scyphozoa wrote...
Ziggeh wrote...
I think full text is problematic myself. I think it's adverse to the cinematics, to read the full sentence, and then have it read slowly back to you. It's not new information, it's redundant.
I am playing the Witcher right now and this is very common. Read the line, then hear it read back verbatim. That is very boring and redundant. I think having this dual format actually is a detrminemt, as reading the line first takes away from hearing it spoken. imo
It allows me to do what I end up doing in most games with voiced anything -
skip the part where it's slowly read to me.
I read MUCH FASTER than something is read to me. I use subtitles because half the time I miss what people are saying, or can't understand them, or get distracted, whatever... but with the text there I can zip through it very quickly and move on.
Seriously. Some people skip cut scenes in game - at least 40% of the time (probably a lot more) I skip the voiced dialog. It's slow, it's ponderous... it doesn't add to the story for me, it detracts by making things take longer -
and before this leads someone to say that I'm rushing through the game, my first DA:O playthrough was 128 hours.
So the paraphrase selection plus voiced dialog is a delay that slows the game down for me - I have to interpret the paraphrase (sure, the icons will help speed this up as did the places of the options on the wheel in ME - I stopped caring about the paraphrase and largely relied on where the options were set on the wheel to make my choices) and then the subtitles will pop up for me to skim and them skip the line of spoken dialog as it's just started, then skim any responses and skip.
You have any idea how annoying hearing the first few words of sentences gets?
My answer: not as annoying as having to wait for line delivery, but still annoying.
Not everyone plays that way, I know - for many the voice and cinematics of said scenes are a large part of the fun.
For me, meh.
I did my 3rd playthrough of ME2 with subtitles turned off, and I will admit I got the effect that the dev team was probably looking for with the "cinematic feel" - but it made the game, as a whole, drag, and I started skipping side missions and stuff just to get the game over with faster and still ended up with a playtime comprable to my first time through.
Think of those voiced data entries in ME2 - they take SO LONG to be read to you. Gah. I prefer the non-voiced ones.
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Again, I know this is just me and other people will feel differently - but the more movie-like the game feels, the more I want to put down the controller and not be bothered with game mechanics if I'm meant to just sit back, relax, and enjoy being told a visual / audial story.