hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
Bethany or Carver? Do you have to choose?
#151
Posté 25 décembre 2010 - 05:13
#152
Posté 25 décembre 2010 - 05:22
Boost31 wrote...
hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
That makes perfect sense, with them being interchangeable.
marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.
#153
Posté 25 décembre 2010 - 05:34
It doesn't matter if you like them or not. Family's family.TJPags wrote...
Boost31 wrote...
hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
That makes perfect sense, with them being interchangeable.marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.
#154
Posté 26 décembre 2010 - 04:41
Maria Caliban wrote...
DSerpa wrote...
It certainly wouldn't be cost efficient to develop two unique and mutually exclusive companions if they can be used throughout the entire campaign, particularly since most people seem to play through only once. I also don't think Bioware would replicate the shallowness of the VS-Horizon encounter and extend it to the end of the game. I'm guessing that the sibling who survives the prologue either dies soon after or becomes the Senechal Varel of DA II.
In both DA:O and Awakening, the majority of companions you could kill or tell to scram. What is the difference between killing Zevran, missing Isabela, or having Bethany die and getting Carver instead? I mean hypothetically, one could go through and get all the companions in DA:O, but that doesn't mean that the average player did so. They're obviously not worried about people missing companion content.
I cant speak for everyone but I would like to be able to experiance both companions with the same class. Your reference to the Origins characters is not the same because while they are not necessary, they are always available. Granted I will probably play multiple classes, but if DA2 turns out to be good enough of a game for me to play through it multiple times like I did origins, most of those playthroughs will be with a mage, and I would like to mix it up between Carver and Beth depending on what they are like and what my character is like, I am sure others have a personal preference for a class and feel the same way.
Modifié par Sharn01, 26 décembre 2010 - 04:41 .
#155
Posté 26 décembre 2010 - 04:34
There are more interesting warrior options to me than Carver. If he were a rogue for me early on to pick chests, the case may have been different. I am an only child that is male. No offense to Bioware since this is purely my own view on the world, but I have no interest in a male sibling as a companion, especially if he is a warrior. Fenris and Aveline are more interesting to me than a male sibling. I am sure I am not alone, and this is not a critique. If the secret companion is a warrior (I am willing to place my money on rogue), I will definitely need to think about him/her (betting on female) as well.
As a rogue in my second playthrough, I will keep Bethany. I like sisters because it is harder for me to imagine having a sister. I like having more insight on being a brother to a sister. This is interesting to me. At the same time, I am sure there are female only children that feel the opposite.
I may not have used Aveline or Fenris if I had the choice to keep Bethany AND Carver in my mage playthrough, so I am not upset with Bioware's decision. I look at it as a nudge to experience the interesting stories of other characters earlier than I would have.
Modifié par Zevais, 26 décembre 2010 - 04:35 .
#156
Posté 26 décembre 2010 - 07:01
#157
Posté 26 décembre 2010 - 07:55
If, however, Bethany or Carver dies because I chose to stop and save Aveline (for example), it gives a greater sense of responsibility - because you stopped to do this and help this woman, you lost your brother/your sister. That makes it feel more like it is my choice, rather than a game decision forced on me.
#158
Posté 26 décembre 2010 - 08:34
Not everyone shares this view.HiroVoid wrote...
It doesn't matter if you like them or not. Family's family.TJPags wrote...
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
Modifié par GodWood, 26 décembre 2010 - 08:35 .
#159
Posté 26 décembre 2010 - 09:09
But really determining it on class is bad decision imo....
#160
Posté 26 décembre 2010 - 09:13
HiroVoid wrote...
It doesn't matter if you like them or not. Family's family.
Assuming a connection with family is a big assumption to make.
#161
Posté 27 décembre 2010 - 03:41
HiroVoid wrote...
It doesn't matter if you like them or not. Family's family.TJPags wrote...
Boost31 wrote...
hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
That makes perfect sense, with them being interchangeable.marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.
Yes, well, as I sort of indicated - not everyone feels that way. I can very easily see myself playing in such a way as to intentionally get rid of my apostate mage sister. Will I have that option? Well, if the writer's think like you do, I would guess not.
So, I kind of hope they're a bit more open-minded.
#162
Posté 27 décembre 2010 - 09:09
I play mage, and was looking forward to the dynamic of two sibling mages working together, probably against the Templars. I see now that is impossible, which detracts from my anticipation for the game.
Furthermore, some of the previews state that whichever sibling survives interacts with you differently once you hit Kirkwall - Carver is competitive with Hawke whereas Bethany is more supportive. On that basis alone I would have chosen to keep Bethany alive. Even had I not seen that preview I would have played both onto Kirkwall, made a judgement call at that point who I wanted to carry the game on with, then played on from there.
I thought I was going to be able to play as my favorite class, mage, and have the awesome situation of two sibling mages back to back, alone against the world. Instead I get to play my favorite class with a snarky musclebound warrior looking over my shoulder, or forego my favorite class in favour of keeping alive the character I actually prefer. That sucks.
#163
Posté 27 décembre 2010 - 10:05
#164
Posté 27 décembre 2010 - 03:38
Sutamina wrote...
How do you know what thier character is if (im guessing) you have not played the game yet? What tangible evidence do you base your statements on?
Do you mean their personalities? I have no idea, really - I haven't seen any comments on those, but then, I haven't read every preview. Some clues may be in there.
As far as their classes, that info has been provided - Beth is a mage, Carver is a warrior. It's in the previews, it's been confirmed by statements of DG and ML, and it's evident in preview videos.
