filaminstrel wrote...
He's saying some character concepts are left out by restricting the classes as narrowly as they are in DA2. If I want a character who wields a 2-handed sword and a bow with proficiency like Aragorn, that's impossible in DA2.
In the context of the gaming rules/mechanics as outlined in Origins.. they aren't "left out". If you want to compare DA classes to D&D or some other established system of RPG combat, then yeah there are lots of things being left out. But DA is its own system and we have to work within that with the game.
Yes, things are changing a bit beteween Origins and DA 2, in terms of how unique each class is, but we're still working within the 3-class system as it was originally devised. Future games may change things a little bit but I doubt they'll ever get rid of the 3-class system or allow multi-classing or no-classing because they'd have to scrap their entire rule set and invent Dragon Age 2.0 Edition.