I myself just got a 5870 and am runing 3x24" monitors for a combined resolution of 5760x1200.
Grats to Bioware for the fast patch to 1.01 that fixed a game breaking issue where any dialog sessions would turn the screen all black. After that fix we started to play the game as we thought it was intended. I got all the way through the origins part of my character thinking all was well until I got outside for the first time.
Then I saw what was a really bad object pop up/vanish problem based on the angle of my camera. I had other users on widescreengamingforum mention the problem and thought maybe it was isolated but it seems it is not.
I turned my game down to one screen and ran it 1920x1200 and O.o wow I was in a forest that whole time??! I thought it was the great plains because thats how much of the folliage and landscape was missing while playing in surround mode.
I imagine this effects the matrox triplehead2go users as well and not just eyefinity, I would ponder it has something to do with the increased FOV and not the resolution.
To show the problem rather than talk about it is probably more effective. I made two short video clips to display the problem so that it can be isolated and fixed as soon as possible, the difference in what you see is huge.
First Clip was originaly recorded at 1920x1200
http://rapidshare.co...s_1920x1200.mkv
Then here is a 5760x1200 extended FOV surround recording
http://rapidshare.co...s_5760x1200.mkv
Im at war with myself now to wait for a patch, once you get into surround gaming you cant go back to just one screen, but in this current state your losing out on a lot of what the game has to offer graphicly and constantly distracted and pulled out of the game would by objects comming in and out of focus as you pan your camera or walk around.
Edit: If you prefer here are both video files in a .rar file its easier to only have to download one time from raphidshare to avoid the wait time. - http://rapidshare.co..._Comparison.rar
Modifié par ViciousXUSMC, 13 novembre 2009 - 06:20 .





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