Lumikki wrote...
Delerius_Jedi wrote...
Again, for a story based company, having the writers seemingly avoid any direct dialogue with their community does seem a bit odd.
Not directed to me, but i like to comment this. It's little odd, but I think it can also be understanded.
Example if Bioware disagree what some part of community, what wants to talk is saying, then there is hard to create any meaningful dialog. Because you would be just disagree with each others. So, this would lead very hostile discussion, what is allready happen in this forum because so much disagreements between players.
In my opinion developers does agree with some stuff what we have sayed here, but they also disagree too. Meaning developers vision of Mass Effect series isn't neccassary in same line than some of us.
Also then there is situation that business wise it's not smart to critism they own product while it's they newest selling product (marketing). So, it's smarter just wait untill time is better for it. This is just my opinion. Point is that you don't talk when there is change that talk doesn't make situation better.
I do not believe anyone is expecting nor demanding Bioware devs openly slam portions of the game even if they themselves feel it was lackluster. It is evident from a marketing standpoint that such a statement would be detrimental to the integrity of the game. There is a difference between acknowledging certain aspects will be improved and opening a dialogue with the community to slamming one's product.
Take Garrus as our example. What harm would be involved in one of the writers posting something akin to, "Yeah, we didn't record as much dialogue with him as we would have preferred. There were x (problems with VA, release times, whatever) but no worries. We are spending even more time on character dialogue for ME3 and yes Garrus will have finished his calibrations."
This statement accomplishes a number of things.
- It retains ambiguity in the event Bioware does not wish to reveal if Garrus active on the Normandy or not.
- It acknowledges a known issue (Lack of dialogue on specific characters)
- It eludes to the likelihood of even more dialogue overall
- It creates a dialogue where the community feels they are being heard when criticism is constructive.
- Little joke to keep the mood happy.
For a gameplay discussion. They could subtly insinuate biotics will have more frequent usage or are receiving a tweak in design. It is little tidbits such as this the fans desire. We are not looking for them to post "Yeah, ME2's main plot could have been so much better" or anything of such nature. That is not at all constructive, may not be their own opinion and ultimately leads to nothing beneficial. I do not care to know what could have been or seek acknowledgment of the flaws in ME2. I have made my own observations and conclusions. What I do seek is what is being done about them. I may not necessarily fancy these changes but that is when discussion can be had to explain why they are for the best. Whether or not I agree is subjective.
The Garrus example is one such complaint and there would be significantly less if Bioware devs posted even just once a week about them.
Modifié par Bourne Endeavor, 25 décembre 2010 - 12:16 .