In Exile wrote...
grregg wrote...
Sure, but magic, dragons != warriors, right? In other words, fantasy introduces certain supernatural elements (e.g. magic), but to me it does not automatically mean that everything should be magical.
I'm not saying it's magical - I'm just saying that if you want physics to be consistent, magic seems to be at odds with this entirely.
I do not see why a warrior breaking the laws of physics with a sword is any different than a warrior breaking the laws of physics with a scream or with actual magic, e.g. templar abilities.
Moreover I like consistency. If I accept that a warrior is able to punch the ground with enough force to make it shake, I would expect that he can also punch an opponent with similar effect. Can he?
Why would you think it is the arm strength, and not the weapon, that allows for this?
Well, what I would like is to have a world that is for the most part like ours, with a limited number of exceptions. Or perhaps with an extra set of rules. This is purely a personal preference, I simply enjoy understanding the governing rules of a world. If said world's rules are different then ours, fine, I have no problem with that, but I like it when there are rules.
Assuming that Tremor works as Maria described, it seems to be somewhat rule-free. If a warrior can perform a strike of that force, why not incorporate it into all combat? Making ground shake enough to throw people off balance requires a tremendous amount of momentum (unless of course the famous Kirkwall cliffs are rubber). A warrior with this capability should be able to punch door open without any trouble. Heck, he would likely be able to punch a hole in a wall. I doubt these are possible in DA2 though.
In the end it's kind of weird, why give a warrior a superhuman power, that's only active when you punch the ground? And it doesn't matter whether this is the warrior or the weapon. Can you imagine a weaponsmith saying "I just forged this legendary sword. It allows you to perform strokes of unimaginable power. But... only if they are aimed at the ground."
Again, it is purely my personal preference, that's just how I like my fantasy worlds. It feels weird to me that warrior gets a superhuman ability that's after all limited to simple crowd control.
Modifié par grregg, 22 décembre 2010 - 07:17 .