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Mass Effect 2 syndrome.


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#126
Big Blue Car

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crimzontearz wrote...

I disagree Big Blue Car.

Jack was a survivor. She killed before being killed' a good way not to be killed is to wear goddamn armor. Even if that was not so there are plenty of missions where the atmosphere is not just toxic but even caustic and she strolls around happily with a nipple belt. Take Tali's recruitment. Heatstrom's sun is powerful enough to literally FRY the chitinik carapace of a giant bug but she ventures our bare chested...ok, she has shields....which as I said can be taken down or downright sabotaged leavind her to become a tattooed piece of bbq ribs.

Miranda may have had daddy-made-me-too-perfect issues but she is first and foremost a soldier and an operative. I dare you to go to a marine regardless of their role and tell them to take off their vest in open field. Let me know how that goes

Take Liara's light armor, it's functional, underlines her role as a Biotic supporter as opposed to a meatshield, is sexy and enhances her curves as she has finally weened herself from her naivete....and it does not look ridiculous


It's also completely interchangeable with any human character in the game in ME1. Compare that to her LotS outfit at the start; a combat jacket with a skirt-thing that looks badass, then later light armour specifically designed to suit her. I know which one I prefer.

Your points about Jack are valid for sure, but you're ignoring the biotic protections her character, if not her in-game role, has. Jack is almost unique in the ME universe; she's a tightly coiled little bundle of hate and rage with abilities superior to everyone around her. That doesn't suit normal doctrine. It also allowed some character development; as she becomes able to trust the team and gets some closure, she puts some goddam clothes on.

Miranda is not first and foremost a soldier, at all. Like, not even in the slightest bit is that an aspect of her character. First and foremost she is a specialist, someone with unique skills that lacks a sense of her own identity and focuses on fulfilling a role, namely clandestine operations. Again, her outfit suits that. I'm sure that once varied sexuality is accepted in the armed forces and technology (especially for a cutting edge group like Cerberus) allows for it you'll see more variation in what individual soldiers wear. Either way I can't see how a real life analogue is particularly relevant.

In any case I appreciated the genuinely considered response, it's a nice change of pace.

#127
Demx

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Dave of Canada wrote...

mynameisdanza wrote...

I just don't understand why we can't have the best of both worlds. I like the idea of the outfits specific for each character, but why not be able to change them into regular armor if we don't like it? Is there no such thing as regular armor in DA2?


Because with the static outfits, they created a unique body for the character and can create unique animations for the character. Said "regular" armor wouldn't work with this because armor replaces the body model. All unique changes in the character will be changed and the animations won't play out as well.

It's like the Morrigan-changing robe problem in Origins but given to every companion in DA2.


Aw, but that means Betty won't have a giraffe neck in the game.:pinched:

#128
Dave of Canada

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Siradix wrote...

Aw, but that means Betty won't have a giraffe neck in the game.:pinched:


Every female character has "giraffe neck", including the ones in Origins and ME. It's not exclusive to Bethany.

#129
AlanC9

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Pwnsaur wrote...

BTW.... No more.... No more fighting.. pls.. I want to customize and you don't. Let's just leave it..


Is someone forcing you to keep posting?

#130
Demx

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Dave of Canada wrote...

Siradix wrote...

Aw, but that means Betty won't have a giraffe neck in the game.:pinched:


Every female character has "giraffe neck", including the ones in Origins and ME. It's not exclusive to Bethany.


Her neck seems longer in this image

Image IPB

#131
Piecake

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Maybe Varric has a thing for necks too

#132
Big Blue Car

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Piecake wrote...

Maybe Varric has a thing for necks too


Don't you dare merge Varric fans with Twilight fans. I mean it. For the good of the forums don't.

#133
crimzontearz

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uh....car? I was referring to her light armor in the LOTSB expansion. Liara's armor in LOTSB is perfect, sexy, well thought of and actually practical.



