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#76
FoxShadowblade

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Bamboozalist wrote...

That would be fine if Shepard's body was just floating in space but it wasn't IT RE-ENTERED THE ATMOSPHERE OF A FREAKING PLANET! Shepard's body would be so completely destroyed from that, if some how managed to survive completely disintegrating, the impact from the fall would basically turn Shepard into a gigantic pile of goo.


Well, with a hard suit, Shepard probably turned into a contained pile of goo. Or rather a contained pile of "meat and tubes", as Jacob puts it. Not that the body wasn't in an extremely destroyed condition, but it was still a body.(See the diagram during the opening, where it shows the skeletal structure before reconstruction) Yes it was in pretty unbelievably bad shape, but like the other post said, it is 200 years into the future. Add in the fact that discovering Prothean technology on Mars and by association, the Citadel Races, you could easily say their technology is relatively 400 years into the future. Factor in that Cerberus is an organization with nearly-limitless income, and the ability to recruit all the top doctors and scientists.

Cybernetics, bio-engineering, stuff like that 200 years in the future? When you really think about it, seems like it could be done.
On that note, I just totally blew my other point away, but hey.

#77
Kristofer1

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I think they should bring back squadmate armor. I like the customizing armor more in ME2 vs ME1 however at least in ME1 squadmates looked like they could survive a firefight. Not in ME2...

#78
Bamboozalist

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FoxShadowblade wrote...

Bamboozalist wrote...

That would be fine if Shepard's body was just floating in space but it wasn't IT RE-ENTERED THE ATMOSPHERE OF A FREAKING PLANET! Shepard's body would be so completely destroyed from that, if some how managed to survive completely disintegrating, the impact from the fall would basically turn Shepard into a gigantic pile of goo.


Well, with a hard suit, Shepard probably turned into a contained pile of goo. Or rather a contained pile of "meat and tubes", as Jacob puts it. Not that the body wasn't in an extremely destroyed condition, but it was still a body.(See the diagram during the opening, where it shows the skeletal structure before reconstruction) Yes it was in pretty unbelievably bad shape, but like the other post said, it is 200 years into the future. Add in the fact that discovering Prothean technology on Mars and by association, the Citadel Races, you could easily say their technology is relatively 400 years into the future. Factor in that Cerberus is an organization with nearly-limitless income, and the ability to recruit all the top doctors and scientists.

Cybernetics, bio-engineering, stuff like that 200 years in the future? When you really think about it, seems like it could be done.
On that note, I just totally blew my other point away, but hey.


I don't think you understand how completely destroyed Shepard's body would be from rentering a planet. There would be nothing to put back together. If reentry didn't completely burn the body up it would hit the ground with such force that there would be nothing left to rebuild, Cerberus would basically be making a completely new person out of DNA there would be no skeletal structure reconstruct, no organs to reanimate.

#79
Aurica

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I guess its too late for ME2 but maybe not for ME3.
Personally I would like to see more customizable armour as well instead of a whole suit.  More interchangable pieces.  More variants in weapon types available is also good.  Maybe they can even add on some game-play aspect for the armour pieces instead of just providing a passive bonus.

Head
Visually more variants in visors, goggles, open face helmets, partial helms that shows the face. 
Or even the device similar to what Joker was wearing when SR1 is being shot-up in the cinematic except with a shielding technology.  
Gameplay wise, some could have adjustable levels of magnification (zoom-ins) or etc..

Hands
Some armguards could add in a retractable blade or melee mechanism that significantly boost melee dmg/short out shields/stun or incapcitate opponents temporarily.  Or even a brace that steadies your aim and compensates for weapon recoil.

Shoulders
Certain shoulder guards could incorporate a Mass-Effect field, that when you sprint and bull-rush into someone.  It knocks the victim down on the ground similar to when a Sentinel's Assault Armour shorts out.

Chest
Built-in devices that applies nanotechnology & medigel in repairing tissue damage.  Providing a small passive bonus to health regeneration.  Or layered with certain materials / mechanisms that counteracts stun/incapacitation effects.  Example: You still take damage from the flame-throwers but won't spin around uncontrollable anymore.

Modifié par Aurica, 25 décembre 2010 - 04:26 .


#80
Aurica

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knightnblu wrote...