#165
Posté 27 décembre 2010 - 04:10
We know very little, about Bethany or Carver, & yet people have already decided they hate one or the other. It's a little stupid.
And either way, if it's anything like DAO, I'll play through the game multiple times with each class, & get to hang with both of 'em, & so will the majority of my friends.
I don't know a thing about either of the twins, but I figure they both have a good chance of being interesting, & compelling characters.
Or who knows Carver could be a mega-douche, or a whiny punk, & Bethany could be a ****monster****, or a sneaky witch thief.
But, until I've at least dealt with the two of them, I'm not just gonna declare I hate them.
There seem to be a lot of people in the forums who aren't happy regardless of what Bioware does though.
#166
Posté 27 décembre 2010 - 04:46
TJPags wrote...
Boost31 wrote...
hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
That makes perfect sense, with them being interchangeable.marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.
Sure, but the same could be said of any NPC that Bioware creates, unless they make their personalities so plastic and one-dimensional that nobody will ever be offended by them. Does that sound interesting to you?
#167
Posté 27 décembre 2010 - 04:48
Sutamina wrote...
How do you know what thier character is if (im guessing) you have not played the game yet? What tangible evidence do you base your statements on?
I suspect many people are basing their opinions on Bethany's "tangible evidence"
#168
Posté 27 décembre 2010 - 05:29
#169
Posté 27 décembre 2010 - 05:55
Modifié par PrinceOfFallout13, 27 décembre 2010 - 05:57 .
#170
Posté 27 décembre 2010 - 07:09
marshalleck wrote...
TJPags wrote...
Boost31 wrote...
hawke is the older, bethany and carver are twinsMykel54 wrote...
Do we know whenever Carver/Bethany are the younger sibling or the older? Or perhaps one is the younger and other the older, i haven´t read anything regarding this matter.
That makes perfect sense, with them being interchangeable.marshalleck wrote...
Makes sense to me. Obviously they want the player to have some emotional tie to whatever is happening with mages in Thedas--that's no problem if Hawke is a mage, but if Hawke is not then you have a mage sibling to be concerned for, a reason to care about a major part of the story line. A personal commitment to it.
That's assuming you actually LIKE and ENJOY having that sibling around. If not, well . . . . then it becomes a little less of a personal commitment.
Sure, but the same could be said of any NPC that Bioware creates, unless they make their personalities so plastic and one-dimensional that nobody will ever be offended by them. Does that sound interesting to you?
Oh, what you say is very true. My point is simply that I will not care about them or their situation more simply because they are family. If they turn out boring to me, I'll toss them to the curb as fast as anyone else.
Them being family doesn't change that.
#171
Posté 27 décembre 2010 - 08:02
#172
Posté 27 décembre 2010 - 08:14
King Boo wrote...
just sounds they are taking the easy way to balancing the game.
Or maybe just maybe the plot requires that either the character or someone who is very closely related be an apostate mage, you know with the templars running kirkwall behind the scene, or something like that.
Then, the death of either of the twins is a given, for the impact it has on the player, his mother, and the one that survives.
If the player is not a mage, then Bethany must survive, to hook whatever plot they have planned for later, if the player is a mage, then he can fulfill that role and Bethany gets in the way instead.
That it contributes to party balance early on is merely incidental. From what we know you get Aveline right away anyway so it's not like they needed Carver to survive just to provide a warrior.
Personally I've already decided I'll play a rogue first, so I'll get Bethany and that's fine with me. Just gives me an incentive to make a mage next instead of a warrior.
Modifié par _Loc_N_lol_, 27 décembre 2010 - 08:16 .
#173
Posté 27 décembre 2010 - 08:32
_Loc_N_lol_ wrote...
King Boo wrote...
just sounds they are taking the easy way to balancing the game.
Or maybe just maybe the plot requires that either the character or someone who is very closely related be an apostate mage, you know with the templars running kirkwall behind the scene, or something like that.
Then, the death of either of the twins is a given, for the impact it has on the player, his mother, and the one that survives.
If the player is not a mage, then Bethany must survive, to hook whatever plot they have planned for later, if the player is a mage, then he can fulfill that role and Bethany gets in the way instead.
That it contributes to party balance early on is merely incidental. From what we know you get Aveline right away anyway so it's not like they needed Carver to survive just to provide a warrior.
Personally I've already decided I'll play a rogue first, so I'll get Bethany and that's fine with me. Just gives me an incentive to make a mage next instead of a warrior.
While that is a very probable premise, the fact remains that to some people (including me), just the fact that they're family is not what is going to make them engaging. If I play as a warrior, I may not like Carver. So I won't be broken up that he dies. I may not like Bethany, so I may not be concerned that the Templars are after her.
So, if that's the overall concern - that I must be somehow concerned because they're family - well, that won't work well with someone like me.
#174
Posté 26 février 2011 - 11:14
andar91 wrote...
It was revealed that one always dies. Bethany joins you if you're a warrior or rogue, and Carver joins you if you're a mage.
That sees to be how it plays out in the demo - played through to that point 6 times to see if gender made a difference and it didn't seem to.
Who survives seems to be based purely on which class you choose, with the intent to balance your party.
Modifié par borelocin, 26 février 2011 - 11:15 .
#175
Posté 26 février 2011 - 11:44
Well... yes they do.PrinceOfFallout13 wrote...
bethany's boobs doesnt make her better than carver >_>





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