As for Jack, as poweful as she is she is also hunan, if she is knocked out her Biotics fail and she fries. I'm just saying a GOOD balance between cool design and practicality could hace been reached with her



Miranda is a protocol queen b***h, a number cruncher and all around a practical woman...who happens to go into combat with high heels. I'm sorry....if it wasn't because she has the bestdefense stripping set of powers I'd never bring her along due to her.....wardrobe, it just irritates me

#134
Dave of Canada

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Siradix wrote...

Her neck seems longer in this image


And here's FemHawke.

Image IPB

Aveline and Mama Hawke have them too, though their angles make it harder to see.

#135
Schneidend

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TJPags wrote...

Well, whether she looks good is subjective, and I don't want to go there.

But - she can't look good in leather armor?  It has to be thigh high boots, a dress with a slit to her hips, and a thong?


Before they were considered fetish attire, thigh-high boots were fairly common as regular clothing. But, then, this is a fantasy game with both high and dark elements, and Isabela really doesn't subscribe to the conventions of any particular nation in Thedas, so she can basically do whatever the hell she wants.

Bioware has decided she wants to wear thigh-highs while she kills darkspawn. You can voice your displeasure all you like, but it isn't likely to change at this point.

#136
Pwnsaur

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AlanC9 wrote...

Pwnsaur wrote...

BTW.... No more.... No more fighting.. pls.. I want to customize and you don't. Let's just leave it..


Is someone forcing you to keep posting?


Is someone forcing you to post antagonistic snark?

#137
TJPags

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Schneidend wrote...

TJPags wrote...

Well, whether she looks good is subjective, and I don't want to go there.

But - she can't look good in leather armor?  It has to be thigh high boots, a dress with a slit to her hips, and a thong?


Before they were considered fetish attire, thigh-high boots were fairly common as regular clothing. But, then, this is a fantasy game with both high and dark elements, and Isabela really doesn't subscribe to the conventions of any particular nation in Thedas, so she can basically do whatever the hell she wants.

Bioware has decided she wants to wear thigh-highs while she kills darkspawn. You can voice your displeasure all you like, but it isn't likely to change at this point.


I don't expect it to change.  I expect to simply point out that her outfit, regardless of what conventions she does or does not feel like adhering to, is hardly practical for fighting in.

I really think that should be self-evident, but hey, people think that's good fighting atire, more power to them, I guess.

#138
Schneidend

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I really don't see what's impractical about it other than the fact that it is clothing and therefore doesn't itself offer much protection.

#139
TJPags

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Schneidend wrote...

I really don't see what's impractical about it other than the fact that it is clothing and therefore doesn't itself offer much protection.


That's exactly what's not practical about it.

For a night on the town, sure.  For exploring and fighting, not so much.

#140
In Exile

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Pwnsaur wrote...
 We can agree to disagree on the application of the word streamlining being accurately depicted by one person or the other. Okay? Jesus christ.. Personally I find it more telling that you had to subjectively rely on an internet dictionary and I just basically quoted the definition from memory.. aaaannnywayss


You turned this into a debate on semantics. I also quoted a definition and said I was wrong, so I proved you wrong by showing you the alternate use for a word. Remember that I started the debate by pointing out the common usage in the industry.

Frankly, the debate I wanted to have is related to customization. Which you dropped when you got stuck on semantics.

#141
Schneidend

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TJPags wrote...

That's exactly what's not practical about it.

For a night on the town, sure.  For exploring and fighting, not so much.


As much as I like armor, and in fact I very much do, it is not some kind of universal solvent for being injured or killed. No amount of armor will protect you from a slab of rock hurled by a mage or ogre, or a qunari cannon, after all, and in fact may impede your ability to get out of the way.

Further, Isabela's philosophy for winning battles is to simply avoid having to fight them whenever possible. This can easily be accomplished by not looking like you are expecting a fight. When all else fails, her swordarm and agility are her defense. An opponent exerts far more energy by missing than they do by making contact and having their attack mitigated by armor, leaving them more open for a knife through the pit of the arm.

