Shepard's pre-service history
#26
Posté 04 mars 2011 - 04:25
The other two are just too far to the extremes for me. Not only is the Earthborn an orphan but he's homeless and can you really get more Oliver Twist? And spacer just seems to cheery to me, unless you choose the right psych profile you get the strong impression that nothing bad has ever happened to Shep and it stretches believability for me.
#27
Guest_Saphra Deden_*
Posté 04 mars 2011 - 04:52
Guest_Saphra Deden_*
#28
Posté 04 mars 2011 - 08:02
Hannah Shepard is Commander Shepard's mother, if the Spacer background is chosen, Captain of a starship now the SSV Orizaba this will be handy for ME3 (Hopefully).
#29
Posté 04 mars 2011 - 11:34
#30
Posté 04 mars 2011 - 12:59
DPSSOC wrote...
And spacer just seems to cheery to me, unless you choose the right psych profile you get the strong impression that nothing bad has ever happened to Shep and it stretches believability for me.
I like the idea that his big test comes in the game, not in his back story.
#31
Posté 04 mars 2011 - 01:27
#32
Posté 05 mars 2011 - 07:05
So I prefer Spacer/War Hero, then Earthborn/Sole Survivor. Earthborn/Ruthless doesn't seem like a Spectre to me, but its super fun to RP so its my 3rd favorite.
Modifié par DreadSnoopy, 05 mars 2011 - 07:08 .
#33
Posté 05 mars 2011 - 07:16
#34
Posté 05 mars 2011 - 05:58
I've had the most playthroughs with the Earthborn/War Hero combo. But Colonist/Sole Survivor is my favorite
#35
Posté 05 mars 2011 - 07:14
Basically spacer/war hero, due to the fact that they are military out right and military people tend to have a gray point of view about life and risk. Earthborn/ruthless, shep was in a gang in megatrapolis on the earth and he had no alien contact at all to go any other way but renegade.
Colonist/sole survivor makes sense because the colonies are always under attack plus it fits better for part2's plot. A colonist would jump at the chance to stop the collectors, an earthborn would see it as an attack on humanity I.e. earth. And the spacer would spacer would view as only a military action, think back on shanxi and how the alliance crushed the turians.
#36
Posté 05 mars 2011 - 08:08
SuperEngineer wrote...
plus spacer characters gain a large bonus to Paragon points received, allowing them to max out their Paragon bar faster.
What? I remember it being Colonist and War Hero gave a small Paragon bonuses in the start. And Earthborn and Ruthless gave some Renegade?
Spacer-Sole Survivor is supposed to be the middleground which is why it's the default background.
Modifié par Stormy-B, 05 mars 2011 - 08:10 .
#37
Posté 05 mars 2011 - 08:26
Colonist/Sole Survivor give small paragon and renegade bonus.
Earthborn/Ruthless give large renegade bonus.
#38
Posté 05 mars 2011 - 08:54
in regards to wat i meant was how the game should be played. thats wat i did, jack is a renegade, garrus my main turian is also a renegade and i treat them according to my own profile i try to make paragon and renegade decisions inline with my character background dont make sense if im a ruthless earth born i should be nice to a batarian.Stormy-B wrote...
SuperEngineer wrote...
plus spacer characters gain a large bonus to Paragon points received, allowing them to max out their Paragon bar faster.
What? I remember it being Colonist and War Hero gave a small Paragon bonuses in the start. And Earthborn and Ruthless gave some Renegade?
Spacer-Sole Survivor is supposed to be the middleground which is why it's the default background.
#39
Posté 05 mars 2011 - 09:01
exactly the characters in the game will treat you accordingly to your background its more noticible in ME1 than in two though. nobody ask shepard how he feels about the abductions if hes a colonist.Pwener2313 wrote...
I went with the the Earthborn/War Hero past. For me, being an Earthborn seemed leike the best option and it gives Shepard a reason to save Earth in ME3. I consider colonists as weak people and spacers as a too avarage life. War Hero is the best to show how badass Shepard is.
#40
Posté 06 mars 2011 - 05:31
#41
Posté 07 mars 2011 - 10:59
War Hero - Synergies perfectly with the Colonist background, Shep is driven by pure hatred towards the batarian slavers who had slaughtered his family & friends back on Mindoir. Thus Shep would rather die fighting the enemy, but he'd make damn sure to take down as many as he could with him.
Vanguard - Combat/Biotics, I'd imagine that when Shep was fighting the batarians during the Skyllian Blitz, his biotics would get amplified because he'd be far beyond driven, so he'd survive through the impossible odds.
