Aermas wrote...
Crafting now sounds like mining from ME2....great...
No it doesn't. It sounds more like upgrading the keep in Awakening. Except instead of finding those sources resulting in upgrades, it changes the inventory of available merchants.
Aermas wrote...
Crafting now sounds like mining from ME2....great...
ORLY"Kirkwall is awash in color"
The review is referring specifically to visual differences, though. Supposedly the elves in DA2 have "bigger eyes and ears" although if Fenris is anything to go by, i don't really see that.Upsettingshorts wrote...
Khayness wrote...
I facepalmed when I read about the elf PC being too human. It's not that bad.
Consider only the middle of the game (as in Ostagar-Landsmeet) and the differences - beyond the simple fact that your protagonist looks different - are extremely minor.
Aermas wrote...
Crafting now sounds like mining from ME2....great...<_<
Wulfram wrote...
All I ask from crafting is the ability to ignore it.
Aermas wrote...
Crafting now sounds like mining from ME2....great...<_<
ralph2190 wrote...
Okay so if we choose a warrior, we are getting Bethany and if we choose a mage, we are getting Carver. Does that mean if you choose a rogue, you get to keep both
Upsettingshorts wrote...
Wulfram wrote...
All I ask from crafting is the ability to ignore it.
...like playing The Witcher on Easy to avoid having to use Alchemy?
shepard_lives wrote...
I don't think it's going to be quite as important as Alchemy.
Upsettingshorts wrote...
Whoa boy, the boards are gonna have fun with this one:"People generally hated the silent protagonist," he says, but that wasn't the only reason to adopt a main character who could speak for themselves; Having the hero stand stoically while drama erupted all around them "seemed to be doing a disservice to the storytelling."
While I'm one of those people who seriously did hate the silent protagonist, those that love it seem to be in the clear majority 'round these parts.
Upsettingshorts wrote...
Wulfram wrote...
All I ask from crafting is the ability to ignore it.
...like playing The Witcher on Easy to avoid having to use Alchemy?
Wulfram wrote...
All I ask from crafting is the ability to ignore it.
Modifié par Khayness, 20 décembre 2010 - 06:13 .
Brockololly wrote...
Yeah......not smooth Laidlaw, not smooth. >
Modifié par Pzykozis, 20 décembre 2010 - 06:19 .
Modifié par Dave of Canada, 20 décembre 2010 - 06:15 .
kingkyle wrote...
ralph2190 wrote...
Okay so if we choose a warrior, we are getting Bethany and if we choose a mage, we are getting Carver. Does that mean if you choose a rogue, you get to keep both
no it means you get Bethany
Upsettingshorts wrote...
Whoa boy, the boards are gonna have fun with this one:"People generally hated the silent protagonist," he says, but that wasn't the only reason to adopt a main character who could speak for themselves; Having the hero stand stoically while drama erupted all around them "seemed to be doing a disservice to the storytelling."
While I'm one of those people who seriously did hate the silent protagonist, those that love it seem to be in the clear majority 'round these parts.
There's still a bit of wiggle room, but you should always end up saying pretty much exactly what you meant to say. (During my playthrough, I wanted to just tell someone I thought they were cute and ended up inviting them to bed, but flirting is open to all manner of interpretation, I suppose.)
Modifié par DanaScu, 20 décembre 2010 - 06:17 .
ralph2190 wrote...
kingkyle wrote...
ralph2190 wrote...
Okay so if we choose a warrior, we are getting Bethany and if we choose a mage, we are getting Carver. Does that mean if you choose a rogue, you get to keep both
no it means you get Bethany
Oh well. I cannot believe they would actually hire Carver's voice actor to give lines for a character that only exists in one specific playthrough of DA2. I mean, rogue and warrior Hawkes would be in a majority of poeple's playthroughs, and they wouldn't get to hear Carver's lines.

Both of them will be at the beginning of the game. Look at Origins; you could ignore Leliana and Sten, and you could kill Wynne, but they had totally recorded voice tracks. I think they'll have plenty of people playing different classes to make up the cost of recording two character's voice tracks. Granted, I usually only play mages....
errant_knight wrote...
Who knows, maybe Bioware is right that most people loved Origins in spite of the things that made me love it, not because of them. Maybe making things simpler, removing the need to think about your inventory or plan ahead, removing the need to actually use your imagination in terms of your character's responses, and the like will bring them massive acclaim regardless of the fact that a few people like me may see these things as negatives. But if they thought normal was too hard....well, this if going to be pretty freaking easy.
Anarya wrote...
"awash in color", eh? *rejoices* And confirmation that Beth/Carver's inclusion depends on your class. Interesting. Damn, multiple playthroughs will be necessary for me (oh who am I kidding? I was gonna do it anyway).
I'm somewhat irrationally excited for this goddamn game.
Wittand25 wrote...
It depends on Hawke´s sex not on the class another preview talks about a female rouge Hawke and her brother slaughtering darkspawn in the beginning.
Modifié par Dave of Canada, 20 décembre 2010 - 06:31 .