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The french preview by RPG France


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#51
In Exile

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JohnEpler wrote...
In Exile - fortunately, I was in french immersion since I was but a wee lad, so my accent is apparently very Quebecois. Or so I've been told.


I learned French on the fly watching TV. As it turns out I also learned English that way (I'm not a natural born Canadian). But I didn't speak it very much, and when I came to Canada the non-immersion classes (or at least in my schools) were phenonenal for grammar/writing, but just did not have us speak. The teacher talked to us in French, but let us answer in English and all of that amount to me never practicing French enough.

AbounI wrote...

I understand what you mean, but don't you
think it's quite like a jamaïcan accent vs a truely english one?So for
the quebec one, it's the same thing.Man should not be afraid about that.


That's not a bad analogy. A pet peeve of mine is arrete instead of stop on the stop signs. If I recall Paris, they did use stop for the stop signs.

#52
Blacklash93

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I guess it will be around ME2 legnth with around 30,000 lines of dialouge, though I'd assume Hawke's different "tones" will make him responsible for a more significant portion of those lines than the VA of Bioware's previous protagonists for their respective games.

So, it could be shorter.

Modifié par Blacklash93, 21 décembre 2010 - 10:52 .


#53
RosaAquafire

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"all orientations"??

If this means what I think it means, I'm really, really happy to hear this.

And I'd be perfectly happy with it being Fenris. He seems intense and tough ... why should it matter that he's an elf? Elf doesn't mean anything.

#54
Sylvius the Mad

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In Exile wrote...

I learned French on the fly watching TV. As it turns out I also learned English that way (I'm not a natural born Canadian). But I didn't speak it very much, and when I came to Canada the non-immersion classes (or at least in my schools) were phenonenal for grammar/writing, but just did not have us speak. The teacher talked to us in French, but let us answer in English and all of that amount to me never practicing French enough.

Given my preference for the written language, I love that approach.

I was very annoyed at University when I took a course in Japanese only to discover that I was required to speak it.  I only wanted to learn to read it.

#55
AbounI

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Blacklash93 wrote...

I guess it will be around ME2 legnth with around 30,000 lines of dialouge, though I'd assume Hawke's different "tones" will be a more significant portion of those lines than Bioware's usual efforts with protagonist VA. 

So, it could be shorter.


As far as I understood the interview, I guess he was talking about 30,000 lines of dialogues, at least for the french version.We can easily suppose there could be more than that in the VO.

I remeber there was 144 voiced actors for Origins in his VO, and of course, BioWare could'nt afford this amont of voiced actors for all the versions.

I suppose it's the same thing here.

Modifié par AbounI, 21 décembre 2010 - 10:48 .


#56
Blacklash93

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AbounI wrote...

Blacklash93 wrote...

I guess it will be around ME2 legnth with around 30,000 lines of dialouge, though I'd assume Hawke's different "tones" will be a more significant portion of those lines than Bioware's usual efforts with protagonist VA. 

So, it could be shorter.


As far as I understood the interview, I guess he was talking about 30,000 lines of dialogues, at least for the french version.We can easily suppose there could be more than that in the VO.

I remeber there was 144 voiced actors for Origins in his VO, and of course, BioWare could'nt afford this amont of voiced actors for all the versions.

I suppose it's the same thing here.

I'm pretty sure he wasn't talking about the localization when he said that. Just DA2 in general.

Modifié par Blacklash93, 21 décembre 2010 - 11:22 .


#57
In Exile

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Sylvius the Mad wrote...
Given my preference for the written language, I love that approach.

I was very annoyed at University when I took a course in Japanese only to discover that I was required to speak it.  I only wanted to learn to read it.


I can appreciate that mindset. At the same time, you can see how learning to use a language effectively involves more than just being able to read/write, yes?

#58
Sylvius the Mad

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In Exile wrote...

I can appreciate that mindset. At the same time, you can see how learning to use a language effectively involves more than just being able to read/write, yes?

To some degree, though if the only use you desire is reading and writing, then that's all you need to learn.

I was annoyed mostly because the class only handled speech.  There was almost no reading or writing at all.

#59
In Exile

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Sylvius the Mad wrote...
I was annoyed mostly because the class only handled speech.  There was almost no reading or writing at all.


I don't understand how that's possible. I don't think you can learn a language well without first learning the grammer, then practicing writing & reading to improve comprehension and composition. Speaking is challenging - you have  much stronger time pressures, it's harder to pay attenetion because you can't see the content, you need to pronounce words and that's added difficutly...

I just don't see why a class would start with speech.

#60
silver-crescent

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That's a great preview. We actually get some interesting new info for a change.

#61
nijnij

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Thanks for this original preview and the interview ! Too bad that a few disturbing syntax mistakes slipped through though ("vous avez survis")... Oh, well ^^.

#62
Sylvius the Mad

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In Exile wrote...

I don't understand how that's possible. I don't think you can learn a language well without first learning the grammer, then practicing writing & reading to improve comprehension and composition. Speaking is challenging - you have  much stronger time pressures, it's harder to pay attenetion because you can't see the content, you need to pronounce words and that's added difficutly...

I just don't see why a class would start with speech.

All the written content was done with transliteration.  We were never asked to read kata.  We were taught the Japanese alphabets, but we never used them - they were treated like an unrelated side-project.

#63
Ladybright

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Sylvius the Mad wrote...

In Exile wrote...

