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Isanity: Why is Adept neutered when Infiltrator trivializes the difficulty?


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#26
hong

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I also get the feeling that the adept is the least forgiving of the classes when it comes to surviving mistakes. All the other classes have emergency buttons of some sort, if you get into the sh*t (tactical cloak, charge, tech armour, adren rush, drone). The adept really has none, unless you choose one as your bonus power.

#27
Pacifien

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Wygrath wrote...
The reason why the discussion never goes any where is because when anyone brings in to question the effectiveness of the Adept vs the other classes the people that disagree instantly jump to the conclusion that those people don't know how to play and then proceed to try to tell them how to do so. 

That's not a discussion.

Well, the people who disagree didn't have a problem. So where's the discussion in that?

#28
tonnactus

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AntiChri5 wrote...


I still don't get the complaints. Adept is very powerful, even on Insanity .


But limited.But of course this is true for all other classes.As sidenote,its still dumb that varren and fenris mechs could ignore singularity...
And that geth primes resist a 1000 newton throw while melee attacks not even allow them to shoot back...

#29
Pacifien

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tonnactus wrote...
But limited.But of course this is true for all other classes.As sidenote,its still dumb that varren and fenris mechs could ignore singularity...
And that geth primes resist a 1000 newton throw while melee attacks not even allow them to shoot back...

I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.

#30
Zahe

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The Adept works fine on Insanity, you just have to think about what you do on Hardcore/Insanity while playing Adept. I can't say you have to do that as Adept on the lower difficulties since a Singularity followed by a Warp gibs pretty much 90% of the foes.

And as you say, Insanity isn't all that hard if you got the game figured out. My first complete Insanity run was with an Engineer, using 0 Medi-gel and almost no heavy weapons. Still easier then beating Ninja Gaiden on Xbox for example.

It just seems like the only effective tool for this job is warp. The other powers, which I think should be useful for crowd control, end up just being flashy finishers instead of tools to use to get the job done.

Squadmates. Use them.

Modifié par Zahe, 28 décembre 2010 - 03:10 .


#31
Wygrath

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Pacifien wrote...

Wygrath wrote...
The reason why the discussion never goes any where is because when anyone brings in to question the effectiveness of the Adept vs the other classes the people that disagree instantly jump to the conclusion that those people don't know how to play and then proceed to try to tell them how to do so. 

That's not a discussion.

Well, the people who disagree didn't have a problem. So where's the discussion in that?


Do you have to have a problem with the class to have a discussion about the class's mechanics?

If one of the developers touched on the topic then some one on the team seems to think that Adept mechanics need some adjustments and fine tuning.

If they adjusted the mechanics of Biotics to bring them more in line with the other classes' abilities and strengths and the other classes clearly trivialize the difficulty then doesn't it make sense that further adjustments to all classes will be made for ME3 to bring them more in line?

#32
tonnactus

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Pacifien wrote...

I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.


At least those "oversights" should be fixxed after some time.I arranged with that ,but its still dumb as hell.
And such things like the singularity immunity of armored varren/fenrismechs should be far easier to fix then the problem with the platforms.

Modifié par tonnactus, 28 décembre 2010 - 03:18 .


#33
Pacifien

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Wygrath wrote...
Do you have to have a problem with the class to have a discussion about the class's mechanics?

So what exactly do you have to say about the class mechanics other than, you know, you die?

If anything, if we're talking about Insanity here, the fact that you found Infiltrator to be such a breeze is more a testament to how that class was done poorly for the difficulty setting as no one should ever find Insanity to be easy.

#34
Wygrath

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Pacifien wrote...

Wygrath wrote...
The reason why the discussion never goes any where is because when anyone brings in to question the effectiveness of the Adept vs the other classes the people that disagree instantly jump to the conclusion that those people don't know how to play and then proceed to try to tell them how to do so. 

That's not a discussion.

Well, the people who disagree didn't have a problem. So where's the discussion in that?


You don't have to have a problem with the class to have a discussion about the class mechanic's effectiveness vs the other classes.

Not to mention if one of the developers touched on it, then someone on the dev team sees some of the same things that have been discussed by the people who see the disparity between the classes effectiveness on Insanity.

Being a moderator doesn't bring more credence to your opinions and views insofar as the game's mechanics are concerned and there is no harm in having a differing opinion.

***** sorry about this post. I posted the other one and it didn't come up when I refreshed so I thought it didn't go through.*******

Modifié par Wygrath, 28 décembre 2010 - 03:18 .


