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Isanity: Why is Adept neutered when Infiltrator trivializes the difficulty?


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#1
Wygrath

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 Playing my Adept on Insanity was horrendous. Playing as my Infiltrator has me double checking settings to make sure the game is still on Insanity.

Did we ever get any rationale as to why they put so many restraints in Adept's gameplay on Insanity? By the time you take shields, barriers, and armor down it really doesn't matter that you can throw them around because at that point ANYTHING will kill them.

Once armor and shields are down Shepard and his squad mates could take out their genitalia and urinate on the enemies and they'd go down at that point.

Meanwhile, back at the ranch, the Infiltrator cloaks and stands still and the enemies get all confused and not only don't take cover, but stand there waiting for you to line up sniper shots to their heads.

I've read tons of posts talking about the "skill" it takes to play on insanity and either I'm the penultimate Infiltrator or some people's breath stinks from talkin' all that doo doo. With my Adept I died so many times before I got to where I'm at with my Infiltrator, and the battles lasted a lot longer too. I've died once with my Infiltrator so far and it was because I was drinking beer, talking to my wife, and not paying attention.  

I really hope they alter the way Biotics affect armored/shielded/barriered enemies in Mass Effect 3.

This has been a public service announcement and I'm sure most of the forum regulars do not approve this message.

#2
darknoon5

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Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)

ME1 adept was really fun, but in ME2 it sucks.

#3
Lumikki

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Wygrath wrote...

Did we ever get any rationale as to why they put so many restraints in Adept's gameplay on Insanity?

Or why did they not make Infiltrator harder enough in Insanity. Because Insanity should be allmost impossible.

My point is that maybe with adept the difficulty setting actually works.

Modifié par Lumikki, 28 décembre 2010 - 02:24 .


#4
Teknor

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darknoon5 wrote...

Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)
ME1 adept was really fun, but in ME2 it sucks.


That statement shows how little you know about adepts in ME2.

#5
Wygrath

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darknoon5 wrote...

Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)
ME1 adept was really fun, but in ME2 it sucks.


I loved my Adept in ME1. It was crazy fun to throw enemies around and stick them up in the air. Granted, It sucks that someone decided to take their class balancing, which doesn't belong in a single player game I might add, too far.

Oh well, the game is still awesome and tons of fun, but the Adept stuff just bothers me.

#6
Wygrath

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Teknor wrote...

darknoon5 wrote...

Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)
ME1 adept was really fun, but in ME2 it sucks.


That statement shows how little you know about adepts in ME2.


Hey look it's one of the insulting forum regulars here to belittle someone with a differing opinion and talk smack. I'm both shocked and amazed. I totally didn't expect this.

#7
AntiChri5

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I kept seeing threads like this, and thought the Adept must suck, so my first Adept was in Veteran.

Some time later, i decided to give Insanity a shot with Adept. From here, i was very confused with the complaints against the class. So much so that i decided to try an Insanity NG + Adept.



I still don't get the complaints. Adept is very powerful, even on Insanity. You just have to learn how to play it.

#8
darknoon5

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Teknor wrote...

darknoon5 wrote...

Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)
ME1 adept was really fun, but in ME2 it sucks.


That statement shows how little you know about adepts in ME2.

Well I know that I find them less useful then every other class in the game. And I've played every class on insanity and finished a playthrough...except Adept.
I've tried using the collector heavy weapon, squadmate powers etc. to get through defences, but it's so...pointless. It's just a novelty class.

#9
darknoon5

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Wygrath wrote...

Teknor wrote...

darknoon5 wrote...

Adept is useless on anything above Normal, and possibly veteran. The best biotic powers are also squadmate bonus powers. (I mean Reave and Stasis)
ME1 adept was really fun, but in ME2 it sucks.


That statement shows how little you know about adepts in ME2.


Hey look it's one of the insulting forum regulars here to belittle someone with a differing opinion and talk smack. I'm both shocked and amazed. I totally didn't expect this.

I agree. People are too defensive about everything on this forum. You can't have an opinion that differs from there's without being either uneducated, a hater, a troll, or, most commonly, just wrong.
Anway, insanity is a breeze with Infiltrator and Sentinel.

And biotics are too weak in ME2, Christina Norman even addressed this, and she is the lead gameplay designer.

Modifié par darknoon5, 28 décembre 2010 - 02:30 .


#10
Teknor

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Wygrath wrote...

Hey look it's one of the insulting forum regulars here to belittle someone with a differing opinion and talk smack. I'm both shocked and amazed. I totally didn't expect this.


The amazement is mine since you don't know the definition of insult. 

#11
Teknor

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What the hell wrong with knowing nothing about a class ? I don't know jack about Engineer. I insulted myself now ? How is that an insult ?

#12
darknoon5

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Teknor wrote...

What the hell wrong with knowing nothing about a class ? I don't know jack about Engineer. I insulted myself now ? How is that an insult ?

He said belittle, not insult, but it doesn't really matter, my opinion is that Adept is the least useful class, through an actual playthrough, not just jumping on the bandwagon.

Modifié par darknoon5, 28 décembre 2010 - 02:36 .


#13
The Grey Ranger

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The adept is not useless on insanity, you just have to do a bit of defense stripping first.

#14
Wygrath

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Teknor wrote...

Wygrath wrote...

Hey look it's one of the insulting forum regulars here to belittle someone with a differing opinion and talk smack. I'm both shocked and amazed. I totally didn't expect this.


The amazement is mine since you don't know the definition of insult. 


Seriously? Let it go. It's not about you and your fragile ego. When you start hostility by trying to be condescending you are effectively defecating on any potential communal warm and fuzzy. Not to mention the fact that you flower an environment that is conducive to reciprocated animosity, which, in turn, perpetuates the animosity.

