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Making a TH Warrior Worth it?


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35 réponses à ce sujet

#1
Cypher0020

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I know stat wise its extremely simple. Dump into all into STR with a few points probably tossed into WILL since it eats up a truck load of stamina. Throw on the biggest, beefest heavy/massive armor and viola......


But is it worth it? Does anyone play a THer and like it? Its fun using Sten and Oghren......but the moves, etc are always so freakin slow.....Image IPB

So does anyone have any reccomendation builds? I was thinking of making my DNM carry the huge battle axe type things...

#2
caladorne

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i'm also trying to make myself play a two-hander...i choose a DNF and am just going into the Kocari Wilds so we'll see what happens



one of the things i always needed for Sten and Oggie was some DEX until hit rate and armor availablity was better...maybe with a pc it's less important? since you are microing yourself? i'm enjoying her so far, but am guessing that 'swift salves' or 'haste' will be needed to keep me from freaaking out from the decreased attack rate...

#3
Top Gun volleyball

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The attack speed on two handed spec is a little too slow to be fun. However, that does not mean it's ineffective. I like to use Sten. If you dump everything into strength and give him Yusaris or any kind of two or three rune slotted weapon with grandmaster damage runes he hits like a freaking truck. He'll chip away 80-90% of enemy mob health in one swing. Make sure you use Precise/Perfect Striking to help with accuracy.

#4
Last Darkness

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pure two hander is a great build but there are a few things to keep in mind.



Attributes wise your going to want 30 Will and everything else Str. Keep in mind you get +4 to all attribute spretty much from the fade so this means you only need to assign 26 Will.



Top Gun brings up the main problem and turn off players have with two hand spec. The slow attack speed. To which I need to say "If your standing there auto attacking at that slow speed your doing it wroung" two hand is all about spamming skills, not auto attacking at all like a duel wielder is.

Thats why you want your core attack skills as fast as possible along with gear that gives good bonus staminia generaly. So you can skill spam for huge damage.



Also two handers early game make terrible tanks and you generaly shouldnt lead into a fight with them where they get focus fired down. Until your a bit tougher I highesy suggest leading into the fray with another character, likly Alistair in the early parts of the game. This will make things alot more simpler when you have a tank whos tanking while you dps.



Spec I cannot stress enough, stay away from Berserker. You are going to Want to go Champion/Reaver or Champion/Templar for differant reasons. Champ/Templar has some advantages if you dont want to be a tank type character. Namly With Two hand+Champion+Templar you get three aoe stun/knock downs to use.

#5
Elhanan

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For sim increased speed, use both Sunder talents, and Pommel Strike. And to make you feel better about auto-attacks, this is when your weapon runes will fire.

#6
FinneousPJ

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Last Darkness wrote...

Top Gun brings up the main problem and turn off players have with two hand spec. The slow attack speed. To which I need to say "If your standing there auto attacking at that slow speed your doing it wroung" two hand is all about spamming skills, not auto attacking at all like a duel wielder is.
Thats why you want your core attack skills as fast as possible along with gear that gives good bonus staminia generaly. So you can skill spam for huge damage.


This.

2H warriors are require the most from the player which is why they're the most fun IMO.

#7
Cypher0020

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hmmmm... my THer is still in his origin story, so I can sprinkle a few points in Will I guess



hmmm... I tried the proving to test it out... I can see where pommel strike comes in handy.....

#8
EnchantedEyes1

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TH warrior is my favorite warrior now, but it is a little tough at the beginning of the game. IMO, TH really shines later on in the game. I usually put a few points towards S&S talents at the beginning but that's just me - it's certainly not necessary. As mentioned previously, auto attack is no fun - and I think my favorite talend is Two-handed sweep. As for weapons, I love getting Starfang from WK and keep Yusaris and Ageless in my inventory.




#9
JosieJ

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Someone (can't remember who) advised me to use sword & shield (without putting points into S&S talents) through the origin story and early game until I'd built up enough 2h talents, and that made the early game a lot easier. I think I started using a 2h sword in the Korcari Wilds when you get that one in loot.



You don't necessarily need to put points into WIL if you use +stamina and +WIL equipment and items.



You can speed up your auto-attacks with a Swift Salve, or have a mage cast Haste (although this conflicts with Momentum, so don't do it if you want to have a rogue with Momentum in your party).

#10
Last Darkness

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JosieJ wrote...

Someone (can't remember who) advised me to use sword & shield (without putting points into S&S talents) through the origin story and early game until I'd built up enough 2h talents, and that made the early game a lot easier. I think I started using a 2h sword in the Korcari Wilds when you get that one in loot.

You don't necessarily need to put points into WIL if you use +stamina and +WIL equipment and items.

You can speed up your auto-attacks with a Swift Salve, or have a mage cast Haste (although this conflicts with Momentum, so don't do it if you want to have a rogue with Momentum in your party).