#35
AntiChri5

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But limited.But of course this is true for all other classes.As sidenote,its still dumb that varren and fenris mechs could ignore singularity...


It makes sense that a fast moving quadraped to be able to escape better then a slow moving biped.

And that geth primes resist a 1000 newton throw while melee attacks not even allow them to shoot back...


Here you are falling into the common trap of seeing what is on the screen instead of what is happening.

#36
Pacifien

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tonnactus wrote...
At least those "oversights" should be fixxed after some time.I arranged with that ,but its still dumb as hell.
And such things like the singularity immunity of armored varren/fenrismechs should be far easier to fix then the problem with the platforms.

I'm sure they'll be fixed. In the third game. The second game is done, man. If they're not going to patch gamebreaking issues such as Samara's dossier with Lair of the Shadow Broker, they're not going to fix the issue with the varren and FENRIS mechs, which is more a nuisance than gamebreaking.

#37
Kronner

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Pacifien wrote...

I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.


Uhmm..Vanguard can charge on the Collector platforms just fine!

#38
Googlesaurus

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ME2 is not hard to play. It takes more patience than skill to win on Insanity. Speaking from a Xbox 360 experience, of course. 

Modifié par Googlesaurus, 28 décembre 2010 - 03:47 .


#39
Pacifien

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Kronner wrote...

Pacifien wrote...
I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.

Uhmm..Vanguard can charge on the Collector platforms just fine!

Oh, don't tell me you've never had that problem where you've tried to charge only to find yourself right where you started because that will be a damn lie. :P

#40
Kronner

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Pacifien wrote...

Oh, don't tell me you've never had that problem where you've tried to charge only to find yourself right where you started because that will be a damn lie. :P


Of course that sometimes Charge just does not work (can't get a lock or even worse it consumes you CD and you stay in place), butI have not had any more problems on the platforms than anywhere else.

#41
tonnactus

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Kronner wrote...


Uhmm..Vanguard can charge on the Collector platforms just fine!


No.The vanguard has to climb/move to another platform and soak up some bullets before charging enemies became possible again. Regarding that i could charge geth rocket troopers on a high bridge on haestrom without problems but not from one platform to another even when the things are connected is a little strange...

Modifié par tonnactus, 28 décembre 2010 - 03:42 .


#42
tonnactus

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[quote]Pacifien wrote...

Uhmm..Vanguard can charge on the Collector platforms just fine!
[/quote]
Oh, don't tell me you've never had that problem where you've tried to charge only to find yourself right where you started because that will be a damn lie. :P

[/quote]
Well,at least the shields are recharged...

#43
jwalker

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Pacifien wrote...

Kronner wrote...

Pacifien wrote...
I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.

Uhmm..Vanguard can charge on the Collector platforms just fine!

Oh, don't tell me you've never had that problem where you've tried to charge only to find yourself right where you started because that will be a damn lie. :P


You can't charge when the intended target is on a platform that hasn't docked yet. Once it does, you're fine.

#44
Wygrath

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Pacifien wrote...

Wygrath wrote...
Do you have to have a problem with the class to have a discussion about the class's mechanics?

So what exactly do you have to say about the class mechanics other than, you know, you die?

If anything, if we're talking about Insanity here, the fact that you found Infiltrator to be such a breeze is more a testament to how that class was done poorly for the difficulty setting as no one should ever find Insanity to be easy.


I can see why the forums are the way they are now.

It's very off putting that not only has the thread been derailed, by a mod I might add, but you obviously didn't read any of the content of my posts.

I commented on a few posts that pertained to the topic when I wasn't justifying having a differing opinion to a mod who should probably distance themselves a bit more from the discussions so as to take a more objective stance in opinionated matters on the forums.

I'm done here. You guys have fun. I'll be back when ME3 releases to say I told ya so.

#45
Tony Gunslinger

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Wygrath, can you give us some examples in where your Adept just couldn't handle it in comparison to your Infiltrator? I preferably like to hear examples that are further down the game because that's when you should be getting better powers.

#46
Zahe

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Wygrath wrote...

I can see why the forums are the way they are now.



It's very off putting that not only has the thread been derailed, by a mod I might add, but you obviously didn't read any of the content of my posts.



I commented on a few posts that pertained to the topic when I wasn't justifying having a differing opinion to a mod who should probably distance themselves a bit more from the discussions so as to take a more objective stance in opinionated matters on the forums.



I'm done here. You guys have fun. I'll be back when ME3 releases to say I told ya so.




