Ok, I liked the Destructoid preview much better. It was better written and explained things better.
The Escapist preview was worlds better than most previews to this point on not spouting, verbatim, the PR talking points for DA2. But it has the essence of them and still some minor snark at those who dislike the "changes"....
That said -
Between the Destructoid and Escapist previews, I think I'm close to be sold on the new skill system and definitely the changes to "crafting". Both sound excellent to me.
As I've finally reconciled (for myself) that DA2 is far more ME style of RPG than DA:O's style of RPG (and I'm talking character creation and story for said character, not game mechanics here), and that DA:O was more of an anomaly for BioWare than a norm... I have adjusted to Hawke being a "set", voiced protagonist. Not what I'd prefer... but at this point I'm over it. But I am glad i've had months to adjust to it.
I disagree fairly strongly with many of the sentiments in the Escapist preview - about combat (it wasn't hard at all on normal by any standard I can figure) and about the changes to the dialog system (the "drama" wasn't lost by having to pick a line of dialog for me as I lose drama having a stupid circle appear and saying to me "happy, jerk, angry? which tone to respond in?", though I lose "speed" and "rhythm" by having to take the time to read through the dialog options (not much, and it doesn't bother me, but it's what I feel is "lost")), for example...
and I dislike the tone of the article...
but reading between the lines it does seem to back up somewhat the Destructoid preview, overall, and hence I'm tentatively excited again for DA2.