Stereoscopic is a joke to input in videogames, seriously.
For all of you non-educated nerds, Mass Effect runs a modified version of the almighty powerful Unreal Engine 3.
Which, by the way, has been retrofitted to power an iPhone game... Now everybody's gonna agree that there is a considerable hardware gap between an XBOX/PS3 and an handheld, amirite?
Now, if the engine doesn't weight that much, and the producers are probably considering 2-3 discs for the final game, they can poor in as much texture work, highres model and sets as they want in their game AND still have 3D...
Why? Because 3D is the actual real-time render rendered twice (left/right side, progressively) with a different depth shader on each frame giving you the 3D illusion. I'm sure they can find a way to output it in 720P unlike Call of Nerdrage Black Ops, since the hardware SUPPORTS it AND most EA games will be coming out in stereo... they'd be foolish not to take the advantage of it, the market is dying to have new content, and ME3 will be a smash it.
And YES you can turn on or turn off the 3D effect if youre still playing on a 1974 tube télé. It won't affect the performance. So for any of you broke basement dwellers that are playing on pentium III's or cavemen tv sets that doesn't give a slight damn about 3D, you won't even notice it.
Modifié par FUNGOLE, 26 décembre 2010 - 07:38 .