The only thing I've seen is that you are saying Adepts are hard to play/bad at Insanity and when some people are giving tips you instantly dismiss their posts.



If you think Adepts are useless on Insanity you are, in fact, doing it wrong. Saying the balance "suxorz" is just excuses.




#47
aeetos21

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Pacifien wrote...

Kronner wrote...

Pacifien wrote...
I think it's dumb that a Vanguard can't charge while on the Collector platforms. But I'm sure that was not by design so much as oversight or bad code.

Uhmm..Vanguard can charge on the Collector platforms just fine!

Oh, don't tell me you've never had that problem where you've tried to charge only to find yourself right where you started because that will be a damn lie. :P


Oh man there have been SOOO many charge fails. First one in the game in fact is on the research station after you first link up with Jacob and are on your way to Server Room B. You turn into a room that has two lokis in it, the first one you see right as you enter but its on the other side of some pipes (or something). You go around the "pipes" and there's the second loki. No matter how many times you hit it charge fails even though that loki is directly in front of you and like ten feet away. Fortunately I've learned the value of slam as a VG bonus power and that's saved my rump roast more than a few times.

Anyway, back on point: It took me forever to learn to play my beloved VG class on insanity and I had to run through it on veteran first. But finally though, ten months later and hundreds of hours later I have that class down to an art and find many missions easier for me as a VG than the highly regarded soldier and infi (two that pop into mind are LotSB and Haestrom).

As an adept though I do feel the class is broken on insanity and is the only class that is broken. Yes you get warp but unlike Miranda's or the ME1 warp it isn't instant cast which makes things a bit more difficult when you try to create warp bombs. But primarily it comes back to the shield busting and lack of firepower. I'm not saying its undoable but when you take a look at the adept gameplay trailer: being able to manipulate husks like that, toss enemies into the air or throw them off bridges. Those are all unshielded enemies that you will never find on an insanity difficulty level.

I consider any class overkill on anything less than hardcore but that goes double for the adept - on unshielded enemies there is no other class that can wreak as much havoc. So yes in comparison to other classes on insanity it does come up short but if you want to have a fun casual run just play adept on veteran - problem solved.

#48
Pacifien

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Wygrath wrote...
I'm done here. You guys have fun. I'll be back when ME3 releases to say I told ya so.

Told us what? What are you trying to say here?

You mentioned people talking about needing skill to play Insanity while apparently feeling no skill was involved with the Infiltrator. You then mentioned dying often as an Adept, implying that the death involved in playing an Adept was a weakness on its part on Insanity level. What exactly do you want Insanity to be?

I mean, I would have agreed about changing how biotics work in ME3, and actually, I believe that's exactly what I did when I said "I do think the developers have yet to invest considerable effort in getting Insanity difficulty right in their games." But all of your talk preceding that comment just didn't help your cause.

And why bring up your opinion on a public forum and take offense that it should be challenged? It's a forum.


Incidentally, I am allowed to have an opinion. I never made claims that my moderator status gave my opinion more weight than others. Obviously, my opinion manages to have more weight by virtue of being the correct one.


That is a joke.


Sort of.

Modifié par Pacifien, 28 décembre 2010 - 05:01 .


#49
Praetor Knight

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Pacifien wrote...

I think how effective one is on Insanity with any of the classes is all going to be due to the learning curve, and some classes have a larger curve than others. If you don't figure out the intricacies of playing an Adept in a particular manner, it's going to suck on Insanity. For you. Others will grasp those intricacies and kill as an Adept on Insanity.


I would like to point this out. The problem is the learning curve for different classes. Understanding how powers work and when to use them, for each class takes some time and effort if you struggle.

In my case, I struggle with CC and prefer dealing instant direct damage to my foes, thus why I've played Soldier the most, I'm also on 360.

Wygrath wrote...

I've read tons of posts talking about the "skill" it takes to play on insanity and either I'm the penultimate Infiltrator or some people's breath stinks from talkin' all that doo doo.

I read this part of your first post... :whistle:

Seriously and all kidding aside, if you are having trouble, ask for some advice. Ask and you shall receive.

So where are you having problems with your Adept?

Modifié par Praetor Shepard, 28 décembre 2010 - 05:02 .


#50
Teknor

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I don't think he came to ask advice. It that was the case he would have the common courtesy to read the guides from the sticky then ask about the points he couldn't grasp. He just wanted everyone to agree with himself about how much the adept sucks in ME2.