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Very long loading times, even for very small rooms


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33 réponses à ce sujet

#1
Lyrondor

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Is that problem due to something related to in-game settings that I wouldn't be aware of? Or is it related to how the engine simply "works" or how much "limited" it is? Because my HDD setup right now are two Western Digital Caviar Black in Raid 0, and frankly they are blazingly fast in all my games, except in Dragon Age, so I'm wondering if: 1) It's the game (settings maybe?) or 2) simply a known "disadvantage" of the engine the game uses and how it processes data from and to memory and such?

To be honest, whatever is the cause of the long loading times (up to three minutes sometimes even for very small rooms) then I hope BioWare is looking at it and considers trying to increase the loading speed in general, if at all possible, please. I think it's just too long at the moment, it's especially relevant when playing on Hard or Nightmare and dying often and having to re-load an area which was previously loaded (but that doesn't make a single different, it seems that the data of the loaded area does not stay in memory and has to be entirely re-loaded again if we load the last save even if that save is located at the exact same place), it makes the trial and error process quite frustrating.
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#2
WizardD52986

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Memory leak, it's a very common problem. They are aware and are working on it. No ETA on the patch to fix it.

Best work around so far is to save, exit the game completely and restart the game whenever this starts to get unbearable.

Modifié par WizardD52986, 13 novembre 2009 - 04:23 .


#3
JironGhrad

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there's no verifiable memory leak... certain AMD Phenom and X2 processor and new Intel Core 2 Duo and Core 2 Quad processors are having issues with thread releasing... setting it to run on the last processor (for dual cores), the last two cores (for quads) and the last 4 for the i7 chips fixes the majority of these problems

#4
Lyrondor

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I see, common problem? Hmmm... well, alright, good to know BioWare is on it.



Additionally, I've tried your "exit game completely and reload" trick and it certainly seems to work, it takes about six seconds to load the area that way rather than two or three minutes. I'll use that trick for now, thanks.

#5
tylerdurden1981

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Same problem here. I'm running 64 bit Vista and the loading times are HORRIBLE, seeming to get progressively worse the longer I play. I don't know if this is strictly a 64 bit Vista issue or more the code itself. Awesome game, just frustrating load times.

#6
JironGhrad

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do people not read? there's no leak... it's a verified processor problem

#7
WizardD52986

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yes common problem, the reports from the memory leak thread show people across all different types of computers. Most of them are dual and quad cores but people with single cores have complained as well. They are aware of the slow downs and are working on figuring out what is causing it.

Something that has worked for some people recently is setting the game to windows XP compatability mode. If you don't know how to do that let me know.

Modifié par WizardD52986, 13 novembre 2009 - 05:13 .


#8
WizardD52986

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Here's a thread about the leak. Bioware says they are trying to track the source of the memory leak.

http://daforums.biow...forum=146&sp=15

Modifié par WizardD52986, 13 novembre 2009 - 05:11 .


#9
odawg123

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i have the same problem but my loading times (in the fade) are ridiculously long. someitmes it crashes my computer, which is very capable of running this game.



help?

#10
odawg123

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^bump^



is this memory leak?

#11
TurokDarkstar

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JironGhrad wrote...

do people not read? there's no leak... it's a verified processor problem


Actually, if you read some of these threads, you'll see people across the CPU spectrum are having problems.

#12
JironGhrad

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try the fix posted in the 3rd post... it has worked for a number of systems with a variety of processors and Phenoms are not the only ones with issues... I've resolved this problem on X2s, X4s and several core 2 duo and i7 intel processors as well

#13
JironGhrad

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I've not been able to find a single instance of it being a single core problem including the thread posted by WizardD.

#14
TurokDarkstar

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JironGhrad wrote...

I've not been able to find a single instance of it being a single core problem including the thread posted by WizardD.


Its not a problem for Pentium II processors either. All I was saying is that Bioware seems to believe that a memory leak is quite possibly the culprit (referenced in the thread by WizardD), even with the success of all the TLB fixes.

#15
JironGhrad

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the tech support guys in that thread were careful to say "may be" and it might be, but a surprising number of "memory leaks" result from processor mishandling of threads in multicore systems

#16
Dennis_Design

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I just wanna say thank's to JironGhrad, thank you once again for your help, the trick really work for me.

#17
JironGhrad

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you're welcome... Dennis... which processor do you have by the way? I'm compiling a list of processors that have been successfully resolved with this method

#18
Dennis_Design

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Intel Core 2 Quad 3.2 (choosed the 2 last)

#19
JironGhrad

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thanks much...

#20
roberttonkiss

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JironGhrad wrote...

there's no verifiable memory leak... certain AMD Phenom and X2 processor and new Intel Core 2 Duo and Core 2 Quad processors are having issues with thread releasing... setting it to run on the last processor (for dual cores), the last two cores (for quads) and the last 4 for the i7 chips fixes the majority of these problems





can anyone tell me how I do thisas i have a amd phenom 64 system and after 2-3 area transitions  its taking 5+ mins to load a new area

#21
Bankmannen_89_S

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roberttonkiss wrote...

JironGhrad wrote...

there's no verifiable memory leak... certain AMD Phenom and X2 processor and new Intel Core 2 Duo and Core 2 Quad processors are having issues with thread releasing... setting it to run on the last processor (for dual cores), the last two cores (for quads) and the last 4 for the i7 chips fixes the majority of these problems





can anyone tell me how I do thisas i have a amd phenom 64 system and after 2-3 area transitions  its taking 5+ mins to load a new area


I too would very much like to know this.

I have an: Intel® Core™ i5 CPU         750  @ 2.67GHz

Modifié par Bankmannen_89_S, 13 novembre 2009 - 11:00 .


#22
GhoXen

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I'm using a AMD Phenom II 965 quad, and this happened to me only once in Elven Alienage. As mentioned earlier it can be solved by completely restarting the game.

Perhaps this also has something to do with the quality of your memory? I spent some very regretable money on some very unregretable corsair dominator GT DDR3 1600 with an unnecessary CL7.

Modifié par GhoXen, 13 novembre 2009 - 11:15 .


#23
avenger_teambg

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This slowdown started for me in Orzammar. I didn't notice anything like that before.

But the dialogue with the guards to the Deep Roads triggered the slowdown.

I truly wonder how some people managed to play through this game with so many problems.


#24
roberttonkiss

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correction Its an AMD phenom 9500 quad core 2.20 Ghz 2gig ram

Vista 32 premium home edition (service pack 2)

geoforce 9500GT 1 Gig

#25
kwispel

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Can explain how to let the game run on one core pls ?
Thanks.