Aller au contenu

Photo

Mass Effect 2 syndrome.


495 réponses à ce sujet

#26
Ortaya Alevli

Ortaya Alevli
  • Members
  • 2 256 messages

Atakuma wrote...

The ass mage was the original name for the force mage spec.

Now that makes *sense*!

Well...

"Get your Dragon Effect out of my ass, mage."

I get why now.

Modifié par Ortaya Alevli, 27 décembre 2010 - 06:57 .


#27
omnitremere

omnitremere
  • Members
  • 530 messages

AlanC9 wrote...

I012345 wrote...

I need more info on how this works. Have they released how much variance there is between the armors. Meaning does Isabella have 8 or 9 different armors or 1 or 2 that you flip between? If there's some variety then I'm fine with this decision but if it's relatively close to the way ME2 dealt with outfits I'll be pretty pissed.


Prepare to be pissed, then.

My understanding of the system is that there isn't going to be any real choice in the outfits. When you get an upgraded outfit for someone, the new one will be flat-out better than the previous one so it would just be irrational to keep the old one on.

There will be customization of combat functionality in the accessories, but the outfits themselves will be static. Appearance might have even less player choice than in ME2.


If that's really how it's implemented then that's pretty wack.  Because of course you know what the next step is.  Release a color change on the skin as DLC and make us pay for it.  I understand the appeal of having a unique design for a characters look but if that means ALL customization is taken out of the process then it's just too high a price to pay.  I thought the verdict on the ME2 boards was pretty unanimous that it was bad call in that game.  I hope they aren't doing it the exact same way here.

#28
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
Who is making you pay for it?

*checks his entitlement page*

Nope, didn't buy the appearance pack for ME2.

#29
Whitestrake

Whitestrake
  • Members
  • 79 messages

Winter Wraith wrote...

Do people make a habit of dressing their friends and work colleagues?

Only the ones who'll let me.

#30
omnitremere

omnitremere
  • Members
  • 530 messages

Upsettingshorts wrote...

Who is making you pay for it?
*checks his entitlement page*
Nope, didn't buy the appearance pack for ME2.


Was that a response to me? If so I'm confused.  What's your point?

#31
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

I012345 wrote...

Was that a response to me? If so I'm confused.  What's your point


That if that is what they do, you don't have to buy the DLC, so why is it an issue? 

DLC exists to provide content that wouldn't otherwise be available.  If additional companion outfits is worth let's say $5 extra to you, then DLC provides the player with an option to make that choice.

I'm really, really not in the "I feel exploited by the idea of DLC" camp that so many people do seem to be in, or even explicitly state they're in.  So I'm responding in general to the idea of "oh, they'll just use DLC."  To me, that seems perfectly reasonable. 

#32
AlanC9

AlanC9
  • Members
  • 35 635 messages
My bet's that the toolset is paid DLC.

#33
SultryVulcan

SultryVulcan
  • Members
  • 203 messages

SufferingTormentDarkness wrote...

Why are you going with the unchangeable companion outfits again when it was obviously met with disgust in Mass effect 2? People do not play RPGs to not be able to customize. take a hint. thx


Broad, vague and probably untrue.

#34
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

AlanC9 wrote...

My bet's that the toolset is paid DLC.


I was actually quite surprised when it was free for Origins.

#35
AlanC9

AlanC9
  • Members
  • 35 635 messages

I012345 wrote...
I thought the verdict on the ME2 boards was pretty unanimous that it was bad call in that game.


My take on it was that people who really cared about changing companion looks hated it, but plenty of people who don't care about companion looks didn't mind not playing dolly-dress-up in ME2. I'm not about to go posting a lot about Bio not wasting time on stuff that I don't care about even if I like the decision.

#36
GodWood

GodWood
  • Members
  • 7 954 messages

SultryVulcan wrote...

SufferingTormentDarkness wrote...
Why are you going with the unchangeable companion outfits again when it was obviously met with disgust in Mass effect 2? People do not play RPGs to not be able to customize. take a hint. thx

Broad, vague and probably untrue.

No, lots of people actually did hate the ME2 armor system.

#37
Qara

Qara
  • Members
  • 66 messages
The majority of RPGs have set companion outfits. This wasn't something that was invented by the ME2. In fact i'm pretty certain that KOTOR had set outfits as well.

#38
marshalleck

marshalleck
  • Members
  • 15 645 messages

GodWood wrote...

SultryVulcan wrote...

SufferingTormentDarkness wrote...
Why are you going with the unchangeable companion outfits again when it was obviously met with disgust in Mass effect 2? People do not play RPGs to not be able to customize. take a hint. thx

Broad, vague and probably untrue.