Good advice, but the fact you have Alistair pretty early this isnt nessary unless your having problems (Nightmare Mode). Yes you dont even actualy need to put points into Will and put everything in Str but after a suggestion froma  very senior two hander on these forums I tried having 30 will and it did allow for a little more sweeter spot for stamina.

Yes you can speed up your auto attacks with a two hander but they still dont do the damage skills do and its the same problem. Two Hander is not supposed to stand there just auto attacking. (Double Haste with Morrigan/Wynn will make it bearable though). Later in the game your attack skills kill enemeies on every hit pretty much so auto attacking will slow you down even though you have boosted auto attack speed.

You bring up sword and shield though, there is a very fun dps sword and shield build that is pretty much Champ/Reaver with 26 Dex and all other points Str.

#11
Gnoster

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2 handed warrior is amzing to play. While it isn't as high dps as a dualwield warrior, and only slightly higher dps than a SnS warrior with 26 dex and rest into strength, the sheer battlefield control of the 2 handed warrior (especially coupled with Champion and Templar) is simply put the best there is.
they do however tend to die very fast first in the game (until after Lothering in my experience), but just hang in there and they'll be great. Especially at high levels due to their mny spammable abilities and immunity to knockdown, you'll love them.
But personally I do admit that SnS 26 dex/rest into strength build is my favorite. I like the survivability and the "feel" of the aggressive shield warrior. In addition the dps is quite high.

Modifié par Gnoster, 29 décembre 2010 - 12:40 .


#12
Cypher0020

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Ok I need to know if I goofed this build



STR is around 40 or so....

Will I made around 20



all else is base... I used the 360 level glitch so I'm roughly Lv.15 and am about to to Redcliffe....




#13
Gnoster

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I would stop with willpower at 20 and then dump the rest into strength (except getting Cunning to 16 for max'ed Coercion if you want that).

20 willpower is enough to spam abilities when you take gear into account and for longer fights remember to assign your healer to throw a regeneration on you.

#14
hawat333

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I actually did like it for in-character reasons.

A tiny elf woman with the darkest heart and and biggest weapon she could find was fun.

I also like it for gameplay. It's not as easy as it seems as massive armor will make enemies to turn on you, and it's not as easy to contain them as it is with a Shield warrior or a rogue, not to mention mages.

It requires a certain tactical thinking to keep the char alive in higher difficulties.

#15
termokanden

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I am playing yet another 2h warrior these days. The early levels are not super great, but now at level 10 already I'm really tearing through the enemies like nobody's business.



Here's what I do:



100% strength (NO willpower, as this problem will basically go away with Death Blow). Grab Precise Striking and everything until Death Blow ASAP. Spend everything else on 2h talents quickly and grab specialization talents when you have the points. I recommend Champion and whatever you want as the other one.



As for the attack speed, it helps a lot to bring a mage with you and run Haste.

#16
Guest_szekeres2010_*

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Two-Handed warriors are my favourite, I'm playing one just now on nightmare, and it things die very quick. Just use a tank so you can focus on killing. I never invested in willpower, because once you get Death Blow and stammina boost items the problem is solved. Beserker with Chambion is the best combo for TH warriors IMO.

#17
Last Darkness

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Cypher0020 wrote...

Ok I need to know if I goofed this build

STR is around 40 or so....
Will I made around 20

all else is base... I used the 360 level glitch so I'm roughly Lv.15 and am about to to Redcliffe....


make sure your at min 42 Str with equipment buffs so you can equip heavy armors.

I suggest going all str till your 60 str buffed (60 str seems like a real sweet spot) then put a few more points into Will here and there so you cap out at 30 will unbuffed.

Also try and do wardens keep or if you dont have it Orzamaar first. Wardens Keep will allow you to get Starfang while once you can enter the throne room in orzamaar you can do the secret quest to kill the dragon inside it(Drake) and get a decent two handed sword early on. You can also get Yusaris from the circle tower but thats much more involved process.

#18
termokanden

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Sorry to say so yet again but I don't understand how you need 30 willpower. 20 maybe, but 30? If I spend no points on it and hardly ever run out of stamina, where are you spending all that stamina? Strength on the other hand is incredibly important to a 2h warrior. You cannot afford to miss, and strength also makes your knockdowns harder to resist (from Champion as well). Every point spent on willpower is a point not spent on strength and indirectly makes your attacks less powerful.

As for weapons, a lot of people go to the Circle first. There's a relatively good two-hander in there if you finish Watchguard of the Reaching (Yusaris). But otherwise there's the insanely good Nug Crusher from Return to Ostagar (it gives you +100 stamina, instantly solving that problem even early on). If you have earned the bonus weapon from Witch Hunt, then that is one of the best if not the best in the game.

