While I still hold several reservations about things missing -
many things were missing in DA:O from what would be the "ideal" cRPG for me, and I still loved that.
This preview from Destructoid, if accurate, has added much to the PC Gameplay video in making me much less worried about this game.
...
it may be my lesson to learn here that ALL marketing sucks (something I did "know" before and yet..) and that I need to distance myself from ads and marketing for ANY product I have an interest in - which makes it very hard to learn things about said products, but apparently the focus of marketing is to alienate me with tactics that appeal to the lowest common denominator -
and lowest common denominator in this context means the least offensive, most appealing to the broadest possible audience... it does NOT mean "catering to idiots or children" as some might try to interpret it. Just trying to cut that strawman off at the pass...
I'm still not a fan of the art or how combat looks... but I'm at the point where I'm quite willing to accept that I may well be a fan of how the combat FEELS when I'm playing.
...
and with the Escapist preview yet to read, I think I may be back in the excited category...
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As for the narrative, THIS is where I have an almost "faith" in BioWare and the game writers. I don't give blind loyalty to anyone or anything, but I trust that BioWare's story telling will be right up my alley and this I have no doubt will be no exception.
I'd rather make my own character, whole cloth, and not be a Jedi-former Sith Lord, or a Bhaalspawn, or a Champion of Kirkwall... but I can still have fun with a more limited process in creation if the story is good enough.
The framed narrative is one of several things that I have been very much anticipating. The time jumps, skipping over filler drama, fast-forwarding past some more mundane occurances or even character introductions is fine with me, personally.