I can give you a general idea based solely on memory at this point (it's been a while!) and if you need more guidance I could look into it a bit more.
If I understand correctly, you would like to equip certain NPCs with modded armor. For that you would need the mod's resource files so the toolset could recognize them. You can test this by opening any relevant armor piece and see if the name of the unique modded armor appears in the appearance lists.
After creating your new module and extending it to Single Player under "Module properties", you need to create new custom armor and gear for each piece you wish to use. For each item you will need to choose the appropriate settings and select the unique modded appearance in each item's properties. Once you have successfully created and exported your new items, select the NPCs you wish to equip and add your items into their equipped inventory, then export the NPC. They should then appear in the game with the new armor.
Keep in mind that if this is for anything other than personal use, you should contact the modders for permission to use their work.
Edit: If you wish to actually transfer armor used in DA2 to DA:O manually without an existing mod, it requires familiarity with 3D modeling programs. I personally can't help you with that aside from providing a general direction.
Modifié par DahliaLynn, 11 septembre 2013 - 11:47 .