Most Under/Overpowered class(es)?
#1
Posté 22 décembre 2010 - 12:47
So, which classes do you think are the most overpowered - or underpowered? The two mentioned above are on the list, as is the Arcane Scholar (though this will probably be cut anyway)... as for underpowered, I'm not sure, maybe the Duelist (since parrying is broken)?
#2
Posté 22 décembre 2010 - 01:14
It depends on the level range. Some classes are weak at low levels but get powerful later, or vice versa. So, what's the expected starting/end level in your campaign?
Also, I assume you're talking about vanilla game here (not Kaedrin's and the like)?
Modifié par Arkalezth, 22 décembre 2010 - 01:16 .
#3
Posté 22 décembre 2010 - 01:34
Clerics are already due a near-complete rework, and the RDD is on the drawig board. Since it's an oriental campaign, I've chosen to cut Bard and Paladin, and while the Wizard is still in, it will probably be intentionally underpowered as far as the setting goes (i.e. few scrolls etc). Everything else, though, I'd like to mix up a bit, so that even if there are still poer builds, people have to think about them a bit (no more Fighter X/Bard 1/RDD 10).
And yes, no Kaedrin's.
Modifié par The Fred, 22 décembre 2010 - 01:42 .
#4
Posté 22 décembre 2010 - 01:44
#5
Posté 22 décembre 2010 - 02:01
-Overpowered:
Low levels: Melee mages, Druid, Fighter (and most melee classes), Ranger if there are lots of enemies of the same race, maybe Sacred Fist and Blackguard with the undead pet (level 9 earliest, not much practical experience with it, but it's basically 2 warriors for the price of one).
With some more levels: Frenzied Berserker, RDD, ASoCk, Stormlord, Cleric, Bard.
-Underpowered:
Low STR Rogues (and low STR characters in general), Warlock, Monk until level 8-10, Spirit Shaman, Harper Agent, Warpriest, Doomguide, Pale Master, maybe Invisible Blade...
Some of these "overpowered" classes are not necessarily overpowered, but powerful at least.
Modifié par Arkalezth, 22 décembre 2010 - 02:02 .
#6
Posté 22 décembre 2010 - 03:43
#7
Posté 22 décembre 2010 - 04:35
Can I ask why did you cut Bards and Paladins?
Modifié par Arkalezth, 22 décembre 2010 - 04:36 .
#8
Posté 22 décembre 2010 - 07:27
#9
Posté 22 décembre 2010 - 09:12
#10
Posté 22 décembre 2010 - 11:06
Obviously certain classes are often taken purely for dips, which is something else to think about ("under/overpowered" is admittedly a bit of a "black-and-white" concept).
At the moment (nothing final, yet), Bards and Pallies have been cut for flavour reasons more than anything (Oriental Adventures actually suggests cutting also Clerics, Druids and Wizards, but it replaces these with the Shaman, Shugenja and Wu Jen), and I will be adding other classes, too.
Modifié par The Fred, 22 décembre 2010 - 11:08 .
#11
Posté 23 décembre 2010 - 08:25
#12
Posté 23 décembre 2010 - 09:06
#13
Posté 23 décembre 2010 - 10:36
#14
Posté 28 décembre 2010 - 12:25
So anyway, the classes which might be considered "overpowered" I'm thinking would be something like Cleric, maybe Fighter at low levels, Arcane Scholar, Red Dragon Disciple, Swashbucklers as a one-level dip... then FB, Stormlord or Bard? I know Bards are quite versetile, but I never really thought of them as overpowered.
Underpowered would probably be Rogues, Monks (at low levels), Spirit Shamans, Harper Agents and Pale Masters? Haven't had much experience with Warpriest (high reqs and only 1/2 spell progression are tough, mind), Doomguide or IB, though.
Anything else screaming out for change?
Modifié par The Fred, 28 décembre 2010 - 12:36 .
#15
Posté 28 décembre 2010 - 12:51
#16
Posté 28 décembre 2010 - 01:18
#17
Posté 28 décembre 2010 - 07:14
Even with fullplate he's still inferior to Druids and Clerics.
Stormlords are quite bad, yes. Bad-ass I mean.
Modifié par Haplose, 28 décembre 2010 - 07:15 .
#18
Posté 28 décembre 2010 - 01:19
They were still better a couple patches ago, when tower shields didn't come with -2 AB.
#19
Posté 29 décembre 2010 - 02:35
#20
Posté 29 décembre 2010 - 04:28
But the same could be said for Paladins, for example. Fighters are better, and power-wise, there's little point in taking more than 5 Paladin levels.
#21
Posté 29 décembre 2010 - 08:23
And, no one has answered my first question. If the module had no combat at all and it were entirely skills based, who would be under or over powered then?
#22
Posté 29 décembre 2010 - 08:45
Bards, Rogues, maybe Wizards (though there's little point in being a Wizard if you don't need spells)...not a hard question.nicethugbert wrote...
And, no one has answered my first question. If the module had no combat at all and it were entirely skills based, who would be under or over powered then?
#23
Posté 29 décembre 2010 - 09:32
nicethugbert wrote...
The topic is vague and one sided. Define overpowered and underpowered. Are monsters overpowered?
I know the topic is somewhat subjective, but I just wanted to get people's general feelings on balance. Things like 1-level dips of Shadowdancer or Cleric, or Bard for RDD levels, don't make a lot of flavour sense (unless you *really* stretch it) but give a much bigger bonus to a character than an extra level of their main class might. I'd call these overpowered.
nicethugbert wrote...
And, no one has answered my first question. If the module had no combat at all and it were entirely skills based, who would be under or over powered then?
As Arkalezth said, Rogues, Bards and other high-skill-point characters. However, I think a module which were *entirely* skills-based would be pretty pointless. I do plan on putting in plenty of skill checks, though, and I've got conversation-based uses for enchantment spells and class features, so a wizard or sorcerer can find plenty of non-combat uses for spells.
frozen4 wrote...
I see none has even mentioned the Barbarian, and I guess I know why. It is so bad none even remembered it existed! Rage would need to be 1 per class level and stack with equipment for the class to compete with fighter.
I have to admit that I've not thought about the Barbarian much, though this is more because of flavour reasons again, rather than simply forgetting it. I actually thought about cutting this one too, but probably won't. In fact, I've already given the Barbarian an extra feat as a bonus.
#24
Posté 29 décembre 2010 - 09:44
I wouldn't call a class overpowered if people only dip into it. It can't be as good as a class that people take more levels of otherwise they are just weakening their build with more levels in the other class.
And, again, are monsters overpowered? Traps? Dispels?
#25
Posté 29 décembre 2010 - 09:55
Because in most modules the balance is not 50/50 between combat/skill, and being able to complete a mod via mostly skill use happens almost never.nicethugbert wrote...
If high skill classes are overpowered in a skills based module then how can they be underpowered in a skills and combat based module?





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