Maria Caliban wrote...
I understand In Exile's position even if it's one I disagree with. More than my disagreement, however, is the simple problem that it makes conversation impossible. There are a few elements of the game where I hold my opinion as being equal to 1 and anything different is equal to 0. (I assume most can guess what those might be.) It's not something I use for every element and certainly not every element of every game.
I don't think my opinion is better than any other. I just think that if someone stood up and said: I want silent PC in, and my justification is that silent PC makes the game better for me, that's a great reason to advocate for silent PC.
That's, really, all the reason any of us need to advocate for any feature.
Though the cynical part of me thinks is fine for In Exile to retreat to that position as it wasn't as though much actual conversation was happening on this thread.
I was just annoyed at the idea that "you have ME" is any kind of coherent response to the issue of what features should or should not be in DA2.
We all have features we like. We should all advocate for features we like. It doesn't really matter what the game is.
Upsettingshorts wrote...
I can't possibly be the only one who
noticessubtlelanguage like this being used all the time. If I
enter one of my really hostile, snarky moods seemingly out of "nowhere"
- assume I've read way too much of this kind of thing and need to
vent.
The thing that bothers me about it is that it always involves a projection of what other people think my tastes ought to be, without ever bothering to appreciate the nuance in my position.
I like PC VO and custom apperances, because I like my PCs to stand out from the world, and within party I want my NPCs to stand out from each other.
I don't like shooters as much as other types of games. I'll play a shooter, and it'll be a nice distraction, but it doesn't compare with turn-based hex-based gameplay. Like Dragon Age Journeys, which I honestly would have paid for a full version of.
Modifié par In Exile, 28 décembre 2010 - 08:17 .




Ce sujet est fermé
Retour en haut





