Still no Black Screen fix 3 years later?
#1
Posté 27 décembre 2010 - 02:55
#2
Posté 27 décembre 2010 - 05:16
Theres a few threads around with various possible fixes, but nothing definate due to lack of support from EA.
#3
Posté 28 décembre 2010 - 01:09
#4
Posté 28 décembre 2010 - 01:12
#5
Posté 28 décembre 2010 - 01:54
The only thing I can add is the standard "try updating your video drivers." (Bet you haven't heard that one.
#6
Posté 28 décembre 2010 - 07:11
#7
Posté 28 décembre 2010 - 11:01
#8
Posté 29 décembre 2010 - 01:59
#9
Posté 29 décembre 2010 - 02:09
#10
Posté 29 décembre 2010 - 11:21
#11
Posté 30 décembre 2010 - 03:57
Given that the release date for the PC version was May 28, 2008, you are using some brand new version of math to reach "three years" with this supposed fault you are fretting about only semi-seriously (omitting the data = not being serious).Yanks27th wrote...
... Did they never find a fix all these years later?
Modifié par Gorath Alpha, 30 décembre 2010 - 04:00 .
#12
Posté 31 décembre 2010 - 01:39
Thanks for the suggestion Calien, but I tried that before, and unfourtanetly, no dice. Still have a week before I get back home to try it on my home XP. I'd like to enjoy the game while I still have time to on vacation, so I'd really appreciate the help.
#13
Posté 31 décembre 2010 - 03:20
#14
Posté 31 décembre 2010 - 04:49
Simply replace the openal32.dll and wrap_oal.dll in \\mass effect\\Binaries with the files of the same name from \\Windows\\system32.
The files in \\system32 should be larger than the ones you replace in \\binaries.
When I had onboard sound, ME worked fine. After adding an Audigy 4, I had the black screen problem. This solution fixed it. It may or may not solve whatever is causing ME to hang for you.
#15
Posté 31 décembre 2010 - 05:20
#16
Posté 31 décembre 2010 - 05:22
#17
Posté 31 décembre 2010 - 05:25
#18
Posté 31 décembre 2010 - 07:03
Don't forget that you should install it, and only then copy the files.
@Yanks27th: you do not even see the BioWare video (BWLogo.bik), just a black screen?
Could you provide a log from %USERPROFILE%/Documents/BioWare/Mass Effect/Logs directory?
Modifié par Savormix, 31 décembre 2010 - 07:06 .
#19
Posté 02 janvier 2011 - 11:07
[0.020] Log: Log file open, 11/11/09 08:33:18
[0.020] Init: BioWare Final Build Version: 1.2.20608.0
[0.020] Init: Command line:
[0.020] Init: Base directory: c:\\program files (x86)\\steam\\steamapps\\common\\mass effect\\Binaries\\
[0.050] Init: CPU Page size=4096, Processors=8
[0.050] Init: High frequency timer resolution =14.318180 MHz
[0.050] Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
[8.195] Log: Shader compiling for material Nodebuddy_GOOD took 7.15s
[9.566] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.566] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.568] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
#20
Posté 02 janvier 2011 - 11:10
#21
Posté 02 janvier 2011 - 11:48
Lems & jbowln: Read this; http://social.biowar...1/index/2012975
Then post with some details we can use to help sort out the problem.
#22
Posté 02 janvier 2011 - 12:30
#23
Posté 02 janvier 2011 - 12:59
Intel Core i7 CPU 920 @ 2.67GHz, 4 cores
Geforce 285 GTX 1024 mb driver 260.99 directx 11.0
6gb (3x2gb blocks) Corsair pc3-10700h
2x Western Digital Raptor 10,000rpm 300gb discs
Asus P6T Deluxe v2
Creative SB X-FI Platinum not driver update recently
Bose companion 5 USB audio system not using any soundcard (don't know how it works)
<device16 name="directx">
<property0 name="description">DirectX 9.0c (Mar2009) or later</property0>
<property1 name="version">0.0.0.0</property1>
#24
Posté 02 janvier 2011 - 02:08
#25
Posté 02 janvier 2011 - 08:33
LeMS wrote...
savormix i got the exact same problem as him and this is the log, i have about 1000 of them by now saying the same thing
[0.020] Log: Log file open, 11/11/09 08:33:18
[0.020] Init: BioWare Final Build Version: 1.2.20608.0
[0.020] Init: Command line:
[0.020] Init: Base directory: c:\\\\program files (x86)\\\\steam\\\\steamapps\\\\common\\\\mass effect\\\\Binaries\\\\
[0.050] Init: CPU Page size=4096, Processors=8
[0.050] Init: High frequency timer resolution =14.318180 MHz
[0.050] Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
[8.195] Log: Shader compiling for material Nodebuddy_GOOD took 7.15s
[9.566] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.566] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.567] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[9.568] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
What audio card do you have? Does it require certain "HD Audio" Codec drivers?





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