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Toolset - How To's and Tutorials - NEWEST: Changing your stats, ability points, money and max inventory (PAGE 8)


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#1
RavenNightsight

RavenNightsight
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After browsing through about 20 some pages, I have noticed that, due to the fact that the search is down, people have been posting a lot of the same questions. I do not have the answer to all of these questions, but I will share what I have done so far. Mind you, it's not alot, but hopefully it will help some other people with their questions. Mind you, this is how I do it. My girlfriend and I will add to this as we figure things out/have the time.

Alright, first thing is first. Most people are saying they think their character's faces are hideous and wants to change them, but aren't sure how. Here's how my girlfriend found our how to do it.

EDITING YOUR CHARACTER'S HEAD/FACE IN THE TOOLSET
You Need to make sure that you have played long enough to save your game and that you have picked everything you want the character to have/be (class, race, gender, voice, etc.).


1. Open your toolset

2. Go to File ->New->Morph
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3. Choose a base to work with (It must be that of the Gender and Race you picked, althought this is not for certain as I have not messed around with putting a feamle dwafs head on a human male or whatever. feel free to try at your own risk) Hm = Human Male, HF = Human Female etc etc
             Posted Image

4. At this point, messing with the head is up to how you want it to look. You can add facial hair to females and makeup to males.
                Something that took use forever to figure out is how to change the angle of the head.
              Posted Image
As marked in red on the image above, you will see that the Object Orientation is set to 0,0,0
So this is how it works:
Front View of face (default) = 0,0,0
Right Side view of face = 75,0,0
Back of Head view = 180,0,0
Left Side view of Face = 280,0,0
ALSO, if you don't feel like typing in numbers, holding down CTRL + the right click button (on your mouse) and moving forward/backwards will zoom in and out. Moving it left to right will turn the camera around the head. CTRL + the left click button seems to give your free movement around the entire plane.

5. Once you're finished Save it. However, try not to name it something generic. Once it has been saved, right click on the face and select "Post To Local".

6. Remember how I told you to play through the game first to save it when you first got the chance to? Well, now we're going into the save information of that file and putting your face you made in the toolset on the character. Close the face you had been working on. AM DOING THIS FOR MY CHARACTER FLAEMARU SO ANYWHERE YOU SEE HER NAME, JUST SUBTITUTE IT WITH THE NAME OF THE CHARACTER WHOSE FACE YOU'RE CHANGING. Then, go to File->Open File->owner->documents->bioware->dragonage->characters->Flaemaru->Saves(Since I know how to do this I only has one save for her, but pick the save you want to change)->Slot_1->Flaemaru.das

7. Now this part can be a bit confusing or overwhelming if you're not sure what you're doing. But don't fret, I'll walk you though it.
          At this point your screen should look like this:
Posted Image

Now, go to SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_APPEARANCE->SAVEGAME_APPEARANCE_MORPH_NAME
Confused? That okay.
Maybe this will help: WARNING LARGE IMAGE
                          Posted Image
What is circled in red is what you need to click on to Navigate to where you need to go. The thing circled in light blue is area you need to type in to change the face. IT MUST HAVE THE PROPER PREFIX OF RACE/GENDER AND MUST CONTAIN THE UNDERSCORE
hm_ = human male
hf_ = human female
em_ = elf male
ef_ = elf female
dm_ = dwarf male
df_= dwarf female

Flaemaru is an elf female thus in the blue circled area I type ef_Flaemaru        
So if your character's name is Joe and Joe is a Human male and you saved his face that you morphed as 'Joe' then you would type hm_Joe instead.

8. Now beofre you get all excited, at this point and after, people start to have problems and errors. Like, starting a New Game. When I had first done this I could not start a new game. It kept giving me the "Unable to Load Module" error whenever I tried. When I loaded a saved game, I could not level up, the AI was messed up as none (even
the main character) would not fight enemies. Fear not if this happens however. After 4 hours of serching through the forums here, I found an topic with multiple solutions which can be found here:http://social.bioware.com/forum/1/topic/8/index/134178. However, I have found that just going into owner->documents->Bioware->Dragonage->modules and
completely deleting the "Single Player" Folder always fixes my problem.

9. Go load your game of the character whose face you changed. It should be changed to whatever you made in the morph (Althought I'm told some of the 'debug' features don't work sometimes; I have not encountered this problem). Save your game again, and enjoy! If som of the images are too small or you have any questions, feel free to ask my girlfriend and I would be happy to try and help.

How Flaemaru looked before Head Morph (generic female Dalish and generic female Dalish name is she had already saved over it):
     Posted Image

How Flaemaru looked after head morph:
      Posted Image

SPOILER WARNING
Just so everyone knows who uses this tutorial, there is a part in the
game where you (the Main Character) enters 'The Fade'. During this part
you receive various (four) transformations to help your friends and
defeat the demons within. Changing the head morph of your character
will cause these transformations to be deformed/glitched to varying
degrees. These transformations still function however (atleast they
should), so most do not consider it a big deal. I haven't tried this,
but I'm told that during this part (if it bothers you that much), you
can just go in and delete the head morph from the character and the
Transformations will be fine afterwards. As I've said, I've not tried
it since the deformation didn't bother me, but it makes sense.

ALSO
I would just like to point out this Blog (found here:http://social.bioware.com/11689/blog/707/)(Thank you TeenZombie) to those who happen to experience an "Out of Memory" Error with the toolset.
I have never experienced this problem myself, so I don't know if this blog is helpful per se, but reading the comments at the bottom leads me to believe that it is. Sooo....yeah....enjoy!
^_^

Modifié par RavenNightsight, 01 janvier 2010 - 08:28 .


#2
BryanDerksen

BryanDerksen
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Instead of photobucket, how about uploading the images to the toolset wiki? It could really use a tutorial like this. I'd repost it there myself for you but most of the images aren't coming up for me right now because photobucket's bandwidth limits have been exceeded for them.

#3
BryanDerksen

BryanDerksen
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  • 273 messages
The very basicmost basics of wiki page editing can be quite simple.



To create a new page, search for the page title and then when the search function doesn't find it click on the red "create this page" link. So you could do a search for "player modification tutorial", for example, and then click on "create this page" to get a new page edit window. You could also add a link to the non-existent page somewhere like http://social.biowar...x.php/Tutorials and then click on the link to get to the new page edit window.



The only really important bit of wiki formatting you need to know at first is to leave a blank line between paragraphs. Headers, links, and so forth can be added later by other users, you don't need to worry about those if you're just getting started with wiki editing.



To upload a file, click on the "upload file" link in the toolbox section of the sidebar. This will take you to the file upload page, where you click "browse" to select the file to upload from your local disk. You can optionally enter a description of the file in the big text field at the bottom (this is for convenience, you can describe the image however you like), or you can leave it blank and hopefully others will describe it later if it needs description.



To display an image you've uploaded, add this to the text of the page: [[File:filename.png]] (with filename.png being whatever the name of the file was). There's various keywords you can add to do fancier formatting of the images, for example to make it into a thumbnail image you'd use [[File:filename.png|thumb]], but that can be fixed up later too.



Don't worry about breaking anything. Wiki pages can be very easily reverted to an earlier state if something goes awry, and other editors will be available to help fix up any problems that may arise. :)