What's your usual difficulty?
#51
Posté 22 décembre 2010 - 07:08
Anyway, fun fun fun.
#52
Posté 22 décembre 2010 - 01:24
azerSheppard wrote...
AntiChri5 wrote...
Oh god, don't remind me of ME 1 Insanity.
Most tedious insult to the concept of difficulty i have ever had the misfortune to play through.
Remember the charging krogansTalk about overkill if you didn't have immunity:?
I hope ME3 has the level of difficulty like starting a ME1 new character on insanity, one that didn't have immunity
Spamming biotics to keep krogans away, and when a battlemaster appeared, all i could do is lift it, use warp and start killing before he hit the ground or else he's spam immunity and krogan regen:blink:
I miss that level of retarded difficulty in ME2, it's more balanced, and we don't have to shoot 40 seconds long pointblank at a lifted krogan, but still, i want a higher difficulty, or atleast stronger krogan.
If one thing can be said about ME. Regardless of the difficulty, Biotics were epic. Flying Krogans everywhere with my VG Singualrity/Life combo. <3
#53
Posté 22 décembre 2010 - 01:58
#54
Posté 22 décembre 2010 - 02:03
mopotter wrote...
Always play first game on casual and work my way up. Never go to insanity.
Soft. I always start at the most difficult setting available off the bat and go for the most difficult setting available after that as soon as I can.
#55
Posté 22 décembre 2010 - 03:13
#56
Posté 22 décembre 2010 - 03:18
Lord_Caledore wrote...
Played Veteran on my first play-through, but since then, it's been all insanity, all the time.
This to be honest, and it usually applies to all games.
#57
Posté 22 décembre 2010 - 03:39
Modifié par Lumikki, 22 décembre 2010 - 03:41 .
#58
Posté 22 décembre 2010 - 03:47
#59
Posté 22 décembre 2010 - 03:55
#60
Posté 22 décembre 2010 - 05:39
If I wanted to get frustrated when I die every couple seconds instead of caring about the immersive story and non-combat gamepley, I'll go play COD or Halo.
#61
Posté 22 décembre 2010 - 08:15
Casual because I'm not a 'highest difficulty' elitist for RPG's.
I'm neither, that doesn't make a higher difficulty a bad thing. Stop trying to make liking a higher difficulty a vice or you are no different from the "highest difficulty elitists".
#62
Posté 23 décembre 2010 - 12:09
I completed Insanity fairly easily on ME1, although that was mainly because I was playing a Soldier and Master Immunity spam makes EVERYTHING a cakewalk.
#63
Posté 23 décembre 2010 - 01:09
Zahe wrote...
I'm neither, that doesn't make a higher difficulty a bad thing. Stop trying to make liking a higher difficulty a vice or you are no different from the "highest difficulty elitists".Casual because I'm not a 'highest difficulty' elitist for RPG's.
But at the same time, people always go on about how easy Insanity can be and honestly I don't see that. Or when I ask about Builds but then say I'm not playing on Insanity and people just scoff and ignore my questions about build because "it doesn't matter unless you're on Insanity". It works both ways
#64
Guest_Brandon lee Shepard_*
Posté 23 décembre 2010 - 01:18
Guest_Brandon lee Shepard_*
#65
Posté 23 décembre 2010 - 01:19
ME2: Insanity
The reason for this discrepancy is that I actually enjoy the combat in ME2.
#66
Posté 23 décembre 2010 - 01:28
RiouHotaru wrote...
But at the same time, people always go on about how easy Insanity can be and honestly I don't see that. Or when I ask about Builds but then say I'm not playing on Insanity and people just scoff and ignore my questions about build because "it doesn't matter unless you're on Insanity". It works both ways
That's happened on THIS section of the forums? I could see that happening on the general section but not here. Most people posting in this section are very quick to answer questions, post vids, and help people out when they ask questions about builds or strategies for different sections of the game.
A lot of times people ask what difficulty you are playing on not to use that as a knock against you but because insanity difficulty tends to seriously affect what is or isn't an effective strategy.
Modifié par sinosleep, 23 décembre 2010 - 01:31 .
#67
Posté 23 décembre 2010 - 01:44
#68
Posté 23 décembre 2010 - 02:05
ME2 has been Hardcore, but lately I have found it too easy and am considering a permanent move to insanity instead of just occasional visits.
#69
Posté 23 décembre 2010 - 02:29
ME2 My very first character was my imported Vanguard whom I played on Insanity -- Grunt's recruitment mission was really rough, so was the biotic field part of the suicide mission. Other than that, I don't remember ever sitting on a mission dieing over and over. Usually I would die once and realize what happened and fix it.
#70
Posté 23 décembre 2010 - 02:32
On Mass Effect 2, I played for the first time on Veteran. I eventually moved up to Hardcore and now I'm on Insanity. Tough, very tough indeed. But if you play smart, you should be fine.
#71
Posté 23 décembre 2010 - 02:45
ME2 - Veteran. I've beaten the game on Insanity, but subsequent replays were for story and/or to get saves for ME3 in order, so I wanted to speed things up a bit. Since I've played through the game eight times now, though, it's just flat-out too easy on Normal, so I set to Veteran.
#72
Posté 23 décembre 2010 - 02:56
Side note, I have beaten both on Insanity.
#73
Posté 23 décembre 2010 - 06:29
ME2: Insanity. ME2 is honestly the first game where I've replayed it solely for the highest difficulty, and found it very enjoyable to my surprise. It really does change the way combat works, but it doesn't require exploits or grinding for loot/XP or other stupid shenanigans for the player to succeed. Insanity in ME2 requires you to play carefully, use your party members, and think through a few basic strategies before charging in. It's been a blast to play.
#74
Posté 23 décembre 2010 - 07:58
Edit:
ME1 was almost always on casual through veteran. I beat the game on insanity, but realized that the game wasn't actually any harder... especially since I favored biotics so much. Nothing was ever killing me, it was just taking longer for me to kill them. Wasn't much fun shooting at the same geth hovering 20 feet over the battlefield for 30 seconds... and having to repeat that for each and every single mob.
Modifié par CubbieBlue66, 23 décembre 2010 - 08:00 .
#75
Posté 23 décembre 2010 - 08:06





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