uzivatel wrote...
Relevant numbers from BioWare/EA would obviously shut my mouth.
They are relevant you just refuse to accept them, that is an article from a PUBLISHER stating that they get twice as much from DD as they do retail you just refuse to accept that it will be a similar situation with EA.
uzivatel wrote... I am not the one claiming EA is paying $10 per copy loyalties to Microsoft. I am the one saying thats Microsoft and EA business, a business they dont talk about in public (a business that does not really matter to end users).
Guess what, I am not claiming EA is paying $10 per copy to Microsoft ........... I am stating that ALL PUBLISHERS have to pay this royalty of between $7 - $10. You just refuse to accept it and come up with some "magical oh EA has a get out of royalty fee card" and have shown no evidence to support that EA gets out of paying royalty fees whilst every other publisher does.
If you need further proof that all Publishers pay a royalty fee then how about this :-
Another way to look at it is to say publishers such as Activision and Electronic Arts receive $45 after retailers take a $15 cut. Publishers turn around and pay a $7 licensing fee to console manufacturers such as
Microsoft, Sony and Nintendo. The cost of making, packaging and shipping game discs to stores carves up another $4. Finally, not all games sell, so the expense of returning unsold inventory eats up another $7.
http://latimesblogs....video-game.htmlHow about :-
Whilst a PC DVD/CD-ROM game can cost around £0.50-£1.50 (77c - $2.30) to manufacture, full-price console games cost up to around £7.00 ($11) (Sony and Microsoft handle all software manufacturing for their consoles and include a royalty in the manufacturing price).
http://www.gamesinve...els/Publishing/uzivatel wrote... There may be many publishers releasing shooters, RPGs, casual games etc., but there is only one publisher with NFL and FIFA licenses.
Yes and EA needs to sell games to pay for those NFL and FIFA licences, they don't get those licences for free you know. The Xbox platform is the biggest platform in the US which is the primary market for NFL games. So if EA wants to sell an American Football game to the largest market for American Football games (ie America) then they have to deal with MS.
Modifié par charmingcharlie, 25 décembre 2010 - 04:55 .