Modifié par termokanden, 31 décembre 2010 - 09:38 .


#19
Elhanan

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For myself, I do not believe I shortchange STR much at all, as the extra Stamina and Will bonuses appear to be quite helpful in making more activated attacks land.

#20
JosieJ

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Last Darkness wrote...

JosieJ wrote...

Someone (can't remember who) advised me to use sword & shield (without putting points into S&S talents) through the origin story and early game until I'd built up enough 2h talents, and that made the early game a lot easier. I think I started using a 2h sword in the Korcari Wilds when you get that one in loot.

You don't necessarily need to put points into WIL if you use +stamina and +WIL equipment and items.

You can speed up your auto-attacks with a Swift Salve, or have a mage cast Haste (although this conflicts with Momentum, so don't do it if you want to have a rogue with Momentum in your party).


Good advice, but the fact you have Alistair pretty early this isnt nessary unless your having problems (Nightmare Mode). 


It was more to avoid frustration with the auto-attack speed--since at that point, before you build up your talents, all you can do is auto-attack.  When I did switch over, I had both Sunders, and it was a lot more fun.  

I'm not usually one for playing warrior-types in RPGs, but I have to say, BioWare made it pretty fun in DA:O!  I've played several at this point, including two 2-handers.

#21
Yrkoon

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Some quick  rebuttals to the points made on this thread:


1)  Raise Will to 30.   No, don't do that.   The difference between 20 WILL and 30 WILL is only 50 stamina.  That's not going to make a huge difference in any given fight, and none at all once you reach level 12 and get deathblow.   But  the trade off  could be significantly negative for you.  (putting those extra 10 points into strength instead will  net you  ~+8 additional damage per swing and an additional +5 to your attack rating.

Either way, you really don't need  the extra willpower considering the 2 handed weapons/armor you have avaliable to you  (Nug crusher gives you +100 Stamina;  Chasind Great Maul gives you +75  stamina AND stamina regeneration.  Dragonbone Cleaver gives you +8 Will....  Warden commander armor gives you +50 stamina.  Caelin's plate gives you stamina regeneration.  Then there's the Spellward necklace, Andruil's blessing Belt....

2) 2-handers are so SLOW!  So what?   Take  a pet mage along with you and have her cast haste.  Problem solved.   Or   Don't auto attack.  (yes, contrary to   overwhelming popular belief, the Sunders - both of them- are very fast double hits, faster than a hasted auto attacker.  And Sunder arms  has a 10 second cooldown, which means you can use it multiple times in a fight. 

So lets recap:    You see an enemy infront of you.

a) activate Sunder Arms  (hit hit)
B) activate Sunder Armor:  (hit hit)
c) activate Mighty Blow ( HIT)

Total stamina cost:  105.   (  which is nothing.  a warrior begins the game with more than that)

Enemy should be dead at this point, btw.  if not then go to step D:

d) Sunder arms again  (hit hit)


3)  2-h talents cost so MUCH!   No.  they do not.  they're cheaper  than their  SnS and Dual-wield counterparts. 

a) sunder arms  (double hit attack)  costs 25, while shield pummel  ( SnS's double hit attack)  costs 30 and Riposte  (dual-wield's double hit attack) costs 40.   
B) 2h-sweep costs 40, while Whirlwind attack  (dual-wield's AoE)   also costs 40, but has a longer cooldown time and a smaller Aoe. 


It's been more than a year since this game came out and people are STILL  grossly underestimating 2-handers.  I just don't understand this at all.  Once your strength reaches 70  (or about level 15 if you built him right), you're doing 100 damage per NORMAL hit.    This means that despite the apparent illusion of  them being slow, the enemies die faster.  which is all that matters.

Modifié par Yrkoon, 31 décembre 2010 - 08:13 .


#22
Cypher0020

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Sooo....what about good armor for a TH? I have little dlc so blood dragon or juggernaut?

#23
Yrkoon

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Blood dragon armor, until you can get the stuff that Wade sells/creates. Or mix and match until then. Use everything in the Blood dragon set except swap out the gauntlets and boots for Diligence

#24
termokanden

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Or you can use Templar armor for the spell resistance. It requires a specialization point, but other than Champion there isn't much that's really any good for 2h warriors anyway. I personally find this a bit cheesy, but it works.

#25
soteria

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I agree with not taking any willpower. When I played a 2h warrior, I didn't really feel short on stamina until level 10 or 11 when I had more abilities to use, and then I got deathblow. Just prioritize using Sunder over Mighty Blow. Early on, a Sunder Arms + a normal hit will either outright kill or almost kill enemies (assuming you went pure strength). Don't botherr with another swing--move on to the next enemy and let someone else finish them. Until you get deathblow there's no point wasting a swing on someone with a sliver of health left.