We all enjoy the same game and there's no need for this elitist mentality that's been adopted by way too many people here.

#15
Teknor

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My easiest insanity walkthrough after Widow Soldier was Adept and i was playing aggresively. And there is a lot of youtube videos of guys rocking with Adepts. I guess you just miss the ridiculous Adept of ME1.

#16
Sailears

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Surely you can't still say that after looking at some of the videos in this thread.
Personally I think cakewalking through the game as sentinel or pure sniper infiltrator is not that fun.
Ok, adept is not the godlike class it was in ME1, and yes it is not the most efficient in ME2 compared to several other classes. But to dismiss it as useless is a little shortsighted.

#17
lazuli

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If people seem irritable in this post, it is probably because the issue of Adepts being "underpowered" on Insanity has come up countless times before and the arguments that spawn from such a debate never get anywhere.



To play an Adept effectively on Insanity, consider the following to make the game easier.

1) Singularity can hold foes with defenses still by repeatedly staggering them.  Level up Singularity so it can hold more foes for a longer amount of time.
2)  Use an Ammo Power.  You will want to shoot things, so either use your bonus power for this or bring along an appropriate squadmate.
3)  Warp Explosions are devastating.  Bring along squadmates to help set you up quickly, or set up your own.  Jack and Jacob are particularly good options because apart from having Pull, they also have an Ammo Power.  Try to detonate your target in a group of enemies to quickly drop everyone's defenses.
4) Know your squadmates.  Miranda is probably going to be of much more use to you than Legion.  Bring along a team that can strip defenses quickly.

Modifié par lazuli, 28 décembre 2010 - 02:45 .


#18
Kronner

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This video says it all.

#19
Wygrath

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The Grey Ranger wrote...

The adept is not useless on insanity, you just have to do a bit of defense stripping first.


It just seems like the only effective tool for this job is warp. The other powers, which I think should be useful for crowd control, end up just being flashy finishers instead of tools to use to get the job done.

#20
hong

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Having just finished hardcore runs with a bunch of classes including the adept, my impressions:

- The adept is probably the most dependent on teammates for defense stripping. The infil has disruptor ammo and incinerate; the vanguard's charge works regardless of what the target has; ditto the soldier's AR; the sentinel and engineer have plenty of tools. The adept really needs other people around to efficiently get rid of armour and shields, before you can start tossing bad guys around. This is undoubtedly the source of much of the culture shock for people coming from the ME1 adept, which didn't need any help to become a god.

- This does not mean the adept is neutered or useless. In particular, you still want to use your powers when possible rather than just shooting everything to death. On insanity and hardcore, killing with the SMG just takes too long, during which you're exposed to the enemies shooting back. Tossing warp bombs exposes you for the minimum amount of time to take someone down. Better yet, singularity them and then warp, to stun/kill everything in a nice big zone.

- This is on hardcore because, having unlocked the achievement, I now prefer something a bit more relaxed than insanity but more tactically involving than veteran (where you really can just shoot everything to death). The above comments would apply to insanity as well.

Modifié par hong, 28 décembre 2010 - 02:55 .


#21
Pacifien

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Well, first of all, I do think the developers have yet to invest considerable effort in getting Insanity difficulty right in their games. For ME2, Insanity meant tacking on defenses. I'm sure there was more to it than that, but that's the gist of it.

Now having said that, I think how effective one is on Insanity with any of the classes is all going to be due to the learning curve, and some classes have a larger curve than others. If you don't figure out the intricacies of playing an Adept in a particular manner, it's going to suck on Insanity. For you. Others will grasp those intricacies and kill as an Adept on Insanity.

I still haven't figured out how I sucked so hard as an Infiltrator while playing Overlord and destroyed everything as an Adept. I consider myself foremost an Infiltrator player, but that's how it goes.

#22
Teknor

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Kronner wrote...

This video says it all.


That video shows a lot of skill. It's unfair to expect that much of a skill from regulars here.

#23
Kronner

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Teknor wrote...

That video shows a lot of skill. It's unfair to expect that much of a skill from regulars here.


It also does show what is possible once one gets over the "Adepts suck on Insanity" wall.

#24
Wygrath

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lazuli wrote...

If people seem irritable in this post, it is probably because the issue of Adepts being "underpowered" on Insanity has come up countless times before and the arguments that spawn from such a debate never get anywhere.



To play an Adept effectively on Insanity, consider the following to make the game easier.

1) Singularity can hold foes with defenses still by repeatedly staggering them.  Level up Singularity so it can hold more foes for a longer amount of time.
2)  Use an Ammo Power.  You will want to shoot things, so either use your bonus power for this or bring along an appropriate squadmate.
3)  Warp Explosions are devastating.  Bring along squadmates to help set you up quickly, or set up your own.  Jack and Jacob are particularly good options because apart from having Pull, they also have an Ammo Power.  Try to detonate your target in a group of enemies to quickly drop everyone's defenses.
4) Know your squadmates.  Miranda is probably going to be of much more use to you than Legion.  Bring along a team that can strip defenses quickly.


The reason why the discussion never goes any where is because when anyone brings in to question the effectiveness of the Adept vs the other classes the people that disagree instantly jump to the conclusion that those people don't know how to play and then proceed to try to tell them how to do so. 

That's not a discussion.

#25
Pacifien

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Teknor wrote...

Kronner wrote...
This video says it all.

That video shows a lot of skill. It's unfair to expect that much of a skill from regulars here.

I agree. That's why I was the worst adept ever.

I survived.