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Snipers ineffective?


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#26
Bourne Endeavor

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@AK24

I never bothered with Squad ammo and just ran Warp as my bonus. Other then the odd occasion most enemies were dead relatively quickly. Once you have the Widow, it is target practice. I am curious what this Master Infiltrator glitch is though.

#27
Kronner

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Bourne Endeavor wrote...

@AK24
I never bothered with Squad ammo and just ran Warp as my bonus. Other then the odd occasion most enemies were dead relatively quickly. Once you have the Widow, it is target practice. I am curious what this Master Infiltrator glitch is though.


Kasumi's passive skill is broken, it does not improve her cooldowns. So it is a good idea to max the 3 other skills she has instead.

#28
Praetor Knight

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Bourne Endeavor wrote...

@AK24
I never bothered with Squad ammo and just ran Warp as my bonus. Other then the odd occasion most enemies were dead relatively quickly. Once you have the Widow, it is target practice. I am curious what this Master Infiltrator glitch is though.

There seems to be an issue with Kasumi's passive, where it it better to ignore her class passive and put all of her available squad points into her other skills: lvl 4 strike, overload & flashbang.

IMHO, I prefer Rapid Strike, Area Overload and [Improved] Flashbang for Kasumi.



Edit: Gah, I completely forgot about about the Frag Grenade evolution, I've prefered Improved over Frag, I didn't think of writing Improved earlier :pinched:

:D

Modifié par Praetor Shepard, 31 décembre 2010 - 05:46 .


#29
Locutus_of_BORG

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^Agreed. Also, Improved Flashbang is the way to go, as Frag grenade's bonus damage is negligible 90% of the time.

#30
Bourne Endeavor

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Huh, never noticed that despite using Kasumi the moment I recruited her. Granted, I never touched Overlord but good to know for subsequent play throughs. Thanks guys.

#31
AK404

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You know, I just went for Master Saboteur. Guess I should change that sometime.



The PC I'm playing on is a little...slow with ME, and I've noticed that I've been getting more aggressive lately, so I might just give the shotgun a go. Might.

#32
thepiebaker

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are some of you guys seriously just picking up that a full sniper team could possibly be the best team of all, especially since squaddies have infinite ammo?



ME1 i run with kaiden and garrus giving scram rail attachments and high explosive rounds, killing virtually any opponent in one shot. some of those that cant be taken down in one shot normally will fall when assassination is activated. the others are armatures, collossi, thresher maws and the like. even bosses like the avatar are no match. who cares if you have to wait for your weapon to cool after every shot when you can take down 3 enemies with one shot, or even kill them when they're hiding behind cover?



ME2 i used to run with garrus and zaeed/thane/legion until kasumi came whose shadow strike ability is death incarnate when used properly, and until i realized how invaluable grunt can be, especially in close quarters. giving my snipers the mantis, and legion the widow while keeping them as far back as possible where they can cover the entire battlefield. me attracting all the fire and keeping suppressive fire with the revenant, being able to endure with the use of geth shield boost. this was also until the firepower pack that when i did the math the only long range precision weapon that matched the mattock was the widow.

#33
AK404

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No, some of us have known this for awhile now. Right now, I'm running my Infiltrator with Thane and Kasumi, but Kasumi has a nasty habit of getting herself killed, so I might switch out for Garrus or Zaeed.

#34
thepiebaker

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*points to my "some"* i read the first page of this and there were a handful of people who dont believe that snipers are that great and some people who decided to experiment and being amazed at how much easier things are when you have snipers at your back.



on the kasumi part i also find that she gets stupid in battle. might be a programming bug dealing with her shadow strike overriding the orders to stay in cover. i have found that shadow strike can be buggy at times. she'll cloak and uncloak behind someone in the crouched position, wont move or do anything, just stay there stuck until someone incapacitates her. and a couple of months ago someone got real pissed at me for saying that and stuck on dismissing my claims just like the council.

#35
Praetor Knight

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thepiebaker wrote...

*points to my "some"* i read the first page of this and there were a handful of people who dont believe that snipers are that great and some people who decided to experiment and being amazed at how much easier things are when you have snipers at your back.


I assume its a playstyle preference.

thepiebaker wrote...

on the kasumi part i also find that she gets stupid in battle. might be a programming bug dealing with her shadow strike overriding the orders to stay in cover. i have found that shadow strike can be buggy at times. she'll cloak and uncloak behind someone in the crouched position, wont move or do anything, just stay there stuck until someone incapacitates her. and a couple of months ago someone got real pissed at me for saying that and stuck on dismissing my claims just like the council.