Removable helmets on ALL armor. What is the use of having the Terminus armor or Dragon armor if you have your head in a bucket the whole time you are wearing it? Hey BioWare, that sucks! Let's fix that in ME3 please.


I like how our weapons retracts and shrinks when holstered but expands when we draw it.   Maybe the same could be done for armours.

#81
Locutus_of_BORG

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AdmiralCheez wrote...

-HELMET TOGGLE
-ADEQUATE PROTECTION FROM VACUUM EXPOSURE
Nothing matters to me apart from those two.

Yes. Please. Bioware. Jack needs a new suit for her ventures into the dark void. The T-shirt she picks up from her loyalty mission is INADEQUATE.

#82
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Bamboozalist wrote...

AdmiralCheez wrote...

Bamboozalist wrote...

If you *don't* try to hold your breath, exposure to space for half a minute or so is unlikely to produce permanent injury. Holding your breath is likely to damage your lungs, something scuba divers have to watch out for when ascending, and you'll have eardrum trouble if your Eustachian tubes are badly plugged up, but theory predicts -- and animal experiments confirm --that otherwise, exposure to vacuum causes no immediate injury. You do not explode. Your blood does not boil. You do not freeze. You do not instantly lose consciousness.


The sciene, I did not know it before, it intrigues me, but we were waltzing around in space for a bit longer than thirty seconds.  And you know what?  Screw the extreme temperatures, the dangerous radiation, and the near-zero pressure: consider the bullets.


Radiation is the only thing that you listed that will cause any harm and considering none of the ME2 squad mates are walking around in ships, stations, and other places that would be shielded from that your point is moot.

1. Space does is not hot or cold, it's nothing. Things freeze/boil in space because of the pressure difference NOT because of the tempature. Your blood would not boil because your body regulates the pressure, the saliva on your tongue would boil but every ME2 squad mate has their mouth covered so that point is moot.

The vapor pressure of water at 37 C is 47 mm Hg. As long as you keep your blood-pressure above that (which you will unless you go deep into shock) your blood will not boil. The body regulates blood pressure as a gauge, rather than absolute pressure (e.g. your blood vessels don't collapse when you dive 10 feet into a pool).

2. First off it's not near-zero it IS zero, secondly that's only a ONE atmospheric pressure difference, you know what that does to you? According to NASA "[mild, reversible, painless] swelling of skin and underlying tissue". To put this in perspective of how little one atmosphere of pressure is at around ~10m under the ocean you're at roughly double normal atmospheric pressure. Human's can dive with training to ~300m and a normal human depending on how well in shape they are can take ~100m to 200m.

The reason that a human does not burst is that our skin has some strength. For instance compressed oxygen in a steel tank may be at several hundreds times the pressure of the air outside and the strength of the steel keeps the cylinder from breaking. Although our skin is not steel, it still is strong enough to keep our bodies from bursting in space.

TL:DR - This is a case of reality being unrealistic. Just like cars don't explode, space isn't THAT deadly. As long as you can breathe and deal with the unfiltered radiation you're fine.

Be that as it may, space isnt the ONLY enviroment in which you and your team operate. Lots of the planets you go to would kill you rather instantly. Be it intense radiation from a nearby blue giant, temperatures ranging from 1000+ degrees C to near zero Kelvin, these would kill a human in no time. also take into consideration the cold blooded team mates (just the krogan really). temp below even 0 degrees Centigrade would severely damage any exposed tissue of theirs. Im not entirely sure about your logic for vaccum either. an airless space station makes sense, but but space isnt just vaccum, its intense solar radiation, and tempuratures at 0 kelvin, completely stopping the movement of mollecules. take also into consideration, micrometeorites, traveling at speeds greater than the bullets, even mass accelerated ones.

#83
282xvl

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Krogan are cold blooded? Wow for such a highly evolved species that is pretty drastic fail.



Source?

#84
Bamboozalist

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thurmanator692 wrote...

Bamboozalist wrote...

Radiation is the only thing that you listed that will cause any harm and considering none of the ME2 squad mates are walking around in ships, stations, and other places that would be shielded from that your point is moot.

