In the case of mages, we're told about how extremely powerful they are and how they sunk Arlathan down into the ground. This might be Chantry propaganda, I won't deny that the Chantry enforces the fear of mages into the people but that's because mages ARE a threat.
A mage doesn't even need to be an abomination to be a threat to the people, all it needs is one person's desire for power / influence and you'd have trouble on your hands. Blood Mages are able to control the minds of individuals, this is proven, though how much damage could they cause if a Blood Mage suddenly decided to try to control a noble? A general? The king? Trained from youth or not without templars, you'd have renegades out there. Templars hunting the apostates and intimidating the mages is simply a measure to limit the potential renegade mages out there.
Let's also not ignore the potential a mage has to do what he / she wants to. Setting people and probably buildings on fire, raising the dead to serve you to fight, heal themselves and their potential allies, freeze people and that's all within the boundaries of what the player can use themselves.
Now take this strength: Put the influence of a demon behind it that amplifies the strength, what do you have? Probably one of the most devastating forces on Thedas, Grey Wardens don't even abide by Chantry law and they still only keep
one Grey Warden mage at a time to possibly minimize the risk.
Erika T wrote...
Have any of you actually played the game and encountered an abomination in it? (rhetorical question).
You can easily kill an average abomination with bare hands, let alone if you use weapons. Is this the big danger the chantry and the templars want to protect the people from? A mage can turn into an abomination, a human can turn into a killer just as easily (I daresay, easier)
That's gameplay mechanics, I can punch a dragon to death but realistically she'd devour my character in a single bite. The game is more about stats and fighting than realism.
Modifié par Dave of Canada, 28 décembre 2010 - 08:42 .