Bozorgmehr wrote...
My Adept had neither Sabotage nor a SR.
But your shepardt has a party,right? That what ironicly is a recommendation for all adept players in Mass Effect 2:
To use a party.
If you didn't know there were snipers in a room, you were doomed.
Stop kidding.The game even called them snipers and gave them armor with other colours.They were always easy to spot.And if that wasnt enough,at least the red laser should point out that a sniper tried to assinate you. How more easy games should become?
Krogan could fly as high as Colossi - with some biotics available they were a joke, target practice actually.
That wasnt the point.You needed biotics to stop charging krogans in the first game.Now,only some ammo powers are needed at best.Not even that really.
Yeah that was real tactical; who's going to hit whom first.
Real battles are different from that how?? Make some targets to a priority and take them out first.For adepts those were snipers and enemy engineers.
And that is something i would call real tactics.Not to slap blue icons on my gun to take out shields.
Where exactly are enemies spamming at your back?
On the purgatory,near the entrace where the second ymir comes.A blue sun turian shotgunner could come magicaly through a point shepard couldnt pass through right in the back...
Regarding the variable number of enemies they should have at least made it possible to have the enemy radar permanently up.
Modifié par tonnactus, 16 janvier 2011 - 01:40 .