I posted this back in Feb, I think, in one of the many threads on the subject of ME2 squadmates in ME3...
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I do not see why the majority of your (surviving) ME2 team cannot be part of your team in ME3.
They don’t need to have a full set of replacement team members for each ME2 team member who may have died during ME2′s “suicide mission” – just a few extra people to recruit, in addition to any survivors who stay with you. If you kept the whole team alive, awesome. If you were a muppet and lost all but two, then tough – you have to make do with a final squad of e.g. six only.
I think “dire consequences” should not just be regarding the presumably obvious choices (Collector Base, Heretics, etc.), but also regarding your team’s survivors. So if you screwed up at the end of ME2, then it hobbles you for ME3 by restricting your team size and variety. I don’t see why I should be penalised (by not having ME2 teammates in ME3) for acing the suicide mission – people who screwed up should be penalised (come on, it’s not hard to buy upgrades & pick the correct specialists, you have to be a bit of an idiot to mess it up!).
People talk about too much dialogue, too much voice acting being needed… how so?
You have 11 team mates in ME2. The voice actor for each one had to record dialogue for every single mission that their character could be used in, plus unique dialogue for their own recruitment mission, plus unique dialogue for their own loyalty mission, plus Normandy dialogue.
If your ME2 team carries over into ME3, you do not need to recruit them again, you do not need to make them loyal again. So the only dialogue needed is the standard dialogue for each mission same as with ME2 (in-mission chatter, cutscene dialogue), plus dialogue for any post-mission chats on the Normandy. Less dialogue needed than ME2.
The minimum no. of suicide mission survivors possible for Shepard to still survive is two. Assume that there will be some recruitment in ME3, of say four characters to bring the squad to six (minimum), the same squad size as ME1. Those four could be Liara [Update: OK, maybe not, given LotSB], Ashley/Kaiden, and two new people. Each of those could have a recruitment mission and a loyalty mission, so would need dialogue for those as well as the standard dialogue for each mission they can be used on.
Even with general in-mission cutscene dialogue for the existing ME2 team + the new recruits, and recruitment + loyalty mission dialogue for the new recruits, that’s not excessive compared to ME2, due to there
being fewer recruitment & loyalty missions than in ME2.
And the surviving team can always be trimmed to a more manageable number, if absolutely necessary, by writing out a few of the obvious ones e.g. Thane due to him being terminally ill, e.g. Samara due to her oath being fulfilled, e.g. Zaeed as he was only in it for the money, etc.
OK, so it has been said that the ME2 team are expendable and do not have any strong ties with ME3′s story (as they can all die, obviously)… but I think in a way that makes it easier to use them in ME3… if they have no strong links to the story, then all the various dead/survived combinations won’t complicate things, as any survivors can simply be potential squadmates and won’t have any direct impact on the story. Whoever survived, in whichever combination, won’t affect the story so there is no complication.
ME2 was about team building and character development. ME3 should be plot development & EPIC TRILOGY FINALE. You shouldn’t have to go around recruiting & making loyal yet another
squad of ultimate badasses, it should IMO just be a case of ME2 survivors + a few extras, and then off you go on a major set of story missions.
And of course seeing as ME2 was about team building and character development, it would be so utterly stupid (IMO) if those characters then simply got tossed away in ME3, by whatever means, after all that your Shepard had been through with them. BioWare surely cannot have gone into making ME2 not realising that people would grow attached to certain team members and would want to keep them with them in the final game, given that most of the game is spent recruiting people & making them loyal!
If, after all you have been through in ME2, you have to start over again in ME3, then what was the point? Why bother having the middle game being more about team building and character development than overall story development if those characters are then discarded in the final game? Why even bother keeping your team alive in the suicide mission if they’re going to be reduced to cameos in ME3?
As for who I want to keep in ME3 if BioWare do let you keep your ME2 squad… Miranda, Mordin, Garrus, Tali, and Legion. Don’t mind Grunt, Thane, and Samara, but not bothered if I keep them or not. Don’t give a crap about Jacob or Jack.
Modifié par Mister_Tez, 30 décembre 2010 - 05:39 .