What stats are you seeing that I've never seen? I've yet to see one thing in-game that tells me how much damage any of my weapons actually does. The same goes for damage absorbed by my armor/shields. We do see upgrades of 10% here and upto 50%, but 10% - 50% of what since I see no base to judge my equipment in-game.
It doesn't have to be as specific on every little detail, but I need something to base those upgrade percentages on[/quote]
Um, did I say anything about stats on weapons? I said stat based powers. Stat based as in 1) you have to dump points into them for them to function, and 2) they DO provide damage statistics.
I certainly wouldn't mind stats with regards to what weapons do, what I don't want is stat based accuracy like in ME 1.
[quote]No one is talking about a lack of narrative/dialogue trees/etc, because obviously they are there, but those part of the game-play mechanics that have to be there to help tell a story outside of a shooter like CoD/MoH for example.[/quote]
Not sure I understand this last bit. You certainly don't need dialogue trees to tell a good story, Uncharted tells a damned good story that you have no control over whatsoever.
[/quote]
Modifié par sinosleep, 28 décembre 2010 - 03:58 .





Retour en haut






