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First Person in ME3


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#26
BamBam38

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I think it is an awesome idea, giving the choice to switch like oblivion. People who completely reject the idea are narrow minded. If you have a choice, then don't play FPS. If it was in, I would be 3rd person while walking around citadel and cities. In combat I might switch on FPS sometimes.

#27
theelementslayer

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BamBam38 wrote...

I think it is an awesome idea, giving the choice to switch like oblivion. People who completely reject the idea are narrow minded. If you have a choice, then don't play FPS. If it was in, I would be 3rd person while walking around citadel and cities. In combat I might switch on FPS sometimes.


nah hot narrow minded, Im more of a realist. They have x amount of manhours to create said game. Id rather them put that towards the game and story and stuff instead of fixing something that isnt broken. These guys making the game arent machines they do have to cut their losses at some point, and sometimes frivolous things should be cut

#28
BamBam38

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theelementslayer wrote...

BamBam38 wrote...

I think it is an awesome idea, giving the choice to switch like oblivion. People who completely reject the idea are narrow minded. If you have a choice, then don't play FPS. If it was in, I would be 3rd person while walking around citadel and cities. In combat I might switch on FPS sometimes.


nah hot narrow minded, Im more of a realist. They have x amount of manhours to create said game. Id rather them put that towards the game and story and stuff instead of fixing something that isnt broken. These guys making the game arent machines they do have to cut their losses at some point, and sometimes frivolous things should be cut


You have a point, but aren't there teams within the developer for different areas. Wouldn't there be a small team for combat specifically, aka would deal with FPS. They have made the combat pretty awesome, why not add that to their list.

#29
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BamBam38 wrote...

I think it is an awesome idea, giving the choice to switch like oblivion. People who completely reject the idea are narrow minded. If you have a choice, then don't play FPS. If it was in, I would be 3rd person while walking around citadel and cities. In combat I might switch on FPS sometimes.


How is it narrow minded to want them to put their time and resources into the story and characters instead of a feature that will only be in Shepard's final game? 

Modifié par rynluna, 23 décembre 2010 - 05:00 .


#30
sympathy4saren

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Yeah, let's spend less time on dialogue and story characters and worlds and items and inventories so we can add in first-person.



Or not. And put time and resources into making the third chapter of an epic rpg.

#31
Pacifien

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"You shooter fanboys" paired with "go ruin another franchise" seems like a personal attack and assumptive. "Narrow minded" seems dismissive. My cause to have people accept the discussion of contrary viewpoints in a civil manner has taken another hit. No love.

#32
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sympathy4saren wrote...

Yeah, let's spend less time on dialogue and story characters and worlds and items and inventories so we can add in first-person.

Or not. And put time and resources into making the third chapter of an epic rpg.


 They would have plenty of time to do both. There are plenty of people......that's not even a worry.

Modifié par Ms. Lovey Dovey, 23 décembre 2010 - 05:07 .


#33
Jaron Oberyn

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Ms. Lovey Dovey wrote...

PoliteAssasin wrote...

Will you shooter fanboys never be satisfied? Is the current combat not enough? Has Bioware not dumbed down the game enough for you? Seriously? This is ridiculous. Go ruin another franchise.

-Polite


Wow.....Fundamental Attribution Error......ever heard of it because you just defined it. Just because I suggest the question of "How would first person work" doesn't mean I'm a fan boy/girl.

Second of all if you are stupid enough to think 1st person ruins "A franchise" NONE THE LESS dumbs it down, then you are not even worthy of responding too.

Next time don't assume and if you think you are going to ..........move the hell on.


You didn't merely inquire upon the subject, but suggested that it would be an interesting addition to the series therefore showing your support for the inclusion of the option. That statement alone gives reader a natural assumption that you are someone better acquainted with the shooter genre than the role playing genre, and consequently want more shooter mechanics to be implemented into the game than what we have already. I'm sure you are informed of the fact that ME2 was watered down in RPG mechanics to appeal more to the Shooter fans who don't want to be bothered with complexity. As a result, many of the longtime Bioware fans were pissed off at the sight of Bioware appealing more to a newer audience rather than the the fanbase that has been with them since the beginning due to the rich storytelling and rpg elements that are present in their games. Adding a shooter element such as first person would shift the genre balance further towards the shooter genre due to the destruction of the cover system and the larger appeal to the shooter fanboys who will eventually wail for more shooter mechanics and less rpg mechanics. 

The fact that you're resorting to childish insults also tells me a lot about your character. I'd like you to show me where I expressed that first person would ruin a franchise, because that'd be a great accomplishment on your part. I suggest you reread my original statement before you baselessly jump to conclusions. 

-Polite

#34
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@Polite

Are you serious.....you are the one stereotyping......the closest to shooter pure I've played is Bioshock. And you basically stated that shooter "fan boys" adding 1st person would "ruin the franchise". I don't even need to quote it. And I never directly insulted you. You don't need to feel like BioWare is betraying you by adding 1st person.........omg really.

Don't even try to retaliate as if you are on higher ground because it's senseless....

