One party member from Origins is returning in DA2
#276
Posté 23 décembre 2010 - 02:42
#277
Guest_Antares1987_*
Posté 23 décembre 2010 - 02:51
Guest_Antares1987_*
Wittand25 wrote...
HolyJellyfish wrote...
Wait. I'm not able to access the interview at all. How is anyone sure that when they say one party member from Origins is returning in DA2, they mean that person is recruitable?
Unless he explicitly said that they are recruitable, my vote is on Alistair just as a cameo, and that's only if you haven't killed him.
Mike Laidlaw :"There is at least one case of someone who was in the party who will make a jump into the party in DA2 but I am not saying who"
Actually it was not said that the recruitable NPC was a permanent member in DA:O, It could just as well be Meryll from the Dalish Origin or someone from a DLC like Finn. There likely will be several cameos of others though.
I would like to see Finn man up and leave the Circle in Ferelden after Witch Hunt and start pissing anywhere he'd like. His journey with Hawke could make good character development for him.
Modifié par Antares1987, 23 décembre 2010 - 03:00 .
#278
Posté 23 décembre 2010 - 02:54
#279
Posté 23 décembre 2010 - 02:56
Wynne wrote...
Exactly why giving him more camera time might be seen as a good thing. The story of DA2 starts before Zevran gets killed. There may even be a reason why you had to go and get a treaty before Zevran shows up. Who's to say they didn't bat the idea around during Origins?Wishpig wrote...
Yup... Zevran is one of the easiest characters to kill.
I don't quite get your point...
If he is a party member before he joins the Warden, then it would be for a VERY short time, a cameo party member nothing more, and thats assuming he somehow runs into Hawke in the very short sliver of timebetween the fall of lothering and Zevran's recruitment... which is unlikley.
And he won't be a party member after those events because he could very easily be dead in many saved games. The devs won't put time and effort into companions a decent amount of players (who've carried over saves) may not even have the chance to recruit.
#280
Posté 23 décembre 2010 - 04:42
Returning only means returning; we shouldn't assume anything more. Such assumptions have at times been flatly disproven in the past.
They gave us cameos in Awakening; no reason to think they wouldn't do so again.
Modifié par Wynne, 23 décembre 2010 - 04:42 .
#281
Posté 23 décembre 2010 - 04:45
CORRECTED :: Never mind about the death part. I still have to keep reminding myself this isn't really a DIRECT story sequel. This is a parallel-then-after-story-sequel. Its kind of weird.
Modifié par HolyJellyfish, 23 décembre 2010 - 04:46 .
#282
Posté 23 décembre 2010 - 04:45
Wishpig wrote...
Wynne wrote...
Exactly why giving him more camera time might be seen as a good thing. The story of DA2 starts before Zevran gets killed. There may even be a reason why you had to go and get a treaty before Zevran shows up. Who's to say they didn't bat the idea around during Origins?Wishpig wrote...
Yup... Zevran is one of the easiest characters to kill.
I don't quite get your point...
If he is a party member before he joins the Warden, then it would be for a VERY short time, a cameo party member nothing more, and thats assuming he somehow runs into Hawke in the very short sliver of timebetween the fall of lothering and Zevran's recruitment... which is unlikley.
And he won't be a party member after those events because he could very easily be dead in many saved games. The devs won't put time and effort into companions a decent amount of players (who've carried over saves) may not even have the chance to recruit.
Oh, please. many characters are very easy to kill. If that's your sole argument, then Alistair can't appear because, well, he is very VERY easy to kill as well. Of course Alistair appears, though. that's confirmed. IF he's alive. Why can't that extend to other members of the party as well.
Actually, it would be interesting meeting Zevran on his way to Ferelden, then later on, hear what happens to him. That would make the people who romanced him, were friends with him, and who killed him happy.
#283
Posté 23 décembre 2010 - 05:07
ejoslin wrote...
Wishpig wrote...
Wynne wrote...
Exactly why giving him more camera time might be seen as a good thing. The story of DA2 starts before Zevran gets killed. There may even be a reason why you had to go and get a treaty before Zevran shows up. Who's to say they didn't bat the idea around during Origins?Wishpig wrote...
Yup... Zevran is one of the easiest characters to kill.
I don't quite get your point...
If he is a party member before he joins the Warden, then it would be for a VERY short time, a cameo party member nothing more, and thats assuming he somehow runs into Hawke in the very short sliver of timebetween the fall of lothering and Zevran's recruitment... which is unlikley.
And he won't be a party member after those events because he could very easily be dead in many saved games. The devs won't put time and effort into companions a decent amount of players (who've carried over saves) may not even have the chance to recruit.
Oh, please. many characters are very easy to kill. If that's your sole argument, then Alistair can't appear because, well, he is very VERY easy to kill as well. Of course Alistair appears, though. that's confirmed. IF he's alive. Why can't that extend to other members of the party as well.
Actually, it would be interesting meeting Zevran on his way to Ferelden, then later on, hear what happens to him. That would make the people who romanced him, were friends with him, and who killed him happy.
Appear or be a companion? It sounds like you're not getting what I said. I think characters like Zevran/Alistair/ect can certainly make awesome cameos. I don't think being killble will effect that much! Hell look at all the various (albiet buggy) ways people could make apperances in awakening.
Yes I think it's more then possible characters like Zevran or even Shale could be cameos.
Full out companions are a very diffrent matter. Zevran/Alistair/Loghian/Ect don't have a chance of being full time companions in DA2 cause they can die so easily.
Even the devs have said thats why Wrex isn't a companion in ME2 and why Oghren WAS a companion in awakening.
Modifié par Wishpig, 23 décembre 2010 - 05:08 .
