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Most difficult boss batle in ME2?


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51 réponses à ce sujet

#1
padaE

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I'll make a list of 4 and you guys take your pick, you can also add pick another one, just say why. I'm not considering just the boss itself, but the whole area and enemys that comes with them.
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- Jedore, Grunt recruitment mission.
Why is it difficult? You have a area with Limited cover for you and your squad. Jedore and the Heavy Mech will constantly fire missiles upon you not to mention the machine gun from the mech. Add to that 4 krogans closing on your position and you can easily be in a very tough spot.
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Donavan Hock, Kasumi loyalty mission
Why is it difficult? There is a gunship that can come from multiple places that will always be harasing you, plus you have a constant respawning of a large group of enemys with mechs and other types of foes. And of course, you have only Kasumi by your side, not 2 squadmates as usual.
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Geth Colossus, Tali recruitment mission
Why is it difficult There are a lot of geths in this area and one wrong move can cost a lot here. Geths take out your shiels very fast, add to that the fact that the Geth Colossus weapon stun you for a couple of seconds and you have a recipe for "critical mission failure". Also, your squad dies a lot in this area, and to finish, you have geth flamethrowers wtich are extremely deadle if they close on you.
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Capitan Enyala, Miranda loyalty mission
Why is it difficult? Not only capitan Enyala is a extreme powerful vanguard, you also have a top engineer in the area and enemys that will respawn as you kill them. The area itself is not the easiest to take cover, making this fight a very difficult one.

#2
MassEffect762

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Most were too easy that I find it hard to call them boss battles.



I think the cover system(abundant/abusive) makes most fights a walk in the park.



If I had any trouble it was usually do to being crowd rushed.

#3
Bad King

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On my adept game, I actually found the human reaper to be relatively tough. Biotic powers are almost completely redundant against the reaper so you have to rely on weak firepower to kill it. The massive red blobs of death that are fired from the reaper also sometimes hit me even when I'm behind cover, and if you're hit by them your shields take ages to recharge.



Even on Insanity though, none of the boss fights in the game are terribly hard. I'd like to see more unique and harder bossfights in ME3 rather than just the generic Ymir mech/gunship/praetorian fights that are repeated. The bossfights in Lair of the Shadow Broker were nice and fresh (but still not hard enough).

#4
JoshieoPandar

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The friggin' Praetorian. Although, it's not a boss. It's a damn annoyance on insane.

#5
XX55XX

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I give my vote to the Praetorian, even though it isn't really a boss. Damn thing killed me twice first time I saw it.

#6
HappyHappyJoyJoy

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I consider the Praetorian a boss. The Horizon one is the hardest. The one on the Collector Ship may be harder on Hardcore/Insanity because the Cain won't kill it in a single shot, and you are already worn down from the platform fight.


#7
Dave of Canada

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Reaper baby on my first playthrough, insanity with no upgrades (I didn't see the point until my second playthrough). Amazing boss fight really, I was abusing everything I had and I'd almost run out of ammo by the end of it. Harbinger himself was a pain.

I had no trouble with the Praetorians, though. I just kited them around objects.
Horizon - A truck to the left.
Collector Ship - the pillar in the back.

Modifié par Dave of Canada, 24 décembre 2010 - 06:59 .


#8
HappyHappyJoyJoy

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Oh, and maybe nominate the Oculus as well, even though it is not a boss. Especially the second phase where the cover isn't as good.

#9
The Unfallen

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The Fvcking terminator.

Modifié par That Yellow Bastard, 24 décembre 2010 - 07:02 .


#10
Aidoru Kami

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The Praetorian on the Collector Ship... I hate that thing.

#11
IndigoWolfe

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Not really a boss battle, but I got killed by far the most times during the first fight on the Collector Cruiser during my Insanity playthrough.

#12
skcih-deraj

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Tela Vasir on insanity. (just kidding)



The damned Praetorian on insanity.

#13
Cerberus Operative Ashley Williams

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Why do people have trouble with the Praetorians on insanity? On Horizon, run away from it and you win. On the Collector Ship just burn the husks and Collectors quickly and just kite it around that ledge.