Anyway.......Pacifen had to intervene so that means that I might has well stop discussing this with you.

Modifié par Ms. Lovey Dovey, 23 décembre 2010 - 05:13 .


#35
Jaron Oberyn

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Pacifien wrote...

"You shooter fanboys" paired with "go ruin another franchise" seems like a personal attack and assumptive. "Narrow minded" seems dismissive. My cause to have people accept the discussion of contrary viewpoints in a civil manner has taken another hit. No love.


It's not a personal attack since I expressed my statement in a plural sense. If expressing my discontent with the current status of the game qualifies as a "personal attack" then that's just fantastic. :huh: It truly must be difficult to discern the meaning behind statements on the internet. 

-Polite

#36
Pacifien

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Ms. Lovey Dovey wrote...
They would have plenty of time to do both. There are plenty of people......that's not even a worry.

There's not plenty of people. People get pulled from one project to another all the time in order to meet deadlines. Or so that was the impression I was given from some of the status updates of the developers on this site.

#37
Googlesaurus

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PoliteAssasin wrote...

Adding a shooter element such as first person would shift the genre balance further towards the shooter genre due to the destruction of the cover system and the larger appeal to the shooter fanboys who will eventually wail for more shooter mechanics and less rpg mechanics. 


And the cover system is not a RPG mechanic, natch. A sucker is born every second on these forums. :pinched:

Modifié par Googlesaurus, 23 décembre 2010 - 05:15 .


#38
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only in a spin off.

#39
Fortlowe

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This is a good notion, I think. Bioshock was a shooter and it was first person and it was a masterpiece, so making a first person ME game certainly has some merit. However, I think it would have to be designed from the ground up as a first person game. Not because it couldn't be switched between the two on the fly, that tech is already out there (COD), but exploration could be troublesome to handle with such a control scheme. Metriod Prime (another first persom masterpiece) managed to get over that hurdle though, so maybe a ME first person shooter could do the same.

Thinking about what the game might consist of, I think that although, the game would be part of the Mass Effect universe, it could be not part of Shep's narrative, or if so only very losely connected to it and not feature Shep as the protagonist. Speaking of which, I would imaginge that if there were classes available to select from, that those classes would have to be scaled down to Adept and Sentinel. The protagonist will have to be able to use whatever power ups, equipment, and weaponry he finds, so the classic Mass Effect class system would have to be reduced then broadened in scope so that the protagonist is able to acquire and utilize as much of his/her inventory as possible.

Bioshock and Metriod Prime set the standard for the leveling system for a psuedo-roleplaying FPS, so I say if it ain't broke don't fix it. Tech instead of Adam. Omni gel instead of Eve. Upgrade Terminals instead of Powere to the People stations.

The character creator would also have to be scaled down. This is a situation where less is more. A big reason for Master Chiefs popularity, is because he is faceless and this allows the player to better identify with MC and embody him with less effort. I'm thinking mostly this would be selecting to protagonists sex and voice. It'd be interesting to see what Bioware could do with the camera work during dialogue scenes when limited to a first person perspective.

Modifié par Fortlowe, 23 décembre 2010 - 05:34 .


#40
Jaron Oberyn

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Googlesaurus wrote...

PoliteAssasin wrote...

Adding a shooter element such as first person would shift the genre balance further towards the shooter genre due to the destruction of the cover system and the larger appeal to the shooter fanboys who will eventually wail for more shooter mechanics and less rpg mechanics. 


And the cover system is not a RPG mechanic, natch. A sucker is born every second on these forums. :pinched:


It's amazing the lack of comprehension that goes on in this thread.:mellow: I won't waste my time. 

-Polite

#41
theelementslayer

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BamBam38 wrote...

theelementslayer wrote...

nah hot narrow minded, Im more of a realist. They have x amount of manhours to create said game. Id rather them put that towards the game and story and stuff instead of fixing something that isnt broken. These guys making the game arent machines they do have to cut their losses at some point, and sometimes frivolous things should be cut


You have a point, but aren't there teams within the developer for different areas. Wouldn't there be a small team for combat specifically, aka would deal with FPS. They have made the combat pretty awesome, why not add that to their list.


Again they have a budget, hire this many people pay them for this much. Its the devs choice but again, personally, I would rather them put it towards level design or squad banter then a first person shooter element. Personal opinion though

#42
Pacifien

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PoliteAssasin wrote...
It's not a personal attack since I expressed my statement in a plural sense. If expressing my discontent with the current status of the game qualifies as a "personal attack" then that's just fantastic. :huh: It truly must be difficult to discern the meaning behind statements on the internet.

If you had said that you felt that adding first person shooter elements would ruin the series, that's one thing. To say it is a specific group of people who are ruining the series is another. You are blaming people based merely on their preferences.

Like Ms. Lovey Dovey, I see no problem with the mere discussion of a design element that could be put into the game. Does that make me a shooter fanboy? I get called one often enough for merely enjoying the combat of Mass Effect 2, but it's still assumptive. I don't own another shooter game, let alone being a fan of them.

