Moondoggie wrote...
Basically any samey dull JRPG that makes you spend hours grinding through repetative battle sequences to level up. I love the story element to some of them but so much time is spent doing repetative tasks it bores me.
Agreed. I will never understand the Koreans with their infinite grinding games either. I love stories, and I don't mind SOME grinding, but IMO, grinding is just a way to make content without putting a lot of time and money in to it.
There was a time I had all but given up on RPGs. The Early millenium seemed to be a dull time for RPGs. Many changes were happening and all we had were little "niche" games that I didn't feel any satisfying game play with. It wasn't until 2006 that I picked them back up again. Just too many to count that I felt were bad, so I gave a time frame instead. lol
On a last note, about 3 months ago I started playing Age of Conan. What a mistake. That game had so much potential, it seems, but when you see bugs from 2 years ago still lingering, and with every patch, you end up with more bugs than before the patch and only a couple gets fixed, it starts making the game completely unplayable.
The game is close to completely dying. Only a few hang on, and they will fight tooth and nail to convince you it's a great game. Don't listen. Lack of players for groups, lack of customer support and lack of attention to bugs makes the game the most annoying I have ever played. What a shame.
Modifié par Troponin, 28 décembre 2010 - 10:55 .