1. Space does is not hot or cold, it's nothing. Things freeze/boil in space because of the pressure difference NOT because of the tempature. Your blood would not boil because your body regulates the pressure, the saliva on your tongue would boil but every ME2 squad mate has their mouth covered so that point is moot.

The vapor pressure of water at 37 C is 47 mm Hg. As long as you keep your blood-pressure above that (which you will unless you go deep into shock) your blood will not boil. The body regulates blood pressure as a gauge, rather than absolute pressure (e.g. your blood vessels don't collapse when you dive 10 feet into a pool).

2. First off it's not near-zero it IS zero, secondly that's only a ONE atmospheric pressure difference, you know what that does to you? According to NASA "[mild, reversible, painless] swelling of skin and underlying tissue". To put this in perspective of how little one atmosphere of pressure is at around ~10m under the ocean you're at roughly double normal atmospheric pressure. Human's can dive with training to ~300m and a normal human depending on how well in shape they are can take ~100m to 200m.

The reason that a human does not burst is that our skin has some strength. For instance compressed oxygen in a steel tank may be at several hundreds times the pressure of the air outside and the strength of the steel keeps the cylinder from breaking. Although our skin is not steel, it still is strong enough to keep our bodies from bursting in space.

TL:DR - This is a case of reality being unrealistic. Just like cars don't explode, space isn't THAT deadly. As long as you can breathe and deal with the unfiltered radiation you're fine.


Be that as it may, space isnt the ONLY enviroment in which you and your team operate. Lots of the planets you go to would kill you rather instantly. Be it intense radiation from a nearby blue giant, temperatures ranging from 1000+ degrees C to near zero Kelvin, these would kill a human in no time. also take into consideration the cold blooded team mates (just the krogan really). temp below even 0 degrees Centigrade would severely damage any exposed tissue of theirs. Im not entirely sure about your logic for vaccum either. an airless space station makes sense, but but space isnt just vaccum, its intense solar radiation, and tempuratures at 0 kelvin, completely stopping the movement of mollecules. take also into consideration, micrometeorites, traveling at speeds greater than the bullets, even mass accelerated ones.


The average "tempature" of space is 2.73 K not 0 and I specifically mentioned the unfiltered solar radiation.

Edit: Edited out some of the WALL OF TEXT from quoting, quotes.

Modifié par Bamboozalist, 25 décembre 2010 - 12:40 .


#85
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the average is. there are points though, where tempuratures would reach near 0 if not 0.



though i do respect your use of scientific facts rather than Mass Effect lore. Also, sorry bout the radiation, i didnt read all the posts, just wanted my opinion heard lol

#86
Splinter Cell 108

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Squadmates should get armor, it's ridiculous to think that suit Miranda wears actually protects her from bullets. I also agree on getting ME1's armor, it's dumb that they removed the option to use it. All the enemies get to use it. Why shouldn't Shepard use them too?

#87
Bamboozalist

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thurmanator692 wrote...

the average is. there are points though, where tempuratures would reach near 0 if not 0.

though i do respect your use of scientific facts rather than Mass Effect lore. Also, sorry bout the radiation, i didnt read all the posts, just wanted my opinion heard lol


That would be pretty deep into intergalactic space under the just right conditions, since even in intergalatic space there is heat since because just like the interstellar medium is the reason you won't find absolute zero in the galaxy (the tempature of the galaxy is generally between 3 K to 300 K on the low end), in intergalactic space there is an intergalactic medium. Also space itself has no tempature the objects in space do.

Edit: On topic, I support people not having armor on the sole fact that armor in ME cutscenes does all of nothing to stop incoming fire. The times we see incoming fire stopped it's by kenetic barriers not armor which all of your squad has.

"They ripped right through his shields" not "They ripped right through his armor".

Modifié par Bamboozalist, 25 décembre 2010 - 09:10 .


#88
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282xvl wrote...

Krogan are cold blooded? Wow for such a highly evolved species that is pretty drastic fail.

Source?

