As for the agnostic issue, I'm with Sarah on this one... I guess the thing is, there are many things to be agnostic about - just because your character can't be agnostic about souls, doesn't mean he can't be about the Maker, or the Dalish gods, or about the existence of many other Deities or entities. As far as I know, one can be agnostic even about a theory's truth. So, while some sort of thing that could be called soul or spirit undoubtedly exists in DA:O universe,that doesn't mean your Warden cannot be agnostic about the existence of other entities, or even about a theory that claims that one's soul can actually be destroyed.
Furthermore, souls aren't by definition a religious matter: if they undoubtedly exist, believing in souls isn't anymore a matter of creed, of religion: your belief in them isn't of a religious sort, since it has nothing to do with whether you belong to some sort of creed or not. Not being able to be agnostic about souls doesn't automatically makes you religious about them. Religion isn't so much about what you believe as it is about
how you believe, or, in a nutshell: it isn't about belief, it's about faith. Believing in souls in DA:O isn't the same as having faith in them, since there's no need for faith: they're right there, and you can see in many ways that they do exist.
Either way, Sarah didn't mean that her character could be agnostic about the existence of souls, but rather, that her Warden could think there wasn't anything available for her to believe that a soul could actually be destroyed. It's not "agnosticism" about soul as an entity, but rather about a theory according to which souls can be destroyed.
That said, I do think, nevertheless, that there could be ways to know, or rather, have good reasons to believe, in-game, that a soul could be destroyed. It undoubtedly exists, and is in, a manner of speaking, "testable" - one can learn about it, whether through magic or some other means. Through this knowledge, one could have good reasons to believe that there are means through which a soul could be destroyed, even though he could only have indirect knowledge about this fact, since he wouldn't ever be able to watch a soul being completely destroyed. Just because you can't experience the fact first-handed, doesn't mean you can't have good, indirect grounds through which you could believe it actually happened. It'd be something analogous to believing in atoms, or even smaller particles, or perhaps even dark matter which can't be directly seen, but whose existence can be corroborated indirectly. I know it might seem like I'm taking it too far, but I just mean that there are ways in the DA:O universe through which one could learn important facts about what the soul is and how it works, therefore having good reason to believe that somethings could harm or even ultimately destroy it.
As for the slides, it really depends on whether you think they are offered as an in-game or meta-game perspective. If you think they're meant as pieces of common in-game lore, as if someone belonging to the world were actually providing it, then there's room for doubt about the souls being destroyed. However, if they are given from a meta-game perspective, like it isn't anyone inside the world that is providing them, but rather the devs themselves, there's no room left for the player to doubt what happened. He's being told then, by the creators of the game, from a meta-game perspective, what indeed happened in the world. Hardly any reason to doubt, then.
Modifié par NuclearSerendipity, 27 décembre 2010 - 10:12 .