I felt like the pre-service history had given me a solid foundation for my Sheps story. So taking that into consideration, i based most of my choices with that in mind, but with my own spin on things.
My character ended up having a mixed morale throughout both games, although ending up with a paragon score higher than the renegade.
Personally I loved it, as my character was flawed, but most importantly, in the end, you'd be able to relate to the choices and actions he had taken through both games.
#42
Posté 07 mars 2011 - 11:13
DPSSOC wrote...
I like Colonist because it allows for the Batman set-up. Stable family life disrupted by the death of your parents leading to a quest for revenge which mellows and matures into a desire to protect others.
See, and I like Spacer because I'm more of a Wonder Woman fan. I love heroes who just do good because it's good, who don't need to have personally suffered to know that suffering is wrong and want to stop it. Plus I like the kinship it gives my character with Tali and Ash, and the sort of everyman nature and egalitarian motivation of a hero whose home isn't one specific rock, but rather the whole galaxy.
That and the tragic orphan background in an RPG is cliche beyond reason. Not that that's automatically a bad thing, cliches become cliches because they work, but it's just so nice to play a character who's completely different, to be able to actually talk to your mom in the game and have a perfectly normal, loving relationship with living family.
(I wouldn't go as far as "never suffered in her life," either, though; moving every couple years your entire childhood can be pretty hard on a kid, particularly an only child.)
#43
Posté 08 mars 2011 - 06:20
4li3n wrote...
While on the subject, Sole Survivor doesn't really work with you joining Cerberus f you did the Toombs mission... at least they could have given it more antagonistic dialogue at the start and some mention of Akuze...
Not only that, but the fact that you die at the beginning of ME2 makes you not much of a survivor afterall. Especially while you hear no end of "You were dead," and, "I thought you were dead." Spoils the damn whole thing.
Earthborn/War Hero for me. Shepard being from Earth's inner-cities and looking after himself means he grew up shrewd and hardened. He will also have most likely developed some proficiency for using firearms very early too. So there's already an element of "survivor" there. Shepard saw humanity's future in space (as told to Ashley Williams in ME1) and likely didn't see much of it for himself in Earth's metropolis. And so he joins the Alliance.
He's likely a very cocky little hoodlum at the time. But a little discipline from his officers, and you can figure how over the next 11 years with the Alliance that Shepard begins to "grow up" and leave his troubled past behind. So playing heavy-paragon is not out of his character, but traces of renegade are definitely there too.
As for the War Hero part, it not only goes to show him as the exceptionally skilled soldier that he is, but also a change from that past to his present.
Modifié par Hah Yes Reapers, 08 mars 2011 - 06:23 .
#44
Posté 09 mars 2011 - 11:54
Hah Yes Reapers wrote...
4li3n wrote...
While on the subject, Sole Survivor doesn't really work with you joining Cerberus f you did the Toombs mission... at least they could have given it more antagonistic dialogue at the start and some mention of Akuze...
Not only that, but the fact that you die at the beginning of ME2 makes you not much of a survivor afterall. Especially while you hear no end of "You were dead," and, "I thought you were dead." Spoils the damn whole thing.
Well he survived dying, how is that not being a real survivor? I'm pretty sure there aren't many other people that have survived that...
#45
Posté 09 mars 2011 - 05:45
resurrection =/= survival.
#46
Posté 09 mars 2011 - 07:01
Modifié par jamesp81, 09 mars 2011 - 07:04 .
#47
Posté 09 mars 2011 - 07:10
Only just started a Colonist character and not played Earthborn so can't really give an opinion on those yet.
#48
Posté 14 juin 2011 - 08:28
My favorite Shepard is actually a Spacer/Ruthless. In my head, the main motivation that makes him so ruthless is the fact that he wants to protect his family at almost any cost. As an infiltrator, he hung back sniping at the slavers and mercs on Torfan as he commanded his men to the best of his abilities. (Perhaps he feels ambivalent about Torfan, seeing it as a failure due to the losses but at the same time a success because he got the job done). His ruthlessness is limited to his methodology, believing the means are less important than the goal. However, if the goal is in itself "evil" he won't do it (i.e: sparing the collector base). (For example, he saves the rachni queen, not seeing her as a threat. If she is, then he'll clean up his mess. He eliminated the Feros colonists as they were firing on him, he felt that he had no choice to preserve the lives of his squad. On the inverse he spared Shiala because she surrendered and explained herself, as well as thanks for giving him the Cipher.)
#49
Posté 15 juin 2011 - 08:55
#50
Posté 18 juin 2011 - 08:37





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