Specializations
(Warrior > Berserker > Champion > Spirit Warrior)
Attributes
Attribute Total: 123
Strength: Max
Dexterity: 36 (Dual Weapon Mastery requires 36. In Awakening, 40 dex for Find Vitals to aid critical chance & damage)
Willpower: None or 20-30
Magic: None
Cunning: None
Constitution: None
Skills
Skill Total: 18
Coercion: 4
Survival: 2
Combat Training: 4 (The first 2 were given automatically as default for dwarven & human nobles)
*Vitality: 4
*Clarity: 4
Talents
Talent Total: 44 (Minimum is 40. Maximum is 44 by using the tomes, but then there's no other talents to get)
Talent Table
Specialization Table
Specializations Branch
Berserker: 3
Champion: 4
*Spirit Warrior: 4 (For some, stacking Blessing of the Fade w/ Momentum requires Precise Striking in order to fix the bug issue)
Warrior Branch
Branch 1: 4
Branch 2: 1
*Branch 3: 2 (Second Wind will recharge 80% of stamina... for 0 cost and 120 sec cool-down. Peon's Plight is good)
Dual Weapon Branch
Branch 1: 4
Branch 2: 4
Branch 3: 3 or 4 (Whirlwind isn't that good)
*Branch 4: 2 (Find Vital adds 10% critical chance and 20% critical damage.)
Archery Branch (Seems like an okay anti-mage too)
Branch 1: 4 (As suggested for added ranged option)
Branch 2: 4 (Freebie talent points goes here. Arrow of Slaying says "Hello!" to mages)
Branch 3: 4 (More freebies)
*Branch 4: 1 (Accuracy makes archery very broken it seems, not to mention the Beyond the Veil's armor bypass effect!)
Weapon and Shield
Branch 1: None or 1 (Shield Bash is automatically given as a default for human/dwarven nobles. Dwarf/elf gets Dual Weapon Sweep)
Modifié par Skimbass, 08 janvier 2011 - 05:48 .





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