Not really, i mean, id rather be a cold blooded Krogan than a sickly Quarian.

though it is more of an inferance than a proven fact. Im more going with an "A=B and B=C so A=C" sort of logic. Krogan are reptiles, reptiles are cold blooded, krogan should be cold blooded. on Therum in ME1 (the place you meet liara) if you talk to Wrex on the surface, he says something along the lines of "50 degrees hotter, and i may start to get uncomfortable, how are you mammals doing?" Also, keep in mind that tuchanka has always been arid, so it would make sense for Krogan to be cold blooded as much as it would for drell to be unable to breathe moisture or Quarians to have a weakened immune system. thats why humans are considered a "wild card", Earth has almost every biome capable of supporting life, so humans have evloved to be very adaptive and robust to mild forms of any "garden" enviroment

#89
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Bamboozalist wrote...

thurmanator692 wrote...

the average is. there are points though, where tempuratures would reach near 0 if not 0.

though i do respect your use of scientific facts rather than Mass Effect lore. Also, sorry bout the radiation, i didnt read all the posts, just wanted my opinion heard lol


That would be pretty deep into intergalatic space under the just right conditions, since even in intergalatic space there is heat since because just like the interstellar medium is the reason you won't find absolute zero in the galaxy (the tempature of the galaxy is generally between 3 K to 300 K on the low end), in interstellar space there is an insterstellar medium. Also space itself has no tempature the objects in space do.

Edit: On topic, I support people not having armor on the sole fact that armor in ME cutscenes does all of nothing to stop incoming fire. The times we see incoming fire stopped it's by kenetic barriers not armor which all of your squad has.

"They ripped right through his shields" not "They ripped right through his armor".

yeah, i know, but if a bare skinned human was in space, they would be an object, hence, they would have a tempurature, and it would not be a healthy 98.6 F, homeostasis of th subject would begin to fail, killing them.


I support uniqe armor for squadmates because it makes sense and i dont want to look like a doofus being the only one vaccum sealed lol

#90
Bamboozalist

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thurmanator692 wrote...

yeah, i know, but if a bare skinned human was in space, they would be an object, hence, they would have a tempurature, and it would not be a healthy 98.6 F, homeostasis of th subject would begin to fail, killing them.

I support uniqe armor for squadmates because it makes sense and i dont want to look like a doofus being the only one vaccum sealed lol


It all depends on where they were in space. First the unfiltered radiation would be a much larger problem than the tempature since that would kill you faster, secondly while space is basically a gigantic microwave in that convection doesn't exist there since it's a vacuum, things still have to heat up and cool down, the Internation Space Station and it's 90 minute orbit are based around that.

But in a practical sense your squad mates are protected from a vacuum, not space, but a vacuum. Now as for extreme enviroments, in ME2 you never go to any world with "enviromental hazzards" like you did in ME1. The sun on Haestrom really is the only one and says it requires hours of direct exposure to start killing you.

#91
Vaenier

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Bamboozalist wrote...

Now as for extreme enviroments, in ME2 you never go to any world with "enviromental hazzards" like you did in ME1. The sun on Haestrom really is the only one and says it requires hours of direct exposure to start killing you.

What about bringing Garrus/Grunt into the Omega plague zone? isnt that a hazardous enviroment that they should were suits for yet dont?

#92
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Bamboozalist wrote...

thurmanator692 wrote...

yeah, i know, but if a bare skinned human was in space, they would be an object, hence, they would have a tempurature, and it would not be a healthy 98.6 F, homeostasis of th subject would begin to fail, killing them.

I support uniqe armor for squadmates because it makes sense and i dont want to look like a doofus being the only one vaccum sealed lol


It all depends on where they were in space. First the unfiltered radiation would be a much larger problem than the tempature since that would kill you faster, secondly while space is basically a gigantic microwave in that convection doesn't exist there since it's a vacuum, things still have to heat up and cool down, the Internation Space Station and it's 90 minute orbit are based around that.

But in a practical sense your squad mates are protected from a vacuum, not space, but a vacuum. Now as for extreme enviroments, in ME2 you never go to any world with "enviromental hazzards" like you did in ME1. The sun on Haestrom really is the only one and says it requires hours of direct exposure to start killing you.

..........huh.
you're right.
well, there are some, but those are ones that its either just shep or you're in the hammerhead. I support hazardus enviroments in ME3! it still feels awkward when shep has to don a sealed helmet when everyone else gets a breather. i want squadmate armor to be unique to them, but also customizable like the N7 armor

#93
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I WANT GEARS ARMOR that you can have if you have beaten gears 1 or 2