'm sort of used to seeing Bethany in the exaggerated bit.
Ooh, do you think he gets to wear a super-shiny warrior outfit, similar to Bethany's befeathered mage robes?
Are there screenshots of these befeathered robes some where? Can't remember seeing her exaggerated apearance.
#449
Posté 21 décembre 2010 - 06:00
Morroian wrote...
upping the stakes in Serenity.
I'd really love to respond to that, but I'll most likely PM you, since I got us was off topic.
#450
Posté 21 décembre 2010 - 06:04
leonia42 wrote...
Saibh wrote...
Oh, so Carver will replace Bethany? Now, that's interesting. I'm sort of used to seeing Bethany in the exaggerated bit.
Ooh, do you think he gets to wear a super-shiny warrior outfit, similar to Bethany's befeathered mage robes?
Are there screenshots of these befeathered robes some where? Can't remember seeing her exaggerated apearance.
I guess I meant befurred. It's like a fancy Circle mage robe.




Ce sujet est fermé
Retour en haut




