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Snipers ineffective?


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#1
Da_Lion_Man

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Something I noticed, it it just me or are snipers rather ineffective in Mass Effect 1 and 2?

It's not the rifles that are the problem... I use one depending on the situation and it's really useful, especially when I'm an infiltrator. Though I prefer bolt action sniper rifles.
But it seems like the AI isn't very good with snipers. I get the feeling Garrus, Zaeed, Thane etc. constantly miss their shots and don't shoot with sniper rifles often. What do you think?

#2
MrDizazta

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I feel that snipers are only effective when you are the sniper. I typically don't have my teammates use sniper rifles nor do I typically use other snipers. Maybe if you equip the Incisor you might see a difference?

#3
Bozorgmehr

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Da_Lion_Man wrote...

But it seems like the AI isn't very good with snipers. I get the feeling Garrus, Zaeed, Thane etc. constantly miss their shots and don't shoot with sniper rifles often. What do you think?


Well, I really hate (enemy) snipers in ME1 but, with a proper SR and upgrades/ammo, Shep can do some serious sniping damage in ME1.

Have you tried equipping Garrus, Zaeed and Thane with Incisor SR? The best squadmate weapon in ME2 by a long shot ;)

#4
Kronner

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I am pretty sure Zaeed/Thane and Legion/Garrus with the Incisor SR are by far the best damage dealers in the game. Especially Thane is the ultimate anti-Collector squadmate - Warp for stripping barriers and his damage output is great. Garrus is the same way against blue shields - best Overload in the game and great damage with the SR.

Modifié par Kronner, 27 décembre 2010 - 08:41 .


#5
Locutus_of_BORG

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^Yeah, Garrus, Thane & Zaeed are beasts with the incisor equipped. With inf. ammo, the incisor is basically a heavy machine gun in their hands.



Legion is good with the Widow too, imo.

#6
Epic777

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Ever played with two widows?

#7
Guest_m14567_*

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In ME 1, I thought Garrus and Ashley used sniper rifles pretty well.



In ME 2, I think the incisor wielding squadmates are hard to beat, esp. Zaeed, Garrus and Thane, they are very good.



I find they rarely ever miss.

#8
IntrepidProdigy

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Widow soldier + Widow Legion + Incisor Thane = insane damage output, period.

#9
ryoldschool

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IntrepidProdigy wrote...

Widow soldier + Widow Legion + Incisor Thane = insane damage output, period.

Yeah, Legion on the sucicide mission with the widow saves you a lot of ammo cause he gets headshots all the time.

#10
AK404

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Hm. That's something to think about. Not using a Widow Soldier, mind you, but a Widow Infiltrator. A three-man sniper team would be particularly wicked on the suicide mission.

#11
Da_Lion_Man

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I never even used the Incisor... Bolt action sniper rifles feel like "true" sniper rifles to me so I use those instead.



Maybe I should give the AI the Incisor.

#12
hong

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I just finished a hardcore adept run, with Thane (Incisor) and Legion (Widow) on the final mission. The strategy was to use the arc projector to knock the collectors down to size as their platforms approached, then let the snipers run riot. I literally didn't have to use my gun at all until the scions showed up, and that only required a few SMG shots to finish off. It was hilarious.

#13
All-a-Mort

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ME1 use HE ammo for anyone packing a sniper rifle. Really miss HE ammo in ME2. It was such fun packing what amounts to a portable mass accelerator cannon, like having the Cain with a scope.

ME2...Incisor on Thane, Zaaed and Garrus rocks, and widow on Shep and Legion is beastly.

#14
PnXMarcin1PL

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hong, try that on insanity ;) Good luck ;p

Personally I find Viper SR to be a weak weapon. Mantis and Widow deal damage much faster if you handle them properly.

#15
Bourne Endeavor

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Da_Lion_Man wrote...



I never even used the Incisor... Bolt action sniper rifles feel like "true" sniper rifles to me so I use those instead.



Maybe I should give the AI the Incisor.




Do so and you put on the God mode difficulty setting. The Incisor is arguably the most broken weapon in the game when handled by your squad, yet is ironically barely adequate in Shepard's hands. This is due to a poor balancing flaw. The Incisor apparently has nigh perfect accuracy and does not in-cooperate the damage reduction modifier every other weapon does when in the hands of your squad. Therefore, they deal damage equal to what Shepard would and have superior accuracy.

