MerinTB wrote...
Especially the Paragon/Renegade thing. That bothered me in ME2 as well, probably the only major complaint I have with the game.
Many "Paragon" actions resulted in scaring people, selling out on your fame for money, threatening physical violence on people - it didn't sit well at all with me.
The problem is how the writing worked, which is my biggest concern for Hawke. Each world had its own writer, and that writer handled the plots and responses of Shepard. The party was written by one character as I recall, but not Shepard, so this gives you the Omega moments where Shepard
always seems to be a thug, or the previous paragon/renegade take from ME1.
Ryzaki wrote...
Meh. I saw them as complete idiots tha
needed to be wipedof theface of the galaxy. Instead SS Shep is asked
about Akuze and pretty much goes. "DUURRRR". [smilie]../../../images/forum/emoticons/pinched.png[/smilie]
ME2 doesn't make sense for an SS Shepard. But honestly, SS Shepard doesn't make sense as a Spectre to begin with, at least IMO.
Al
that ties to me with the whole Cerberus issue. The Paraogn/Renegade had
been going on since the first game so I just go into the habit that
blue meant alien loving boyscout and red ment human supermist douchebag.
Yes it deviated once in a while but for the most part...
The problem is that, again, Bioware wasn't 100% on what this meant in ME1 either. Most of the time it was pro-Alliance or pro-Council, which sometimes
meant that nice bit of causal racism, but not always. Sometimes it was violent.
And that's the problem with the alignment bar. It doesn't work when no one can decide what it means.