Aermas wrote...
bsbcaer wrote...
Ok, you have to decide which side of the coin you want to be on dude...do you want combat for Fighters/Rogues to be more realistic or more fantastical? Any sword/shield fighter who charges into the thick of a group of enemies, trades a couple of blows with them, and then attempts to get the frack out as quick as possible is probably going to be one that is not long for this world. You can get out slowly, but safely by backing out and protecting your butt with your shield (in that case, enemies would press their attack), or you can get out quickly, which would involve likely turning your back to the enemy which would likely result in blades/arrows/other painful impliments being lodged into your back.
It is not fantastical, it is a legitimate tactic, charge in & do as much damage as you can, never staying long enough to break momentum so that you can charge out again. It's how you break up an opponents defenses
I don't disagree with the tactic (keeping multiple enemies off kilter), but the issue Im having is the "charge out". Outside of the word "charge," you don't really describe/explain how you would disengage from combat.





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