#16
Locutus_of_BORG

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^All true. Sheppard doesn't get tha ammo & aim hAXX like the squadmates do.



The incisor is also broken in Shep's hands b/c the ammo recovery is only something like 3 shots per thermal clip and 50% max fill from a power cell... The max ammo capacity is also very low... so never use it yourself, always give to squadmates.

#17
jwalker

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Bourne Endeavor wrote...

[...]

The Incisor apparently has nigh perfect accuracy and does not in-cooperate the damage reduction modifier every other weapon does when in the hands of your squad. Therefore, they deal damage equal to what Shepard would and have superior accuracy.


I think that's true for the Incisor shipped with Collector's Edition version (I don't have it). But the Incisor released with the Aegis pack  does have the damage reduction for henchmen.
It doesn't matter. Your squaddies are still deadly with it. They don't seem to miss, ever. And they perform a lot of headshots.

#18
AK404

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Quick question, then. If I have the collector's edition version of the Incisor, then pick up the Aegis pack, does the weaker version of the Incisor overwrite the original?

#19
Omega-202

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AK404 wrote...

Quick question, then. If I have the collector's edition version of the Incisor, then pick up the Aegis pack, does the weaker version of the Incisor overwrite the original?


The two are identical.  Eric F said that it was a myth that squaddies don't get the damage reduction for the original.  He said its performance was simply due to the fact that they have near perfect accuracy and score absurdly high numbers of headshots with it.  

Add to that, the fact that it already has a really high base DPS in Shepard's hands and you have the result we see for squaddies.  I've used it extensively on SR Vanguards, especially for Collector Ship runs if I hadn't gotten Thane yet and let me tell you, if it wasn't for the ammo limitation and the accuracy of the third round in the burst being very "hit or miss" its not a bad weapon.  At medium distances, you can do some hefty damage.  It starts to suffer at long range where the first two rounds are usually solid hits but the third round may go stray due to the recoil and target flinching/moving.  

#20
AK404

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Yeah, I was thinking of nurturing a sniper team, consisting of an Infiltrator, Thane, and Zaeed (or Legion & Thane). There'd be some issues against taking down shields, but oh, the long-range kills...

#21
IntrepidProdigy

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AK404 wrote...

Yeah, I was thinking of nurturing a sniper team, consisting of an Infiltrator, Thane, and Zaeed (or Legion & Thane). There'd be some issues against taking down shields, but oh, the long-range kills...

Shields will go down pretty fast when you use those squad combos. The incisor is perfect for shield stripping when in your squaddies hands.

#22
Tested-Faythe

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incisor + squaddies = WIN


#23
Bourne Endeavor

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AK404 wrote...



Yeah, I was thinking of nurturing a sniper team, consisting of an Infiltrator, Thane, and Zaeed (or Legion & Thane). There'd be some issues against taking down shields, but oh, the long-range kills...




Personally, I would recommend Kasumi instead of a third sniper and Thane to compliment your Infiltrator. With the Widow you will systematically decimate everything in sight with a well timed headshot. Kasumi's Rapid Shadow Strike allows her to quickly pick off whomever survives, has a 80% cooldown boost upon doing so, does tremendous damage and above all, frequently distracts enemies. Flashbang works similar to Pull and ruins Husks, which Thane helps nicely with.



Honestly, I ran the entire game with those two, substitute out Grunt for Thane and dominated Insanity. Grunt was dropping more often in comparison to Thane and Kasumi. Go figure.

#24
AK404

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Yeah, that's my favorite team right now: the thief, the assassin, and the infiltrator. Silent Kills FTW.

After finding out that Master Infiltrator was bugged, I immediately went for Kasumi's other option.  It it such a joy to watch her work, though I don't know whether she should be using a Locust or Phalanx full-time.

The problem I'm having right now is deciding what kind of squad ammo to go for: right now, it's squad cryo with Shep going for heavy disruptor and heavy warp ammo.  (I really like using that cloak, which is the only reason I don't use flashbang as a bonus power.)

Modifié par AK404, 31 décembre 2010 - 02:23 .


#25
Praetor Knight

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@AK404 if you do not mind biotics on your infiltrator, I can recommend slam (either kept at lvl 1 or heavy, IMHO).

Neural Shock is also nice with the shorter cool down than flashbang, if you do not want to stay with heavy warp ammo.

For the squad, cryo ammo is fine, and I'd recommend the locust full-time for Kasumi.