archurban wrote...
don't bring COD blops or halo leak crap here. it will ruin entire game. of course, Bioware won't do it. it's story based RPG action game. if it is FPS, you can't even see Shepard by yourself. I don't want it. if you want FPS, don't buy ME game. go and play blops or something else.
Exactly my thoughts. Couldn't agree more.
Fortlowe wrote...
Polite, that view is very limitiing. There is no room for experimentation or innovation with a dogma such as that. Bioware should branch out I think. FPS's, open world games, platformers, or even fighting games. Bioware's strength is not RPG's, it's storytelling. If they develop games in other genres based on that strength, then perhap's their RPG's would be all the stronger from that experience, no?
ME2's story suffered in contrast to ME1 just in case you hadn't noticed. As I stated above, I don't have a problem with implementing some shooter mechanics such as the ones we have currently. But when it comes at a cost to the story and single player experience, if they add multiplayer, then they will begin to lose a lot of their "solid" fan base in favor for a different one. Because once you add one shooter element, they'll want co-op, multiplayer, dlc maps, and more and then the focus shifts from single player and story to creating a multiplayer system that will appeal to the shooter fans. In case you hadn't played Halo:Reach the game's story was terrible. It was rushed, too short and poorly designed. But guess what? The multiplayer was almost flawless. They had a quick 5-6 hour single player campaign and spent most of their time developing multiplayer. I, and many other hardcore Bioware fans, do not want this to be the case in ME3. It's the last game of the franchise, just let it be an RPG like it was conceived. If you want a shooter game with multiplayer, first person, co-op, etc... then hope for a spinoff. But just don't touch the trilogy, ME3 to be specific. It will only result in a lot of angry fans.
-Polite