Modifié par Schneidend, 28 décembre 2010 - 03:11 .


#142
Addai

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Schneidend wrote...

Bioware has decided she wants to wear thigh-highs while she kills darkspawn. You can voice your displeasure all you like, but it isn't likely to change at this point.

I'm hoping the panty shots are just for promotion and there will be a more sensible outfit available for her later in the game.

#143
Schneidend

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I really don't see where the lack of "sensibility" lies. She's a skilled warrior who is in touch with her sexuality. Her outfit doesn't impede her ability to fight in any way.

#144
In Exile

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Addai67 wrote...
I'm hoping the panty shots are just for promotion and there will be a more sensible outfit available for her later in the game.


I don't think the outfit would be that bad if she just wore pants. She looks like a girl that just got out of bed to answer the door in her boyfriends baggy shirt in a few of the shots.

#145
crimzontearz

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the problem with your phylosophy is that Isabela WILL fight a LOT in DA2.....because she is not going to just hang around in a corner while the rest of the group fights.....and when the fighting happens she is de facto not going to wear any armor, so not only she is not going to be protected against a boulder or a freezing spell she is also not going to be protected against blades, arrows, spikes, daggers or anything else really. Oh and please no BS about her being sooooo damn good no one is gonna touch her because we both know it makes no sense

Modifié par crimzontearz, 28 décembre 2010 - 03:25 .


#146
In Exile

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Realistically, anyone who gets into combat that often has a rather spectacular chance to die. Arrows, magic, all of those are instant-kills. That's putting aside the danger of actual melee combat. Honestly, the entire notion that RPG characters can go through what they go through without dying is a little silly.

#147
TJPags

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Schneidend wrote...

TJPags wrote...

That's exactly what's not practical about it.

For a night on the town, sure.  For exploring and fighting, not so much.


As much as I like armor, and in fact I very much do, it is not some kind of universal solvent for being injured or killed. No amount of armor will protect you from a slab of rock hurled by a mage or ogre, or a qunari cannon, after all, and in fact may impede your ability to get out of the way.

Further, Isabela's philosophy for winning battles is to simply avoid having to fight them whenever possible. This can easily be accomplished by not looking like you are expecting a fight. When all else fails, her swordarm and agility are her defense. An opponent exerts far more energy by missing than they do by making contact and having their attack mitigated by armor, leaving them more open for a knife through the pit of the arm.


I'm not saying she should be wearing plate armor for crying out loud.  Image IPB

But when you know you're going to be in a sword-fight, where people are going to be trying to stick shapr pieces of metal into you, it makes sense to wear some form of protection, I don't care HOW talented you are at getting out of the way.  Her evasive skills aren't going to do her much good against 5 or 6 opponents.

She may look like she's not expecting a fight, but when Hawke gets a quest like, say, clean out the thugs in the Chantry, and she comes along, what the heck does she EXPECT will happen?  No fight?

Some leather armor is very appropriate for her character.  And if she had half a brain, she'd wear some.  I'm sure she could still wear her thong of awesomeness, since the leather armor (as someone reminded me) actually has a short skirt.  Image IPB

#148
crimzontearz

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In Exile wrote...


Realistically, anyone who gets into combat that often has a rather spectacular chance to die. Arrows, magic, all of those are instant-kills. That's putting aside the danger of actual melee combat. Honestly, the entire notion that RPG characters can go through what they go through without dying is a little silly.



yeah so....since you can die from arrows or magic (btw...studded leather does offer some protection at lease against glancing blows and longer range arrows) let's just go into combat just in a thong and not protect ourselves against anything else...sure...very sensible

#149
Maria Caliban

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Isabela actually gains more power the less she wears. Her upgraded outfit is nothing but boots, the thong of awesome, and a smile.

#150
crimzontearz

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....dragon age 2 : rise of the pirate hookers



this game is rated NC17