Sorry, but I disagree. You are mixing overpowered class or feel of class type it self to thinking that it affects anyway RPG status of the game. Just because character is overpower and need less tactics because of it, doesn't make roleplaying in game less valid. Amount of RPG doesn't change in anyway in game depending what class you play.Bozorgmehr wrote...
An ME2 Adept-only game would still be considered a rpg-shooter hybrid; a Soldier-only ME2 not (IMHO). There are not many people around labeling games like Crysis a rpg although player can use nano-suit to improve combat capabilities.
Sorry, but this isn't true. If you played overpowered mage class in DAO, you did not need other team members, you could solo just fine. That's what overpower does to ANY game, you don't need others, because game isn't balanced. Overpower character allways reduse need of player using tactics. Same way as increase difficulty usually also increase need of better tactics.In DA:O it doesn't matter what class you pick, you still need to develop a strategy to make your party operate like a team instead of a number of individuals.
You did not bash sertain class, but you used class type to bash game type, that's the difference.My point here is not about bashing certain classes, I like both the Soldier and Infiltrator class, but I like biotics best so I play Adept most of the time
And this is on-topic, since the OP "Insanity: Why is Adept neutered when Infiltrator trivializes the difficulty" compares Adept to Infiltrator on Insanity and concludes the Adept is horrendous because they lack an "I WIN"-button.
Like OP sayed, it's class difficulty problem as not been balanced. THIS has nothing to do with game be more RPG or shooter because some class type, as what you half way suggested. Meaning amount of RPG doesn't change in anyway in ME2 or ME1 depending what class you play. Feeling maybe different, but that's hole point of classes and roleplaying.
But like sayed manytimes before, OP issue is class balance vs game difficulty.
Modifié par Lumikki, 30 décembre 2010 - 09:42 .





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