#14
SmokePants

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Praetorians are easy if you keep moving. Tela Vasir isn't hard, but the fight goes on waaaaay too long.

Donovan Hock was probably hardest, only because it requires a scripted event to trigger before you are able to kill him.

Modifié par SmokePants, 24 décembre 2010 - 07:52 .


#15
hellsoldierx15

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On my normal playthrough, probably the human reaper just because I almost ran out of ammo by the end. I'm a infiltrator, so I could still run around cloaked and get ammo, but it was still a pain.
On insanity, the first collector ship with the platforms were a huge ****. I decided to give myself even more or a challenge and go with Tali and Thane....big mistake XD

Modifié par hellsoldierx15, 24 décembre 2010 - 07:55 .


#16
hellsoldierx15

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double post, my bad :devil:

Modifié par hellsoldierx15, 24 décembre 2010 - 07:59 .


#17
HappyHappyJoyJoy

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hellsoldierx15 wrote...

On my normal playthrough, probably the human reaper just because I almost ran out of ammo by the end. I'm a infiltrator, so I could still run around cloaked and get ammo, but it was still a pain.
On insanity, the first collector ship with the platforms were a huge ****. I decided to give myself even more or a challenge and go with Tali and Thane....big mistake XD


At least Infiltrator has Incinerate (from what I recall), so you can help with the reaper's armor.

I played a Soldier and basically ran out of ammo, I think all I had left was my heavy pistol MAYBE. 

#18
Bad King

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SmokePants wrote...

Praetorians are easy if you keep moving. Tela Vasir isn't hard, but the fight goes on waaaaay too long.

Donovan Hock was probably hardest, only because it requires a scripted event to trigger before you are able to kill him.


As long as you stay behind the cover at the start (which protects you from all angles) and gun down the mechs (who will keep advancing on you until you kill them), the Don Hock bossfight isn't too tough.

#19
SmokePants

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I thought you had to advance to the landing pad to get Kasumi to disable the gunship's shields. Was I mistaken? Kasumi told me to get her close, but you're saying I could just ignore her and sit back?

Modifié par SmokePants, 24 décembre 2010 - 09:06 .


#20
Bad King

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SmokePants wrote...

I thought you had to advance to the landing pad to get Kasumi to disable the gunship's shields. Was I mistaken? Kasumi told me to get her close, but you're saying I could just ignore her and sit back?


All you need to do to trigger the cutscene is knock off a layer of Hock's gunship's shields and then kill some of his ground troops. You don't need to advance forward.

#21
hellsoldierx15

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HappyHappyJoyJoy wrote...

hellsoldierx15 wrote...

On my normal playthrough, probably the human reaper just because I almost ran out of ammo by the end. I'm a infiltrator, so I could still run around cloaked and get ammo, but it was still a pain.
On insanity, the first collector ship with the platforms were a huge ****. I decided to give myself even more or a challenge and go with Tali and Thane....big mistake XD


At least Infiltrator has Incinerate (from what I recall), so you can help with the reaper's armor.

I played a Soldier and basically ran out of ammo, I think all I had left was my heavy pistol MAYBE. 


That's true, but even on normal taking out the reapers armor with incinerate only took quite some time.  I really wish I had adrenaline rush (whatever the soldier had as a unique ability) at some points though for my normal and insanity runs.

#22
Guest_LesEnfantsTerribles_*

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On Insanity, Jedore was the boss battle that I had the most difficulty with. The damn YMIR mechs and krogan that support her are a pain in the backside.



The Shadow Broker was also an interesting challenge.

#23
CroGamer002

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All YMIR mini-boss fights!

#24
twisty77

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I don't think any of the 5 on the top are in the most difficult list, save the Geth Colossus on Tali's recruitment. I hate the Praetorians. Yes, you can beat them if you keep moving, but thats easier said than done, especially when its shockwave knocks you from cover.



Other than that, Jedore(from the list) I hated that heavy mech the first time I encountered it. Man that was annoying, especially with the Krogans deciding to run up to me and use their shotguns. Ugh.

#25
Mr.House

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The Colossus. It was not the Colossus that was the hard part, it was the fricken Geth, and this was very hard on hardcore or insanity.