Broken Circle Broken Game -Boring
#1
Posté 13 novembre 2009 - 04:54
The voice acting is very good and the story itself is very engaging,
But ,
The graphics are uninspiring; music is bland.
I'm getting bored, You fight like hell to get to the boss section and then it's dead in 3 or 4 tactics.
I'll keep on going because others have said that the Boss battles were difficult. but this Tower thing (Broken Circle) is awful, open another door and the same thing over and over again..
It's similar to ME run around every where get ****ty loot. The stuff you do get is nothing that helps you to prepare for the next battle ex: frost amulets then you meet a bunch of Flame throwing enemies.
Every other chest is nothing but toilet paper (blank vellum) which is so useful....
CRAPPY implementation of game dynamics.
#2
Posté 13 novembre 2009 - 04:57
#3
Posté 13 novembre 2009 - 05:05
#4
Posté 13 novembre 2009 - 05:10
Phoenixblight wrote...
Up the difficulty if you find it so easily you would be sorely mistaken especially on Hard. Can't comment on how you feel about the other game dynamics because that is very subjective and I disagree with most except the comment on armor and weapon, there is not much options for those.
It's not that its that easy, after I figured out the combat.. (myself Blend mage,Morrigan, Wynne, and Sten)just that at this point which is very early in the game I'm disapointed that the "boss-ish " battles were easier. [ The previous battles were no piece of cake] just seemed very anti-climatic.
#5
Posté 13 novembre 2009 - 05:13
#6
Posté 13 novembre 2009 - 05:15
#7
Posté 13 novembre 2009 - 05:24
Loot seems to be the issue that many shares. I like the way it is. Important items have their own history and obtaining them means something.
#8
Posté 13 novembre 2009 - 05:26
Oulush wrote...
Just finished the game in normal difficulty with my human warrior and didn't used tactics at all. Micro management is where the fun is at. Boss fights can get challenging from time to time, depending on level etc if you skip the tactics. Battles take longer but a lot of fun this way in my opinion.
Loot seems to be the issue that many shares. I like the way it is. Important items have their own history and obtaining them means something.
Did you beat the game in version 1.0 or 1.1?
#9
Posté 13 novembre 2009 - 05:28
#10
Posté 13 novembre 2009 - 05:28
#11
Posté 13 novembre 2009 - 07:21
#12
Posté 13 novembre 2009 - 07:23
#13
Posté 13 novembre 2009 - 07:27
But yeah, if you want easy, master the combinations of magic and go 3 mages, and one tank (Warrior with plenty of constitution).
Modifié par Dsurian, 13 novembre 2009 - 07:28 .
#14
Posté 13 novembre 2009 - 07:27
Other than that, what you're complaining about sounds about right for most RPGs I know.
#15
Posté 13 novembre 2009 - 07:29





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