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Thanks to Beerfish!


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#1
errant_knight

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I can't tell you how much I use your excel utilities--I really can't--it's so often that I've lost count. There is almost nothing I do with the toolset that doesn't require at least a look or two. Thank you so much for making them!

Modifié par errant_knight, 21 décembre 2010 - 05:33 .


#2
DahliaLynn

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I second this :D

#3
Proleric

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Absolutely.

#4
Lord Methrid

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Hear thee, hear thee! I agree! He will get a special thanks mention in my current project, as well as others that I've been so honored in learning from ;)

#5
Challseus

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Agreed. Been using these since they first came out. Now, if he could only come out with a VFX viewer or something :whistle:

#6
Sunjammer

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Challseus wrote...

Agreed. Been using these since they first came out. Now, if he could only come out with a VFX viewer or something [smilie]../../../images/forum/emoticons/whistling.png[/smilie]

Sounds like something for DAFTI!

Modifié par Sunjammer, 21 décembre 2010 - 05:35 .


#7
Beerfish

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You are welcome. I feel like a bit of a slacker however as there has been changes to the animations list for sure and I'm missing some. BioWare kept adding and then removing stuff up until game release so I had to redo the list a couple of times. I really need to go through the spreadsheets and do an edit.



(I actually had started to do a vfx spreadsheet with images and description but it was pretty ardous and better alternatives became apparent.)

#8
errant_knight

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It's still incredibly useful. I just wish that more hand/arm/head movements were independent of body position. It would be nice if you could have a headache while sitting on the ground, for example. ;)

#9
Jonathan Seagull

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Count me among those saying "thanks!" I can't imagine trying to make cutscenes in particular without using those spreadsheets.

#10
BloodsongVengeance

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ALL HAIL BEERFISH!!!




#11
AmstradHero

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I'll echo the thanks here as well - the animation spreadsheet is my favourite as it has made the process of making cutscenes merely difficult instead of "agonizingly painful".

#12
TypoWolf

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Beerfish is why my blog became dedicated to Dragon Age and who taught me the basics of a head morph I could actually use. I made myself a tutorial (with credits) so I wouldn't forget how later. That inspired me to keep going with other tutorials and to scratch the surface of the Toolset.

The rest, as they say is history, so I thank the mighty Beerfish, too. :)

Modifié par TypoWolf, 22 décembre 2010 - 11:03 .


#13
elvici

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BloodsongVengeance wrote...

ALL HAIL BEERFISH!!!


^  ^  This.  ^  ^

<3

Modifié par elvici, 07 août 2013 - 07:38 .