No, lots of people actually did hate the ME2 armor system.


Can't really be called an armor "system" can it?

#39
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

GodWood wrote...

No, lots of people actually did hate the ME2 armor system.


The guy wrote it so like it was a universal hate, though. There's a difference.

Modifié par Dave of Canada, 27 décembre 2010 - 07:38 .


#40
Schneidend

Schneidend
  • Members
  • 5 768 messages
As long as the companions look appropriately armored (I'm looking at you, Jack) in their dress-up attire, and their armor actually does something to keep them from dying, then I can live with this change.



Hopefully rings, talismans, and other such accessories will still be in to allow us to build nice combo sets for our companions. I believe I had Alistair with over 50% resistance to every damage type at one point, which was fun.

#41
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages
The issue with evaluating the fan response - on these boards at least - when it comes to the way ME2 did armor is that it is hard to differentiate between those people who dislike the concept with those who dislike the execution (the latter will often make comments like, "Jack is wearing only her nipple strips in a vacuum").

Same here really. You'll have folks who don't dislike the idea of fixed outfits who simply hate the fact Fenris is missing shoes or Isabela is missing pants.

Modifié par Upsettingshorts, 27 décembre 2010 - 07:49 .


#42
GodWood

GodWood
  • Members
  • 7 954 messages

Dave of Canada wrote...

GodWood wrote...
No, lots of people actually did hate the ME2 armor system.

The guy wrote it so like it was a universal hate, though. There's a difference.

Indeed.

#43
tonnactus

tonnactus
  • Members
  • 6 165 messages
I agree.At camp,companions could wear what they want,i dont care.In combat,the player has to decide what they use.

#44
Gavinthelocust

Gavinthelocust
  • Members
  • 2 894 messages

csoulsby wrote...

The majority of RPGs have set companion outfits. This wasn't something that was invented by the ME2. In fact i'm pretty certain that KOTOR had set outfits as well.


KOTOR had changeable outfits/armors, not that I support the "DA2 doesn't have -blank- so the series is RUINED FOREVER" mindset just gotta say it.
This topic has been redone far too many times, I think the devs get the point by now. Constantly whining over and over again with different usernames to try to change something or pure trolling has gotten old months ago and won't make a difference. The game is in what I presume late development they aren't going to remove or add cosmetic things simply because we demand.

#45
TJPags

TJPags
  • Members
  • 5 694 messages

Schneidend wrote...

As long as the companions look appropriately armored (I'm looking at you, Jack) in their dress-up attire, and their armor actually does something to keep them from dying, then I can live with this change.

Hopefully rings, talismans, and other such accessories will still be in to allow us to build nice combo sets for our companions. I believe I had Alistair with over 50% resistance to every damage type at one point, which was fun.


Have you met Isabela?  Image IPB

#46
AlanC9

AlanC9
  • Members
  • 35 635 messages

Schneidend wrote...

As long as the companions look appropriately armored (I'm looking at you, Jack) in their dress-up attire, and their armor actually does something to keep them from dying, then I can live with this change.


I'm pretty sure that's in. There was a lot of angst about the prologue outfits, but IIRC there's a later screenshot showing that Aveline does get some decent armor later on.

Note that DA2 companions will have an armor slot and the item in that slot will have stats like other armor -- it's not like the whole system has gone away for them.

And yeah, there were two different issues with ME2. Having no choice in armor is one thing, having companions with no armor at all is quite another.

Modifié par AlanC9, 27 décembre 2010 - 07:52 .


#47
Bigdoser

Bigdoser
  • Members
  • 2 575 messages
I think companion armor changes I remember viewing a picture of aviline wearing armor, while in most videos we see her wearing normal clothing.

#48
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Bigdoser wrote...

I think companion armor changes I remember viewing a picture of aviline wearing armor, while in most videos we see her wearing normal clothing.


They have static armor but change it as time evolves, though this isn't for every companion. Aveline is just one of those characters who gains armor.

#49
Schneidend

Schneidend
  • Members
  • 5 768 messages

TJPags wrote...
Have you met Isabela?  Image IPB


My history's a bit rusty, but I don't recall many footnotes about bands of armored pirates roaming the seas.

I could probably also use a referesher course in physics, but I don't think most armor floats.

#50
marshalleck

marshalleck
  • Members
  • 15 645 messages

Schneidend wrote...

I could probably also use a referesher course in physics, but I don't think most armor floats.

That urban legend about knights in full plate drowning in a rain puddle is definitely bogus, but I don't think I'd want to be attempting a sea-boarding in any kind of metal armor.