Mass Effect 2 syndrome.
#1
Posté 27 décembre 2010 - 05:37
#2
Posté 27 décembre 2010 - 05:41
#3
Posté 27 décembre 2010 - 05:45
#4
Posté 27 décembre 2010 - 05:46
#5
Posté 27 décembre 2010 - 05:47
RinpocheSchnozberry wrote...
Unregistered user, inflammatory comments.
Joined an hour ago.
#6
Posté 27 décembre 2010 - 05:49
#7
Posté 27 décembre 2010 - 05:50
#8
Posté 27 décembre 2010 - 06:03
ArcanistLibram wrote...
Yes, why give all the characters their own unique design when you can just make them wear Generic Armour #57?
Choice man! Let's say you're hanging out with someone religious. They keep kosher. You say - eat this pork. Not letting you do that is take away your choice! Why should the writers tell you what is character consistent or not?
Now, on a serious note, I do think we ought to have more than one custom outift per companion. The problem with that is resources. But that would be the ideal. That a single custom outfit is much better (IMO) than several generic ones does not mean having a choice of custom outfits is not even better than that.
#9
Posté 27 décembre 2010 - 06:07
Loghain and his cheese. Yuck.
#10
Posté 27 décembre 2010 - 06:09
It is different to ME2's system however because armors will not simply be sh*tty reskins and you'll still be able to upgrade stats and whatnot with belts/rings/etc.
#11
Posté 27 décembre 2010 - 06:12
#12
Posté 27 décembre 2010 - 06:12
Upsettingshorts wrote...
Welcome to the boards, ambassador of all RPG gamers everywhere.
Ah, I've been wondering who I was going to turn to about my visa problems in Ferelden. It doesn't last much longer and I wanna stay!
#13
Posté 27 décembre 2010 - 06:15
#14
Posté 27 décembre 2010 - 06:19
...
Speaking of which... I could use a good massage...
#15
Posté 27 décembre 2010 - 06:20
#16
Posté 27 décembre 2010 - 06:20
Winter Wraith wrote...
Do people make a habit of dressing their friends and work colleagues?
You mean you don't?
#17
Posté 27 décembre 2010 - 06:25
Winter Wraith wrote...
Do people make a habit of dressing their friends and work colleagues?
I work with my dogs, so yes.
#18
Posté 27 décembre 2010 - 06:34
In Exile wrote...
Winter Wraith wrote...
Do people make a habit of dressing their friends and work colleagues?
You mean you don't?
What an oddball. Everybody does that!
Another X Syndrome thread? What's up with that? Is that a popular trolling word?
#19
Posté 27 décembre 2010 - 06:36
I read that as Ass Mage.lv12medic wrote...
Get your Dragon Effect out of my Mass Age.
Why, I have no clue. Perhaps because I wanted to. Hmm.
#20
Posté 27 décembre 2010 - 06:39
#21
Posté 27 décembre 2010 - 06:44
In DAII, you find new sets of armor for your companions that have different stats. The only difference between the system in Origins and the system here is that armor for your companions comes in sets.
#22
Posté 27 décembre 2010 - 06:50
I012345 wrote...
I need more info on how this works. Have they released how much variance there is between the armors. Meaning does Isabella have 8 or 9 different armors or 1 or 2 that you flip between? If there's some variety then I'm fine with this decision but if it's relatively close to the way ME2 dealt with outfits I'll be pretty pissed.
Prepare to be pissed, then.
My understanding of the system is that there isn't going to be any real choice in the outfits. When you get an upgraded outfit for someone, the new one will be flat-out better than the previous one so it would just be irrational to keep the old one on.
There will be customization of combat functionality in the accessories, but the outfits themselves will be static. Appearance might have even less player choice than in ME2.
Modifié par AlanC9, 27 décembre 2010 - 06:56 .
#23
Posté 27 décembre 2010 - 06:51
But as already said, you can change/upgrade outfits. Just not in the same way as origins.
If that disappoints you, then you can always get the PC version and mod it yourself
Modifié par BTCentral, 27 décembre 2010 - 06:53 .
#24
Posté 27 décembre 2010 - 06:53
BTCentral wrote...
But as already said, you can change/upgrade outfits. Just not in the same way as origins.
If that disappoints you, then you can always get the PC version and mod it yourself
You can change outfits statistically supposedly but visually they're staying the same unless the plot demands it change.
And without a toolset update, there won't be much modding going on.
#25
Posté 27 décembre 2010 - 06:54
There's bound to be one sooner or later.Brockololly wrote...
And without a toolset update, there won't be much modding going on.




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