jwalker wrote...
No, it doesn't work on Harby. Doesnt work on the SB either. I haven't tried it but I guess it's same for the Pretorian.
About multiple targets. A Sentinel with passive and upgrade could cast Stasis every 3 seconds. Rank 1 freezes a target for 5 seconds ( 20% less on Insanity). That might work...
There can only be one enemy in Stasis. Casting it again will end the effect instantly though target will still fall down. Recasting Stasis is only useful if you want to (ab)use the damage bug (shooting immediately after casting will almost garantee a "fall of death" hit).
It doesn't affect Harbinger, Praetorians, Thresher Maw, Gunships, Geth Colossi, Shadow Broker and Oculus.
Evilsod wrote...
[...] Scions, YMIRs, strong named enemies, basically anything that could be devastating to you is rendered helpless which for a skill with such a small recharge and the ability to recast it on the same enemy over and over (even after the damage boost is fixed) regardless of protection just seems broken. The big enemies may get a lessened duration but since both YMIR and Scions fall to the ground and have to get back up the lessened duration is kinda irrelevant.
Combat Drones will render Scions and YMIRs helpless; and Singularity will disable Scions and Harbinger for a long time - just like Stasis. The damage bug is bad though, but you don't have to use it - having Stasis to disable one (powerful) enemy long enough to deal with his/her lesser goons first, is very cool and not "broken" or "OP". Just great CC - I do think Stasis should have been Adept only power, it's crazy that Soldiers (who know nothing about biotics) can use one of the best biotic powers around. That's like an ARush Adept - not good

I won't deny that i did my first playthrough as Soldier after release on Veteran then jumped into Insanity as an Adept and got taken back several pegs when my skills were completely ineffective against everything (seriously why does armour block Biotics) and eventually got sick of dieing on the Collector Trap ship and only returned to the game 2 weeks ago (and finished a Hardcore Infiltrator now doing Insanity Soldier). I don't have the experience with the game that a lot of people here have but the Adept struck me as possibly 1 of the worst off of all the games classes purely because of the way the skills were limited. It has its moments where it excels but it seems fairly bog standard without the massive abuse Stasis is getting.
Adept doesn't need Stasis to be deadly on Insanity. Check my sig for videos. There are some in which Stasis is used, but many without, all played on Insanity, including some solo videos before Stasis' release and without Heavy Weapons.
All biotic powers (except Shockwave) are very powerful on Insanity, they're just a little harder to use than something straight forward like ARush. It might be good to first play on Veteran to get familiar with biotics before playing Insanity.