Some quick rebuttals to the points made on this thread:
1)
Raise Will to 30. No, don't do that. The difference between 20 WILL and 30 WILL is only 50 stamina. That's not going to make a huge difference in any given fight, and none at all once you reach level 12 and get deathblow. But the trade off could be significantly negative for you. (putting those extra 10 points into strength instead will net you ~+8 additional damage per swing and an additional +5 to your attack rating.
Either way, you really don't need the extra willpower considering the 2 handed weapons/armor you have avaliable to you (Nug crusher gives you +100 Stamina; Chasind Great Maul gives you +75 stamina AND stamina regeneration. Dragonbone Cleaver gives you +8 Will.... Warden commander armor gives you +50 stamina. Caelin's plate gives you stamina regeneration. Then there's the Spellward necklace, Andruil's blessing Belt....
2)
2-handers are so SLOW! So what? Take a pet mage along with you and have her cast haste. Problem solved. Or Don't auto attack. (yes, contrary to overwhelming popular belief, the Sunders - both of them- are very fast double hits, faster than a hasted auto attacker. And Sunder arms has a 10 second cooldown, which means you can use it multiple times in a fight.
So lets recap: You see an enemy infront of you.
a) activate Sunder Arms (hit hit)

activate Sunder Armor: (hit hit)
c) activate Mighty Blow ( HIT)
Total stamina cost: 105. ( which is nothing. a warrior begins the game with more than that)
Enemy should be dead at this point, btw. if not then go to step D:
d) Sunder arms again (hit hit)
3)
2-h talents cost so MUCH! No. they do not. they're cheaper than their SnS and Dual-wield counterparts.
a) sunder arms (double hit attack) costs 25, while shield pummel ( SnS's double hit attack) costs 30 and Riposte (dual-wield's double hit attack) costs 40.

2h-sweep costs 40, while Whirlwind attack (dual-wield's AoE) also costs 40, but has a longer cooldown time and a smaller Aoe.
It's been more than a year since this game came out and people are STILL grossly underestimating 2-handers. I just don't understand this at all. Once your strength reaches 70 (or about level 15 if you built him right), you're doing 100 damage per NORMAL hit. This means that despite the apparent illusion of them being slow, the enemies die faster. which is all that matters.
Modifié par Yrkoon, 31 décembre 2010 - 08:13 .