http://nwn1cc.com/si...umpit/interior1
...and currently am making a pretty optimistic attempt at.
Modifié par _six, 23 décembre 2010 - 11:58 .
Modifié par _six, 23 décembre 2010 - 11:58 .
Yes:Tarot Redhand wrote...
Excellent. Can't quite tell from this angle of view, is that multi-level?
Modifié par _six, 24 décembre 2010 - 01:13 .
Modifié par Estelindis, 24 décembre 2010 - 07:25 .
Modifié par Fester Pot, 24 décembre 2010 - 02:19 .
Joyously, this one actually does!Fester Pot wrote...
Does this tileset make use of MAIN LIGHT 1 & 2 for TILE PROPERTIES?
Stairs are actually a problem I've been having. Because of the location of the vertical supports on the tiles, it'd actually take two full tiles to add a staircase down on the outside of the room (ie as an alcove leading up to the balcony), which means any room with stairs would have to be four tiles wide, equating to 30 metres minimum space. So after much messing around with that, I've decided the best solution would be to have a grand sorta double set of stairs as a feature within the main room space. If that makes any sense at all. Suffice to say it should look pretty good when it's finished.How does one get up to the hallways above? I don't see any winding staircase or entry point from the rooms below. Stairs attached to the wall of the room below going right up to the hallway above would be great, to save room. Corner stairs or wall stairs tile option.
Heh, it's actually been just over a year since I put the first few tiles together. You have Tom_Banjo to thank for persuading me to try and finish it - spur of the moment kind of thing.Eradrain wrote...
Are you finally getting around to finishing this? Christmas is coming (just a little) early!
Estelindis wrote...
Curses on the data loss. Hurrah for stairs! They look very nice: broad, so there's lots of room for many people going up and down, or even dramatic battles on stairs! I'm doubtful about the very top of them, though. I mean, it looks like a step goes up just before one starts going down the stairs. Doesn't seem like a very logical way of building it - a bit of a tripping hazard!
Modifié par Jenna WSI, 01 février 2011 - 10:55 .