What exactly was your intent?

#43
DarthCaine

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#44
Googlesaurus

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PoliteAssasin wrote...

Googlesaurus wrote...

PoliteAssasin wrote...

Adding a shooter element such as first person would shift the genre balance further towards the shooter genre due to the destruction of the cover system and the larger appeal to the shooter fanboys who will eventually wail for more shooter mechanics and less rpg mechanics. 


And the cover system is not a RPG mechanic, natch. A sucker is born every second on these forums. :pinched:


It's amazing the lack of comprehension that goes on in this thread.:mellow: I won't waste my time. 

-Polite


Bolded for evidence. 

Sorry Polite but switching from a first-person view to third-person view is just a change in shooter mechanics, making your entire spiel and subsequent backtracking sad and pathetic. Or would you like to argue that Gears of War's cover system makes it more of a RPG than Halo? :whistle:

#45
Jaron Oberyn

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theelementslayer wrote...

BamBam38 wrote...

theelementslayer wrote...

nah hot narrow minded, Im more of a realist. They have x amount of manhours to create said game. Id rather them put that towards the game and story and stuff instead of fixing something that isnt broken. These guys making the game arent machines they do have to cut their losses at some point, and sometimes frivolous things should be cut


You have a point, but aren't there teams within the developer for different areas. Wouldn't there be a small team for combat specifically, aka would deal with FPS. They have made the combat pretty awesome, why not add that to their list.


Again they have a budget, hire this many people pay them for this much. Its the devs choice but again, personally, I would rather them put it towards level design or squad banter then a first person shooter element. Personal opinion though


I agree. Instead of focusing more efforts on additional shooter modifications, they should be enriching the story and the total RPG experience. The level design has improved visually since ME1, but the scale suffered dramatically in the second game. The environments were significantly more linear in ME2 than in ME1. I would rather the developers spend more time expanding on the story and the worlds than "optimizing" the gameplay/combat mechanics. Besides, I recall Casey Hudson saying that they're not going to change the combat system for ME3 because they have it just the way the like it. So that's somewhat of a plus. 

-Polite

#46
Pacifien

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I'm not understanding how first person perspective destroys the cover system. Thief was first person. It was entirely about staying within cover.

#47
sympathy4saren

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Locking onto a 3D target, period, was an rpg idea. Remember Ocarina of Time? Oh yea you do, one of the best games ever.



Gaming companies need to be careful when they try and include a large genre demographic in a game. They risk isolating fans.



Many people would no longer be interested in Mass Effect if it was first person. It is just preference. The only rpg I liked that was first person was Metroid Prime 1 & 2.



I feel an option of first person would be a waste of resources for the more extensive collectables, upgrading and open worlds I'm looking forward to in ME3.




#48
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PoliteAssasin wrote...

Pacifien wrote...

"You shooter fanboys" paired with "go ruin another franchise" seems like a personal attack and assumptive. "Narrow minded" seems dismissive. My cause to have people accept the discussion of contrary viewpoints in a civil manner has taken another hit. No love.


It's not a personal attack since I expressed my statement in a plural sense. If expressing my discontent with the current status of the game qualifies as a "personal attack" then that's just fantastic. :huh: It truly must be difficult to discern the meaning behind statements on the internet. 

-Polite


I don't see how making it first person is dumbing it down. Everything would remain the same except for HUD and viewpoint. Now I find it hypocritical that on this site "some" people accuse FPS fans or being narrow minded and incapable of appreciating a different style of gameplay. And some of these people on this site come at said FPS fans with a arrogant undertone of moral superiority because of the fact they play RPGs as oppose to FPSs. This is hypocritical for many reasons. And I think what it boils down it is not anything game related but infact sexism!

That is right, your hiding your bigoted sexist ideology behind your arrogant preferences on videogames. Damnstraight I think you are acting this way towards Ms. Lovey Dovey because you are [Edit: Insult removed. - Pacifien] And I'm not afraid to call you out on it.:P

Modifié par Pacifien, 23 décembre 2010 - 05:38 .


#49
kmcd5722

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I'd prefer the devs spend more time on the story and making ME3 great by bringing back some of things that made ME1 great that were left out of ME2.



In other words, great idea, but why fix something that isn't broken when resources are already limited?



Aaaand the oblivion example is a horrible analogy, no offense. First person was the only way to reasonably play that game. The third person toggle was a great idea, but it seemed like something that was thrown in at the last second and wasn't fully developed. Another reason I would rather see BioWare develop ME3 in areas that could use improvement/need to be fleshed out, versus having them waste resources on something that may flop (did I mention the PS3 port? Just kidding, I know that's off-topic, but...).



I have a better idea, instead of a TPS or a TPS with a FPS toggle, convert ME3 to a SPS! (Second person shooter, where the camera is always facing Shep's front!)

#50
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@sympathy4saren If you could choose between 1st and 3rd......BioWare would not lose fans. They would only stand to gain them.



And If anyone would really hate the game because of some twisted biased view they have of the game mechanic then that's a shame.