AlanC9 wrote...
How'd the console makers manage to fool people into thinking that gaming needs an expensive PC?
I don't know, but they've done a good job of it.
AlanC9 wrote...
How'd the console makers manage to fool people into thinking that gaming needs an expensive PC?
Modifié par Dave of Canada, 29 décembre 2010 - 03:13 .
Guest_BrotherWarth_*
scyphozoa wrote...
I've said it before and I'll probably say it again. I think insisting that design changes you don't agree with are being made specifically to appeal to a larger demographic or sell more units is an insult to the creative integrity of game developers. Are these veteran game designers not entitled to make design changes based on what they genuinely believe to be an improvement? Is it so simple to just say "I disagree with it so its being done out of greed."
I would hope we could get a little bit more thoughtful of rhetoric going by now.
This post makes me want Lucy Lawlessscyphozoa wrote...
thedistortedchild wrote...
For me It's a Xena vs Gabriel syndrome. You can either, take the Xena route and look fan service-y while still having armor. Or the pure fan service route (Isabela) of Gabrielle which was cloth bra and miniskirt.
This post makes me want Lucy Lawless as a VA for a Bioware game.
Modifié par IRMcGhee, 29 décembre 2010 - 03:18 .
Zurcior wrote...
crimzontearz wrote...
fine it is not a "retcon" per se at least not in its usage..... but it makes little sense, with the right upgrades a spectre rifle could shoot forever without overheating while still outputting the same damage it would with a heatsink
also, the EXISTENCE of heatsinks is a retcon to a point because:
- if we want to be REALLY picky in Jacob's loyalty mission the decayed crewmembers use guns that had been on an uncharted planet for 10 years and suddenly they had heatsinks (when heatsinks were introduced only 2 years prior)
-according to the ME2 codex the geth had been using heatinks already on Eden Prime...THAT is clearly a retcon since the geth pulse rifles never used heatsinks in ME1
with that in mind, look at the Qunari (and for that matter the whole lot of the darkspawn).....and tell me that is not also a retcon, sure, an art direction retcon but STILL a retcon
The heat sinks on J's loyalty mission are for gameplay convenience ONLY.
The Codex doesn't say the geth had been using thermal clips since the begining. The Codex says that the geth were just the first to use it after reviewing their battle logs. Reason being is that their logs revealed that the combatant who puts more rounds downrange the fastest usually wins. The rest of the galaxy followed their example.
Sure the Qunari look different, but at least you can recognize them. I guess.
BrotherWarth wrote...
since one of the founders of bioware has stated that their new goal is for every game they release to sell millions of units, its not a stretch.
Modifié par ErichHartmann, 29 décembre 2010 - 03:21 .
Upsettingshorts wrote...
So did I. I thought the "Qunari" was just a different culture and religion and that was it - like "Muslim" or "Buddhist."
BrotherWarth wrote...
since one of the founders of bioware has stated that their new goal is for every game they release to sell millions of units, its not a stretch.
AlanC9 wrote...
New goal? Bio wasn't trying for bestsellers before?
Guest_BrotherWarth_*
AlanC9 wrote...
BrotherWarth wrote...
since one of the founders of bioware has stated that their new goal is for every game they release to sell millions of units, its not a stretch.
New goal? Bio wasn't trying for bestsellers before?
crimzontearz wrote...
and as it was said before me, if I did not play DAO and you gave me 2 pictures of Qunari, one from DAO and one from DA2 I'd not have guessed they would be of the same race (same for the darkspawn really but that's another issue)
AlanC9 wrote...
crimzontearz wrote...
and as it was said before me, if I did not play DAO and you gave me 2 pictures of Qunari, one from DAO and one from DA2 I'd not have guessed they would be of the same race (same for the darkspawn really but that's another issue)
Agreed. But that's because the DAO design was a failure.
BrotherWarth wrote...
AlanC9 wrote...
BrotherWarth wrote...
since one of the founders of bioware has stated that their new goal is for every game they release to sell millions of units, its not a stretch.
New goal? Bio wasn't trying for bestsellers before?
yes, new goal. as in if a game cant sell millions of units then it was a failure.
AlanC9 wrote...
Agreed. But that's because the DAO design was a failure.
Modifié par Upsettingshorts, 29 décembre 2010 - 03:26 .
crimzontearz wrote...
AlanC9 wrote...
crimzontearz wrote...
and as it was said before me, if I did not play DAO and you gave me 2 pictures of Qunari, one from DAO and one from DA2 I'd not have guessed they would be of the same race (same for the darkspawn really but that's another issue)
Agreed. But that's because the DAO design was a failure.
well that is beside the point really.....wether I am happy about the new direction or not my point was about retcons, which bioware seems to have grown fond of one way or another
From what I remember from an interview a few months back, the Bioware founders stated that 10 million units was their new goal. Just sayingAlanC9 wrote...
BrotherWarth wrote...
AlanC9 wrote...
BrotherWarth wrote...
since one of the founders of bioware has stated that their new goal is for every game they release to sell millions of units, its not a stretch.
New goal? Bio wasn't trying for bestsellers before?
yes, new goal. as in if a game cant sell millions of units then it was a failure.
Yikes, he's serious.
What do you figure their sales targets were for KotOR? For NWN1?
Dave of Canada wrote...
I've purchased both a console and PC, PC ended up costing me around 700+. I can play Starcraft 2 and WoW on high and ultra respectively, the sad part is that these games have low demands compared to other things and I doubt I'd ever be able to run The Witcher 2 without considerable FPS hit (or on horrible low res textures). So I'd need to update my PC, costing me another 100+ dollars (had to update for SC2, it cost me 159.99 for the graphics card).
ROD525 wrote...
From what I remember from an interview a few months back, the Bioware founders stated that 10 million units was their new goal. Just saying
Modifié par ErichHartmann, 29 décembre 2010 - 03:42 .
AlanC9 wrote...
crimzontearz wrote...
AlanC9 wrote...
crimzontearz wrote...
and as it was said before me, if I did not play DAO and you gave me 2 pictures of Qunari, one from DAO and one from DA2 I'd not have guessed they would be of the same race (same for the darkspawn really but that's another issue)
Agreed. But that's because the DAO design was a failure.
well that is beside the point really.....wether I am happy about the new direction or not my point was about retcons, which bioware seems to have grown fond of one way or another
I don't think it is beside the point. How do you make DA2 qunari different from humans but still have them resemble DAO qunari if DAO qunari are indistinguishable from humans? I'd rather have a retcon than be stuck with bad design for the rest of the series.
AlanC9 wrote...
What on earth were you using for a vidcard before uprgrading for SC2? Isn't min spec for that a 9800?
Modifié par Dave of Canada, 29 décembre 2010 - 03:43 .
ErichHartmann wrote...
For what? Sounds like a goal for The Old Republic (which will need to sell a crap load to recoup the rumored development costs).
ROD525 wrote...
From what I remember from an interview a few months back, the Bioware founders stated that 10 million units was their new goal. Just sayingAlanC9 wrote...
Yikes, he's serious.
What do you figure their sales targets were for KotOR? For NWN1?
Guest_Guest12345_*