I don't understand how that's possible. I don't think you can learn a language well without first learning the grammer, then practicing writing & reading to improve comprehension and composition. Speaking is challenging - you have  much stronger time pressures, it's harder to pay attenetion because you can't see the content, you need to pronounce words and that's added difficutly...

I just don't see why a class would start with speech.

All the written content was done with transliteration.  We were never asked to read kata.  We were taught the Japanese alphabets, but we never used them - they were treated like an unrelated side-project.


When I was learning Arabic last year we started with speech and then moved on to written form. We were crafting sentences before fully learning the alphabet, though the alphabet was a major part of the course. The result was that my skill at writing Arabic lagged slightly behind speaking. Writing Arabic is amazingly fun.

Our professor told us that was how he'd learned in Egypt as a child. It would have worked better for me if I'd had more time to devote to out-of-class review.

On-topic, is that a confirmation of s/s romances I hear? :D

#64
RussianSpy27

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Excellent!

#65
Sable Rhapsody

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This interview contained for me the magic word: Athkatla.



I don't think there's ever been a video game city, level, what have you that I loved as much as Athkatla. That city lived, breathed, and menaced all on its own. It was filled with fascinating buildings, people, hidden levels and dank sewers and dark alleys. Sure there were other areas in BG2, and Saradush in TOB, but no city level's ever measured up to Athkatla for me.



If Kirkwall is modeled off of that and pulls it off, I will love this game to bits.

#66
Guest_Puddi III_*

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Hm, much higher quality screenshot than the Escapist had:

Image IPB

The head of this staff looks funny.

#67
Ryzaki

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Oooh so s/s romances are basically confirmed? Yay!



Now all that's left is to see who exactly is the m/m option. F/F is pretty much Isabela. Unless there's more than one.

#68
Blacklash93

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I look forward to fighting a High Dragon with the new combat pace. I hope they'll actually use their wings and (supposed) agility effectively this time and not just sit like a boring tank. I want to see them actually move and fly around.

All they really did in Origins was stand and rotate in one place attacking only to occasionally fly up a few feet to fade out and then respawn in another spot. It was a cheap effect.

Modifié par Blacklash93, 23 décembre 2010 - 09:21 .


#69
Iberius

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Good interview, I'm really enjoying what I've been hearing about the inventory changes.

On a different note, I hope Mike's coffee was pure quality Image IPB

Image IPB

#70
Leonia

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Lol, I love Laidlaw's expression. That's some seriously hardcore coffee.

#71
Fishy

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I edited .. Hmmmm i have my own reason .
Good preview.

Modifié par Suprez30, 22 décembre 2010 - 07:20 .


#72
Vaeliorin

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Sylvius the Mad wrote...

In Exile wrote...
I don't understand how that's possible. I don't think you can learn a language well without first learning the grammer, then practicing writing & reading to improve comprehension and composition. Speaking is challenging - you have  much stronger time pressures, it's harder to pay attenetion because you can't see the content, you need to pronounce words and that's added difficutly...

I just don't see why a class would start with speech.

All the written content was done with transliteration.  We were never asked to read kata.  We were taught the Japanese alphabets, but we never used them - they were treated like an unrelated side-project.

Interestingly, having to learn katakana, hiragana and kanji is what made me drop my study of Japanese.  I was doing it just for fun in college (having already fulfilled my language requirement with French) but learning the alphabet and the kanji was so much work that it just took way more time than I had to devote to it.

I'd still like to learn Japanese one day.

Anyway, very interesting reading.  I'm still somewhat trepidatious about how small the area we'll have to travel in will be, and the game's length, but I've got to admit I'm a lot more optimistic about DA2 than I used to be (though I think this is largely because I've stopped trying to think of it as an RPG.)

#73
Brockololly

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Blacklash93 wrote...

AbounI wrote...

Blacklash93 wrote...

I guess it will be around ME2 legnth with around 30,000 lines of dialouge, though I'd assume Hawke's different "tones" will be a more significant portion of those lines than Bioware's usual efforts with protagonist VA. 

So, it could be shorter.


As far as I understood the interview, I guess he was talking about 30,000 lines of dialogues, at least for the french version.We can easily suppose there could be more than that in the VO.

I remeber there was 144 voiced actors for Origins in his VO, and of course, BioWare could'nt afford this amont of voiced actors for all the versions.

I suppose it's the same thing here.

I'm pretty sure he wasn't talking about the localization when he said that. Just DA2 in general.


Well, according to this, Origins had about 68,260 lines of character dialogue. And ME2 had "over 25,000" lines of conversational dialogue. So if DA2 is about 30,000 lines of character/conversational dialogue, thats less than half of the dialogue that was in Origins and about the same as ME2. :(

#74
Wissenschaft

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Thats not shocking. DA2 can be half the length of DA:O and it will still be a long game. I don't mind a shorter game as long has theres more choices to be made that effect the story. Which is what DA2 looks focused on.

Modifié par Wissenschaft, 22 décembre 2010 - 09:02 .


#75
Vaeliorin

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Wissenschaft wrote...
Thats not shocking. DA2 can be half the length of DA:O and it will still be a long game. I don't mind a shorter game as long has theres more choices to be made that effect the story. Which is what DA2 looks focused on.

I would argue that if it was half the length of DA, DA2 would be, at best, a moderately long game.  My initial playthrough took 80 hours, but subsequent playthroughs average out around the mid-40s.

40 hours for the initial playthrough and low 20s for replays isn't particularly long (in the grand scope of game length.  If we only look at the last decade, it's pretty decent, I suppose.)