What happened to C-Sec in ME2?? Now it's just a desk and an interrogation room?
#1
Posté 27 décembre 2010 - 02:01
In ME1 C-Sec was a pretty big place, with offices, officers with guns all over the place, the requisition area, and more.
In ME2 C-Sec is a small open room with a few desks and an interrogation room on the side. And no one with guns anywhere...(at least not that I can remember)
Wtf???
I know in ME1 we were visiting the more central Presidium area, and it may have arguably been the C-Sec HQ, but still, in ME2 it felt really underwhelming.
#2
Posté 27 décembre 2010 - 02:04
#3
Posté 27 décembre 2010 - 02:08
#4
Posté 27 décembre 2010 - 02:08
#5
Posté 27 décembre 2010 - 02:10
Modifié par marshalleck, 27 décembre 2010 - 02:13 .
#6
Posté 27 décembre 2010 - 02:13
I loved how in ME1 even if you didn't go into the C-Sec office you could see C-Sec officers on both the presidium and the wards. In Me2 we have the checkpoint and the one c-sec racist messing with the quarian. Im sorry but Omega seemed more secure than the citadel with all the mercs everywhere and Captain Gavorn there outside.
I feel that the citadel was the most underwhelming segment of the worlds we went to, perhaps even the biggest disappointment in the game (tied for me with endboss, come on bioware keep it together) ME1 citadel was huge and immersive, ME2 citadel might as well have been an uncharted world to me.
In short, in ME3 i want my citadel back, with perhaps some sidequests regarding C-Sec in particular. I also want to see more officers in general and would be very excited if they actually patrolled.
EDIT: after reading the posts posted while i was typing, I still feel that it is unacceptable. I know that police offices are small in general in big cities, but even so you would think that it would be highly productive to have more officers in the "downtown" like Wards.
Modifié par rabidhanar, 27 décembre 2010 - 02:15 .
#7
Posté 27 décembre 2010 - 02:16
rabidhanar wrote...
I still feel that it is odd how the Wards of all places have no C - Sec headquarters. You know the Wards, biggest area of crime on the citadel, specifically the ward where, for Instance, a politician can become popular on being Primarily Anti-Human?
I loved how in ME1 even if you didn't go into the C-Sec office you could see C-Sec officers on both the presidium and the wards. In Me2 we have the checkpoint and the one c-sec racist messing with the quarian. Im sorry but Omega seemed more secure than the citadel with all the mercs everywhere and Captain Gavorn there outside.
I feel that the citadel was the most underwhelming segment of the worlds we went to, perhaps even the biggest disappointment in the game (tied for me with endboss, come on bioware keep it together) ME1 citadel was huge and immersive, ME2 citadel might as well have been an uncharted world to me.
In short, in ME3 i want my citadel back, with perhaps some sidequests regarding C-Sec in particular. I also want to see more officers in general and would be very excited if they actually patrolled.
EDIT: after reading the posts posted while i was typing, I still feel that it is unacceptable. I know that police offices are small in general in big cities, but even so you would think that it would be highly productive to have more officers in the "downtown" like Wards.
This is pretty much how I feel as well. C-Sec felt really underwhelming in ME2.
#8
Posté 27 décembre 2010 - 02:25
As for Officers I saw a few around the Wards. Don't get me to quote where as I can't get access to the game at the moment but there definitly were some other than the ones Rabid commented on.
Regarding the office it is like what Marshalleck said. Wards ain't going to have big headquarter style offices.
#9
Posté 27 décembre 2010 - 02:27
But yeah, as I was saying, I didn't like the Citadel as much in ME2, nothing really happened there, an ad tried to sell me coffins, some Krogan bugged me about fish, I threatened a few Volus, & punched Elias Keller (or was it Keeler). You just don't do much.
In the first game, a lot of things started on the Citadel, & a lot of things lead to the Citadel, it seemed more like the Galactic Center it's supposed to be.
But, I think that might've been on purpose, the second game was supposed to be more about being out on the fringe of space, & the Citadel is anywhere but. So where as I totally missed the old Citadel, big, white, & covered in keepers, but thematically speaking it made sense for them to tone down the presence of the Citadel. At least to me it did.
As for the C-Sec office in Zakera Ward, that was pretty accurate though, like Marshalleck said field offices are generally small, & pretty bare. Usually nothing impressive.
Besides, Captain Bailey's one bad sum****, like he needs a huge fancy office to do his job.
Modifié par Renard the Bard, 27 décembre 2010 - 02:29 .
#10
Posté 27 décembre 2010 - 02:33
The C-Sec Academy is in the Wards, just with its own access elevator on the Presidium, if I remember correctly.Sir Ulrich Von Lichenstien wrote...
Regarding the office it is like what Marshalleck said. Wards ain't going to have big headquarter style offices.
#11
Posté 27 décembre 2010 - 02:37
Sir Ulrich Von Lichenstien wrote...
Well that is probably because we weren't supposed to be there much. Also some areas of it were still being repaired and it wasn't a 'focal point' as it was in ME.
^This.
In Mass Effect you were working for the Council and Citadel had bigger position in the story. You recruited almost all of your squad from there and the main quest, which was finding Saren, started and ended there.
In ME2 you're are working for Cerberus and there isn't really one big center like Citadel where you have to visit all the time but many smaller ones (Tuchanka, Illium, Omega).
And abot the C-Sec station. I didn't think it was too small, I thought it was perfect in terms of size for a small station which is situated in the entrance of Zakera wards and I believe there were many like all around the Citadel. The one below the Embassies was clearly a HQ of some sort.
#12
Posté 27 décembre 2010 - 02:40
Importance: The entrance to the docks is a smart idea, yet with one officer not carrying any weapons up there it is not very secured.
Similarly certain areas should have patrols. I found it hard to believe that even though Bailey was getting paid under the table, I saw zero officers around while I was doing Thane's mission until the very end of it. No officers were tailing the person I was tailing nor after his bodyguards that were carrying assualt rifles. To go with this, why were mercs allowed to carry their guns into the wards? I thought the new gun laws were in effect to protect everyone. I just find that the story and the purpose of C-Sec was seemingly forgotten during the loyalty missions in general.
EDIT: I know that my prejudice toward ME2 might effect my opinion, but that is what forums are for.
Also, was even one officer in ME2 in armor? I know the lady at the desk wasn't nor was the racist C-Sec. Bailey wasn't either. I will need to run through thane's mission again to check this.
Modifié par rabidhanar, 27 décembre 2010 - 02:44 .
#13
Posté 27 décembre 2010 - 10:35
Plus I don't think any of them even held any weapons on them.
#14
Posté 27 décembre 2010 - 10:41
#15
Posté 27 décembre 2010 - 10:45
Human,asari and salarian C-Sec officers do not wear armour in both games, only turians do. They also have weapons, Thanes LM ring a bell?BiancoAngelo7 wrote...
Yeah Im pretty sure that absolutely none of the csec officers were wearing armor.
Plus I don't think any of them even held any weapons on them.
Modifié par Mr.House, 27 décembre 2010 - 10:47 .
#16
Posté 27 décembre 2010 - 11:00
Oh yeah, now I remember that. Sometimes its hard to remember details like that off the top of your head.
#17
Posté 27 décembre 2010 - 11:35
Maybe he's a SWAT guy,though?
#18
Posté 27 décembre 2010 - 11:38
-Polite





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