#284
Posté 23 décembre 2010 - 05:12
Yes he does.HolyJellyfish wrote...
What about Jowan? He never dies.
#285
Posté 23 décembre 2010 - 06:22
Wishpig wrote...
Appear or be a companion? It sounds like you're not getting what I said. I think characters like Zevran/Alistair/ect can certainly make awesome cameos. I don't think being killble will effect that much! Hell look at all the various (albiet buggy) ways people could make apperances in awakening.
Yes I think it's more then possible characters like Zevran or even Shale could be cameos.
Full out companions are a very diffrent matter. Zevran/Alistair/Loghian/Ect don't have a chance of being full time companions in DA2 cause they can die so easily.
Even the devs have said thats why Wrex isn't a companion in ME2 and why Oghren WAS a companion in awakening.
My apologies then; I didn't think it had been said that any of the DAO companions would become a permanent DA2 companion. I still don't think it has, so i was just referring to either cameos or temporary party members.
Modifié par ejoslin, 23 décembre 2010 - 06:45 .
#286
Posté 24 décembre 2010 - 07:53
GodWood wrote...
Yes he does.HolyJellyfish wrote...
What about Jowan? He never dies.
You can show him your murder knife in the dungeon below Redcliffe, or allow Arl Eamon to execute him.
Him turning up in DA2 seems unlikely.
#287
Posté 24 décembre 2010 - 08:07
The Hardest Thing In The World wrote...
I reckon it's someone that you can't kill. Morrigan, perhaps?!
But didn't David Gaider say somewhere that Morrigan wouldn't be in the sequel?
#288
Posté 24 décembre 2010 - 08:23
#289
Guest_PureMethodActor_*
Posté 24 décembre 2010 - 08:26
Guest_PureMethodActor_*
ankuu wrote...
Bamsemisbruker wrote...
ziggehunderslash wrote...
Yep. We seem to be lacking a mage now, and we've seen a screenshot of someone looking alarmingly like Anders. I don't think it's a giant leap to the assumptions.
Please show me this screenshot
may i be of service?![]()
in za right
even if he is not Anders he might still be a companion, considering he's standing besides Aveline and Bethany, and all the known companions are in sight...and more than 3 to call it the party...
I'm on page 4 of this thread, so I'm sorry if I missed anyone confirming/denying this, but the example, the right character, looks WAY TOO MUCH like Anders to be a coincidence. For now, I'm in belief that this mystery former-party-member companion is going to be Anders. My only question: Why is he wearing rogue-like gear and not a robe?
#290
Posté 24 décembre 2010 - 08:52
Wynne wrote...
The guy between Varric and Isabela is still looking like Zevran to me, and it makes the most sense plotwise, so I'm gonna have to assume it's him for the time being.
Besides, you'd think if they say Origins, they don't mean DLC or Awakening. Otherwise they'd just say "a character from the DA universe" or "from a previous DA game" to keep the brush stroke broad.
But did you see that companion that's creeping from the wall? That bronze dude :lol:Gollum!
[left to Hawke's head]
As for the Zevran look-alike...doesn't really look like Zevran to me...he has auburn hair and looks like a human. He is much more bulky that Fenris.
Modifié par ankuu, 24 décembre 2010 - 08:53 .
#291
Posté 24 décembre 2010 - 08:54
#292
Posté 24 décembre 2010 - 09:06
#293
Posté 24 décembre 2010 - 09:23
JoHnDoE14 wrote...
We are all forgetting the temporary party members available during our origins. For all we know, it could be Merrill.
This. Flemeth does ask Hawke to deliver an amulet to Marethari. The Keeper might repay the favor by volunteering Merrill to help with are quest. Yes it's speculation, but plausible.
#294
Posté 24 décembre 2010 - 11:03
Sethal wrote...
GodWood wrote...
Yes he does.HolyJellyfish wrote...
What about Jowan? He never dies.
You can show him your murder knife in the dungeon below Redcliffe, or allow Arl Eamon to execute him.
Him turning up in DA2 seems unlikely.
Or you can tell him to just run when you free him in the redcliffe dungeon and then run into him later in a chanter's board quest, where you can kill him or let him go under with a new identity, so he doesn't always die
though I see your point, obviously, lots of opportunities for him to be dead or a templar chew toy
#295
Posté 24 décembre 2010 - 11:40
Cause if the party consists of the characters we already know (plus someone old returning)... it somehow feels a bit.... not enough? (or atleast not interesting enough to me...)
Wouldn't mind if Anders returned though, loved that guy...
#296
Posté 25 décembre 2010 - 10:30
#297
Posté 25 décembre 2010 - 10:47
*gasp* or maybe Velanna... I didn't even think about that... I'm pretty sure she can't die in the epilogue either (unless you kill her in the beginning also) ...but that would be a total kill joy because I really hated her.
Although that screenshot does look a lot like Anders... but there were so many epilogues where he could die or stay with the warden or be recaptured by the circle...
Ok, so maybe it's not that obvious. *pouts*
Modifié par Saraphial, 25 décembre 2010 - 10:56 .
#298
Posté 25 décembre 2010 - 10:49
#299
Posté 25 décembre 2010 - 11:21
#300
Posté 26 décembre 2010 - 01:53
So...is it confirmed the Ser Gilmore actually died in Highever?Sethal wrote...
This. Flemeth does ask Hawke to deliver an amulet to Marethari. The Keeper might repay the favor by volunteering Merrill to help with are quest. Yes it's speculation, but plausible.JoHnDoE14 wrote...
We are all forgetting the temporary party members available during our origins. For all we know, it could be Merrill.
And I do seem to have misplaced my dog whilst in Amaranthine.





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