In my own experience, that has happened the most with Miranda, but Kasumi can be tough to micro also with changing cover (i've found it easier when I have full control of powers, auto setting gets goofy with cover orders sometimes).
I've also found myself having to micro any squad-mate using a shotgun, so they do not move too far ahead of me and get killed stupidly.

Dunno what to say 'bout forumites getting too touchy, live and let live I suppose.

#36
Bourne Endeavor

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Kasumi is someone you have to babysit at times for maximize her effectiveness. The AI is far too trigger happy on spamming Shadow Strike the moment it concludes she will be successful. That would be grand if it bothered to determine if sneaking off is liable to get her killed. While I do keep the squad's active power on. I usually am quick to order them to do specific tasks to keep both in line.



I agree with Praetor. Miranda is particularly frustrating with her tendency to rush out into open gunfire. I recall moments of using her with Garrus and frequently screaming, "WTF is wrong with you?!"

#37
Zahe

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I don't know how you can stand keeping offensive power use on for your squad. For me they can feel free to run off and die since even on Insanity whiping out whatever enemies are left usually isn't that big a deal (I don't use med-packs, so that ain't an option), but if they are using their CD on something by themselves I get really pissed off. If they are dead at least I know what to expect.



OT: As many others have said, Incisor is amazing on your squad. The other snipers however, besides Widow on Legion, are fairly lackluster IMHO.

#38
Kristofer1

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in ME1 i found the sniper rifle to be great... especially on mako attack runs when it got battered just drive away walk close enough to use sniper rifle and kill everything with HE ammo.

in me2 i find that the sniper rifle as a user isnt as effective as using the M-5 pistol to the head. more ammo.

#39
Locutus_of_BORG

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Bourne Endeavor wrote...

Kasumi is someone you have to babysit at times for maximize her effectiveness. The AI is far too trigger happy on spamming Shadow Strike the moment it concludes she will be successful. That would be grand if it bothered to determine if sneaking off is liable to get her killed. While I do keep the squad's active power on. I usually am quick to order them to do specific tasks to keep both in line.

I agree with Praetor. Miranda is particularly frustrating with her tendency to rush out into open gunfire. I recall moments of using her with Garrus and frequently screaming, "WTF is wrong with you?!"

This is an issue with everyone who uses "short ranged" weapons (pistols, smgs, shotguns), i think... I think the AI tries to get in closer to get around the negative range modifiers associated with those weapons. However, I think the problem can be remedied a bit by turning off auto squad powers and keeping your squadmates busy yourself. This is also why it's it's helpful to give ppl like tali and jack the GPS, as well as another benefit to playing aggressively yourself.


Kristofer1 wrote...
in me2 i find that the sniper rifle as a user isnt as effective as using the M-5 pistol to the head. more ammo.

You haven't tried the Viper yet, have you...? So much ammo and RoF that it might as well be a scoped assault rifle. Image IPB

#40
AK404

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Yeah, I love using the Viper as well as the Widow - one for trash, one for bosses. It would've been nice if the Infiltrator could carry both.

#41
The Spamming Troll

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all i know if playing ME1, garrus was a freaking machine with the sniper rifle. i cant count the times in ME1 id see a charging krogan or geth prime and think to myself "oh crap i hope throw isnt on cooldown" only to have garrus take them out and fall at my feet. im sure other squadmates would do the same type of thing, but it never seems to fail when i have a garrus witha sniper rifle in my squad.

#42
mcsupersport

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You want to talk speed run on a mission, take Garrus and Zaeed(with squad disruptor ammo) and Incisor rifles on any Geth mission. I just got finished with Vanguard on Hardcore recruiting Tali with those two. They never died and the mission was a breeze. Set them up, and we all used Zaeed's ammo power, and watch the Geth drop.

#43
AK404

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Why Garrus and not Thane - Overload?

#44
tonnactus

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AK404 wrote...

Why Garrus and not Thane - Overload?


Yes.Garrus to blow up the annoying geth destroyers with overload.(the big red ones with the flame thrower)

Modifié par tonnactus, 03 janvier 2011 - 10:43 .


#45
AK404

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Yeah, I took Legion and Garrus with me on Project Overlord. It was glorious, wonderful fun...right up to the point I found out I had to pilot that abominable Hammerhead.